Great, cool game. *I just wish it wasn't rushed by commercially-focused execs who don't give a carp about the fan

User Rating: 8.5 | Star Wars: Knights of the Old Republic II - The Sith Lords PC
Not often do I beat a game, and feel compelled to start a new game right away, before the credits even finish rolling. This is a very special game.

First note: Get the patch. I tried playing the first game patchless, and it was wrong. This game has glitches, but at least you can get rid of some of them.

Second note: Don't play this game for the ending! I sneezed and I missed the whole thing. Seriously, the game is just going awesomely, but then the plot hits the dirt near the end.

Following closely in the footsteps of KOTOR, this is a pretty good sequel. Again, you are given a human character, and you get to chose whether to play and grow into a noble Jedi master, or a murderous Sith lord. And, this is really cool, your team will bond into the same morality as you! (Assuming you have a good repoir), your ragtag team of space warriors will become evil (or good) right alongside you. You can even train some of them to be jedi/sith, allthough a few teamates are already there.

The plot is pretty good, though there are a number of things I'd love to have explained better. And, with all the cuts they made, there were a number of questions raised without any answers. And sometimes, the characters randomly knew the bad guy's names without being told. And the final boss battle is just goofy fun.

Pros:
-I still love the morale concept. Although, the system is flawed, because you can master evil/good very easily, and I think they should've made it tougher.
-Influence; a new aspect to the game, it's fun to guess what people want to hear.
-This game returns to two of the decimated planets from the previous game, but as far as the movies go I don't recognize any of them. Still, nice to see Dantooine all shook up.
-Combat system; I feel kind-of lazy, but I've gotten used to it. There's more challenge in difficult mode.
-Hey, now you have infared check-whose-evil powers! That's pretty damn cool.

Cons:
-It's still difficult to get a good look at your character/other characters. It's hard to watch your character turn slowly evil if you can't see them too well.
-This game suffers from 'too-many-characters' syndrome.
-This game suffers from 'way-too-many-items' syndrome. And, unfortunately, the sorting methods are less than stellar.

Stuff that's fixed:
-Outerspace suit; spaceman with the runs! Still, I think it's a MAJOR improvement.
-Run; Oh Boy, the characters can run now! I can't explain how excellent this is.
-Stuck teammates; no longer a problem, they'll just warp to the exit, no more 'Wait here for Bimmy and Jimmy to catch up.'

Stuff that's sort-of fixed:
-The levels aren't as large and vacant as before. Some include warping, so you don't have to walk back and forth through conquered areas.
-They tried to give you a rotatable camera, but it's not very good.
-It seems to be less of a problem if you are controlling a second character and move to talk with someone.

Stuff that's still broken:
-Why are the characters always carrying their swords/guns/sabres? I mean, would you? Would anyone?
-Movie scenes are still very slow to load, even for the short ones.
-Sometimes it's impossible to bypass dialog/movie scenes, and sometimes you need to watch them 2, 3 times, depending on if you screw up the decisions at the end or not.

All-in-all, an awesome game, except the ending. I'd recommend it to RPG fans.