Star Wars Galaxies: An Empire Divided User Review
Its sad that I have to rate this game this... but with NGE it's completely gone down hill....
- Posted Nov 21, 2005 5:27 am GMT
- Recommended by 1 of 1 user.
- Gameplay
- 3
- Graphics
- 3
- Sound
- 2
- Value
- 2
- Tilt
- 1
- Difficulty:
- Hard
- Learning Curve:
- 30 to 60 Minutes
- Time Spent:
- 100 or More Hours
- The Bottom Line:
- "Waste of time"
It's sad when a game that was first released get's put down so hard by the developers.
StarWars Galaxies.. an Empire Divided was a game was viewed by most "An excellent Starwars Experience"
But.. with the recent introduction of the Next Generation Enhancement, those four words have gone down the entire hole of despare
It's unfortant, really, because this game used to be pretty good
Gone are the days that Bounty Hunters could hunt Jedi
Gone are the days that Creature Handlers could perform tricks
Gone are the days that Melee's could actually find ranged professions
Gone are the days of balanced combat
Melee's have taken a huge hit by this upgrade, some might be saying "So? Who cares?"
The fact is, melee professions often make or brake a game; as a game has two different type's of player basis "Ranged" or "Melee"
You can't have a game with just ranged people, there's no since in that. The same apply's for Melee
You can't have a swordsmen and not an archer either.
Thats the premise now. This game no longer has any life left, as the number of people leaving are outweighing the number of people subscribing
With the NGE there are only nine professions, vs the 20+ that used to be availible, making me a truely unique way of building your character. Uniqueness isn't around anymore though, as you can either be a Jedi, Commander and what not, and still not be unique as you have the same skills are the person you might fight
Where as in the original SWG, you could be a Fencer, but also a Riflemen, a deadly combo indeed if only Riflemen had been fixed in time
So, in total, I must NOT recommend this game anymore. It's sad really, but with the current state of things it's just not worth the money anymore
StarWars Galaxies.. an Empire Divided was a game was viewed by most "An excellent Starwars Experience"
But.. with the recent introduction of the Next Generation Enhancement, those four words have gone down the entire hole of despare
It's unfortant, really, because this game used to be pretty good
Gone are the days that Bounty Hunters could hunt Jedi
Gone are the days that Creature Handlers could perform tricks
Gone are the days that Melee's could actually find ranged professions
Gone are the days of balanced combat
Melee's have taken a huge hit by this upgrade, some might be saying "So? Who cares?"
The fact is, melee professions often make or brake a game; as a game has two different type's of player basis "Ranged" or "Melee"
You can't have a game with just ranged people, there's no since in that. The same apply's for Melee
You can't have a swordsmen and not an archer either.
Thats the premise now. This game no longer has any life left, as the number of people leaving are outweighing the number of people subscribing
With the NGE there are only nine professions, vs the 20+ that used to be availible, making me a truely unique way of building your character. Uniqueness isn't around anymore though, as you can either be a Jedi, Commander and what not, and still not be unique as you have the same skills are the person you might fight
Where as in the original SWG, you could be a Fencer, but also a Riflemen, a deadly combo indeed if only Riflemen had been fixed in time
So, in total, I must NOT recommend this game anymore. It's sad really, but with the current state of things it's just not worth the money anymore
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Star Wars Galaxies: An Empire Divided
Not Following
- Publisher(s): LucasArts
- Developer(s): Sony Online Entertainment
- Genre: Role-Playing
- Release:
- ESRB: T
Star Wars Galaxies Navigation
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