Star Trek: Conquest User Review
The omission of any thing resembling a story makes this game a total flop.
- Posted Aug 20, 2008 11:07 pm GMT
- Recommended by 1 of 1 user.
- Difficulty:
- Easy
- Time Spent:
- 10 Hours or Less
- The Bottom Line:
- "Disastrous"
Do not buy this game. Ever. I will now get this review over with.
Story: None to speak of whatsoever.
Single Player Mode: As said before, the omission of story completely defeats the purpose of a single player mode. Why are these countries at war? Even a simple addition of diplomatic services would have saved this game from the depths somewhat.
Multi Player: None to speak of whatsoever.
Controls: Finicky controls during battles, but other than that, is has mediocre controls.
Graphics: Good graphics, but the graphics do not impact the game very much.
Music: Devoid of any classic or semi-classic Star Trek tunes, the game does not do a good job in the music department.
Selection: The idea of having different admirals command different fleets is interesting, but the omission of any well-known captains of admirals makes this feature has little meaning. Also, with only 6 races and no map creator, the game has little replay value.
Overall: 1/10 This game fails at everything that it tries to do. With limited races and ships, finicky controls during battles, and the complete omission of a story mode, this game falls flat on it's trekking face.
Cecil_Highwind
Story: None to speak of whatsoever.
Single Player Mode: As said before, the omission of story completely defeats the purpose of a single player mode. Why are these countries at war? Even a simple addition of diplomatic services would have saved this game from the depths somewhat.
Multi Player: None to speak of whatsoever.
Controls: Finicky controls during battles, but other than that, is has mediocre controls.
Graphics: Good graphics, but the graphics do not impact the game very much.
Music: Devoid of any classic or semi-classic Star Trek tunes, the game does not do a good job in the music department.
Selection: The idea of having different admirals command different fleets is interesting, but the omission of any well-known captains of admirals makes this feature has little meaning. Also, with only 6 races and no map creator, the game has little replay value.
Overall: 1/10 This game fails at everything that it tries to do. With limited races and ships, finicky controls during battles, and the complete omission of a story mode, this game falls flat on it's trekking face.
Cecil_Highwind
More User Reviews
fun game, but eventually it ends up being too easy
Review Stats:- Posted Jun 16, 2009 3:10 pm GMT
The omission of any thing resembling a story makes this game a total flop.
Review Stats:- 1 user agrees with this review
- Posted Aug 20, 2008 11:07 pm GMT
Cosmic Chaos! So much and yet lacks something.
Review Stats:- Posted Aug 10, 2008 5:58 pm GMT
Not bad, but not the best. Read on to find out why.
Review Stats:- 2 users agree with this review
- Posted Jul 5, 2008 11:27 am GMT
Conquest is a fair game much worth the money. Have fun i hope this helps!
Review Stats:- Posted Jul 3, 2008 1:59 am GMT
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Vaporize Kills from Star Trek OnlinePosted Apr 3, 2010
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Star Trek: Conquest
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- Publisher(s): Bethesda Softworks
- Developer(s): 4J Studios
- Genre: Strategy
- Release:
- ESRB: E
Also on:
Star Trek: Conquest Navigation
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