One of the most contreversial games to his the PS2 gets an even more violents and shocking sequel...And Delivers.
meischris39 wrote this review on .
Taking place straight after the first game, the second game sees you stripped of all your godly powers and left to fend for yourself in the war torn state of Rhodes. Within minutes of landing in Rhodes you’ll be greeted by an immense colossus who is on your tail for most of the opening few sections. Luckily though the sheer scale and beauty help take your mind off what is going to be a long hard fight ahead.
The story itself is good with many famed characters from Greek mythology joining the cast for the sequel. Unfortunately though the game ends on a cliff-hanger which fails to satisfy the 15 or so hours playing, and ends up falling prey to a very déjà vu scenario which leaves you pining for more. As the story follows a small time after the first game, anyone who wants to check this game out should definitely check out the first, or you will end up feeling a little out of depth story and gameplay wise.
For the bulk of the game you will be using Kratos’ famed blades connected to long chains which have been branded to his arms. Anyone who played the first game will feel right at home here, the combat mainly consists of insanely gory combos that people have come to love. Whether it is swinging chains round your head beheading anything that comes into contact, or something more extravagant like climbing atop a bird slashing its wings off and snapping its neck, anyone who loves blood will love God of War. The controls have tightened up since the last game making it feel much more responsive and tuned which makes creating all that death and destruction a whole lot easier on the hands.
Some new additions to the games are its flying sequences which entail Kratos riding to his next destination upon the famous winged horse Pegasus. These sequences are eerily familiar of the now retro Panzer Dragoon or the Starfox games. They work well by breaking up what is essentially repetitive death and making it death in the sky which makes the drama all that more tense and epic.
I’m not saying the game is repetitive by any means though. Unlike the last game which was criticised for having few boss battles the new game has eight. They aren’t the usual screen filling beasts found in God of War. They range from human warriors, to humongous stone statues blurring the line between normal enemy and boss. Don’t worry though they are still as outrageous as ever with one containing a huge mutant slug covered from head to toe in breasts, which is not only fun to destroy but also entertains at the same time.
The graphics are simply out of this world, squeezing every ounce of juice out of the Playstation 2 into what is just a magnificent spectacle. The amount of animations for characters and moves has doubled which makes it feel very fluid to play and look smooth at the same time. The previous game was one of the most impressive games found on the PS2 but the sequel pretty much outpaces it in every department possible. Ok, so it isn’t graphically perfect, there are instances of screen tearing but I like to think of it as this game is so epic and cinematic no TV is physically capable of handling the sheer magnitude. As soon as you begin playing you realise the scale of your adventure ahead its unreal as to how many objects are on the screen at once with them all looking absolutely fantastic. Everything runs very smoothly with no frame hitches to be found, this is a game that could easily give some next generation games a challenge on the graphical front.
Like the last game God of War II features a fully orchestrated sound track playing some of the finest albeit highly angry classical music created. Voice acting features some familiar faces. Michael Clark Duncan (The guy with the deep voice from The Green mile) plays the almighty Atlas who manages to hold up the sky whilst hold a conversation with Kratos. The other performances are well played with all of the original voice actors reprising their roles which make the voice work overall feel reminiscent of the first game whilst adding a few new faces to the great cast. The sound effects themselves are mainly recycled from the old game but still give atmosphere and most importantly emphasise the insane amount of death and gore.
Coming on two disks there is a lot of content to work your way through. One disk is solely dedicated to the game whilst the other is packed with over 2 hours of bonus footage and documentaries. Most of these are uninspired and boring but some of the lost levels footage and the interviews with the voices behind the characters are very interesting, and humorous. The main section of the game takes around 15 hours give or take but this is on the normal difficulty. The two harder difficulty levels probably shouldn’t be attempted by your average player mainly because they were designed for people with super human reaction speeds who can button mash faster then the control can withstand. Ultimately though there is a lot to do in the game once you’ve finished, plenty of unlockable content including bonus costumes, high resolution videos and the extreme difficulty setting which you’ll end up getting some fun out of even if it is by seeing how long you can survive.
God of War II is a fun filled adrenaline rush from start to finish and should be recommended to everyone and anyone with a Playstation 2 who can withstand a hell of a lot of gore and the odd section of nudity here and there.
Chris 'The Sun Lolly King^' Dixon