Renegade Squadron has a unique and believable story, but the PSP controls feel more rigid than previous outings.

User Rating: 7.5 | Star Wars Battlefront: Renegade Squadron (Bundle) PSP
My previous review on a Battlefront game mentioned a desire for a unique storyline. With Renegade Squadron, I get one that is mostly believable and that ties into the Star Wars universe.

Mostly? The problems arise towards the end of the game, where you, a single soldier, take on Darth Vader single handedly, and later on try to trap Emperor Palpatine on Korriban. Call me crazy but, as original as it may be, it doesn't add up to me.

Graphically, as the first PSP game I've purchased, this has given me a good benchmark for other PSP titles. All of the various environments stay true to form, and the space battles especially look nice and constantly buzzing with activity.

Sound is an impressive feat to me. True, the speakers in the PSP provide excellent sound, but it's best experienced with a set of headphones. All of your standard orchestral pieces are well represented here. Sound is one of Renegade Squadron's best achievements.

Controls however, are a bit cumbersome. This has a bit to do with their only being one analog stick, but unless you heavily utilize automatic aiming, you'll have a hard time picking off infantry. Otherwise, I have very few complaints with the stock control scheme.

Renegade Squadron supports online play either through an Ad Hoc or Infrastructure connection. In the few experiences I have with Infrastructure game play, it's very smooth, and provides a better challenge than the single player campaign. In fact, I never experienced any disconnections or apparent lag.

Renegade Squadron is a very solid game all around, but is probably best as a skirmish-style multiplayer game among friends, or as a starter game for a new PSP owner, such as myself.