Pandemic folded into EALA, Saboteur launch unaffected
[UPDATE] Approximately 200 staffers let go at Mercenaries developer; "core team" to relocate to Los Angeles studio to make Pandemic-branded games; founders departing.
LucasArts brings back catalog to Steam
[UPDATE] Publisher launches digital distribution effort this week with Loom, The Dig, Star Wars: Battlefront II, and more in first wave of retro releases.
Star Wars Battlefront III surfaces
Former designer at bankrupt Free Radical posts, pulls renders from long-rumored third installment in LucasArts' series; status of project unclear.
Q&A: Pandemic's EA deal postmortem
As the dust settles on the $860 million buyout of BioWare/Pandemic, Josh Resnick and Greg Borrud explain how the purchase will free up their studio to make better games.
EA buying BioWare/Pandemic for $860M
[UPDATE] Superdeveloper scooped up by megapublisher for a staggering sum, deal to close in January; deal covers 10 IPs, including Mass Effect, Mercenaries, and unnamed Wii and DS games.
Star Wars gets bundled
LucasArts to sell five of its biggest sci-fi hits from the last five years in one PC package; Galaxies trial also included.
Xbox 360 BC list updated
Twenty-one more Xbox games now playable on Xbox 360; Doom 3, Lego Star Wars, Silent Hill 4 lead pack.
CTIA 2005 Star Wars Battlefront Hands-On
We played this Star Wars whack-a-mole game for the greater good of the Rebellion.
Star Wars: Battlefront advances on stores
LucasArts and Pandemic's future-war FPS jumps to retail lightspeed for PC, PS2, and Xbox.
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