Oh Spyro, what happened to you?
The first major problem with this game is that it lags, way too much. For example, whenever Spyro dies and returns to the last place where he got zapped from Zoe, if an enemy is near Zoe, while the screen is loading (when it's black) the enemy will attack you, when you can't even fight back because the screen is loading and it's black! So when you come back alive, the enemy hits you again... and you die! Another problem is that sometimes when your gliding, and when your at the edge of the cliff, or edge of a platform where your gonna land, sometimes the game freezes! (Yes, I bought a brand new copy)
My second reason why this game was so bad, is because it was so ridiculously difficult. Because the game is so glitchy, Spyro kind of goes slow, which means your enemies can take advantage of you. And to activate some portals, they want a lot of FireFly's to open the portals. When you start the game for the first time, one portal requires 25 FireFly's. Really? 25? 25 FireFly's at the start of the game?! That's crazy. I mean this game is made for like 8 - 12 year old's. There's no way any kid that age can do that in a short time.
My final complaint about this horrendous excuse of a game is that Ripto is back. Nobody liked Ripto when he debuted in September 1999. So why on earth would you want to bring him back?
Gamespot got it right, "Even the biggest fans of Spyro is going to have a tough time enjoying this game." Just stick with the first three for the PlayStaion 1, or the Game Boy Advance.