Star Trek Online User Review
- Difficulty:
- Just Right
- Time Spent:
- 20 to 40 Hours
- The Bottom Line:
- "Total letdown"
I got this game relatively cheap and signed up for 3 months and I'm already regretting it.
The space missions are fun at first, you feel a certain excitement when it starts but after a few hours and doing the same mission for the 200th time you realise the variety in missions is almost 3 and it's made worse when you get a mission were you have to scan for anomalies and it consists of flying for few minutes in empty space... thats not fun, it's not even boring, it's Anti-fun.
The land missions are no better, Empty landscapes, few mobs and no more, the AI of both your teammates and the enemies is terrible, there are amoebas on Mars with better intelligence than that. Combat is just an ugly mess and when it ends badly for you you get the pleasure of running back through the empty landscape of spacestation hallways just to probably lose the same fight due to your teammates retardness (NO SHOOT THAT ONE, THAT ONE!) and run back again...
The profession system is confusing and the items are unexciting.
Then there is the Bridge of your ship... which is completely useless but Cryptic has the audacity to ask you to spend money on "New Bridges". It's just pathetic.
I have seen too many reviews accepting this wreck of a product by saying that World of Warcraft was also lacking endgame when it came out. That argument is just moot, lack of endgame is least of this turds problem. At least World of Warcraft was fun at launch, it felt exciting, it felt like it was set in the universe it was trying to emulate. STO does not, If it wasn't for the fanfare at the start you would never know this was supposed to be Star Trek.
The space missions are fun at first, you feel a certain excitement when it starts but after a few hours and doing the same mission for the 200th time you realise the variety in missions is almost 3 and it's made worse when you get a mission were you have to scan for anomalies and it consists of flying for few minutes in empty space... thats not fun, it's not even boring, it's Anti-fun.
The land missions are no better, Empty landscapes, few mobs and no more, the AI of both your teammates and the enemies is terrible, there are amoebas on Mars with better intelligence than that. Combat is just an ugly mess and when it ends badly for you you get the pleasure of running back through the empty landscape of spacestation hallways just to probably lose the same fight due to your teammates retardness (NO SHOOT THAT ONE, THAT ONE!) and run back again...
The profession system is confusing and the items are unexciting.
Then there is the Bridge of your ship... which is completely useless but Cryptic has the audacity to ask you to spend money on "New Bridges". It's just pathetic.
I have seen too many reviews accepting this wreck of a product by saying that World of Warcraft was also lacking endgame when it came out. That argument is just moot, lack of endgame is least of this turds problem. At least World of Warcraft was fun at launch, it felt exciting, it felt like it was set in the universe it was trying to emulate. STO does not, If it wasn't for the fanfare at the start you would never know this was supposed to be Star Trek.
More User Reviews
A good MMO that will keep you occupied.
Review Stats:- 8 out of 20 users agree with this review
- Posted Feb 3, 2010 5:44 am GMT
Not true enough to appeal to Trekkies, not a good game enough to appeal to gamers.
Review Stats:- 32 out of 49 users agree with this review
- Posted Feb 3, 2010 3:24 am GMT
User Videos
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Vaporize Kills from Star Trek OnlinePosted Apr 3, 2010
by RPG_Ash | 1:06 | 276 Views
User Images
- A Mirror and Darkly Hoshi Sato.Posted Jun 25, 2008
by vaskaville | 5,593 Views
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Star Trek Online
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- Publisher(s): Atari
- Developer(s): Cryptic Studios
- Genre: Role-Playing
- Release:
- ESRB: T
Also on:
Star Trek Online Navigation
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