No wonder that all Star Control fans (including me) consider SCnot3 non-canon!

User Rating: 2.9 | Star Control 3 PC
Alright, gameplay is as linear as it could get - in total contradiction to Star Control 2 -. Hyper Melee is only a faint reminder of the Star Control 2 Super Melee - the removal of the 16 angles of movement contributes greatly to this.
The story is anything but Star Control. All that witty dialogue from Star Control 2 is gone (or in the worst case there are some fragments copied directly from SC2!!!).
Graphics are NOT Star Control - where's the color, the pixel art, everything?!
They've taken off HyperSpace, QuasiSpace, manual movement of the Flagship, EVERYTHING!!!
The starmap is impossible to use, I got stuck on numerous occasions trying to find the star I searched for. I never could find Picus. This makes the hard difficulty, because the puzzles are... gone! As is the Ultron (another rehashing of Star Control 2 storyline!).
Sound - horrible! The beautiful Star Control 2 music - gone!
The only good thing is the presentation - Star Control 3 has an excellent in-game help system. Sort of what should be implemented in The Ur-Quan Masters (enhanced port of Star Control 2, has also voices and better graphics and multiplayer, go get it at http://sc2.sourceforge.net) too.