Very good game but could have been excellent but for the way that the force skills interact with the game environment and the fact that it is STAGGERINGLY linear (when really the whole force thing should give you multiple options for level solution). Otherwise really very few things I can say to criticise it. Its atmospheric, the combat stuff with light sabres is complex for those who like it but works just fine if you don't fancy hours practicing chained combat moves. Looks nice (not brilliant but nice), sounds are like the movie - which is what you want for the game - although the sound effects are a little dull. My only moan is that whoever designed the levels clearly didn't talk too much from the outset with the person who designed the Jedi abilities. So later on when the levels were nearly done and the level designer found out what the Jedi skills were and and that they could (in many instances) allow the player to blitz levels or indeed bypass whole sections then changed the rules so that they couldn't. So sometimes you can leap huge distances, great heights etc and then sometime that fallen bit of masonry seems to be just, well, too slippery to get on top of. Soemtimes you can knock down pillars and push boulders aside and then...sometimes you can't. So overall a good game that could have been stupendous if the designers had actually followed through on what the jedi stuff can do and set the game up to be flexible enough to allow that.Also a little short?
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