Feels all a bit too similar...
ChestyMcGee wrote this review on .
Considering that the title of the game outlines the new squadron commands they are hardly a game-changine feature. The only options available are "cover me", "fall out", "attack my target" and toggling whether you want them to use their secondary weapons. These are the only commands available, and although it is good for the limited buttons on a PS2 controller it is still not sensational.
Enough of the bad though and on to the good. As always the graphics on the aircraft and cockpits is truely great and the NPC planes and ground forces aswel as the ground textures themselves have had a tremendous make-over since the last game. The gameplay, as always, is fast, fun and as easy or hard as you want it to be, it still though doesn't give the same amount as detail as a PC game but that's kinda what makes Ace Combat so good is the fast paced, furious arcadey adrenaline rush of flying.
Back to the bad. Most of the missions seem to be exactly the same as the missions on Ace Combat 4. There is a desert mission where the objective is practically the same as the desert mission in 4 and an anphibious assault mission with the same objectives as the same style mission in 4 just to name a couple. This said though, more of what was good can hardly be complained about. The storyline (don't worry, no spoliers) is vastly improved and much more involved than in Ace Combat 4 but is still hindered by a few people's poor voice acting.
All in all though, this is the best arcade flight game on any console and is still good, despite very few differences, to those who have enjoyed the previous Ace Combat games.