Racing splits into hate & love in couple of seconds
Attraction:
Explosions, big explosions, Destruction's, power-play, air strike, survival, race. 5-6 challenges to complete in each episode.
Cars:
They look like toy cars. They are characterized by acceleration, drift etc. but you can only see that difference via its handling (controlling), speed is unknown.
Menu:
Not good. There is no need of animation in the backgrounds or on the Tabs.
HUD:
No speedometer!! I don't know at what speed am I driving & it come under racing genre. Display of position, lap & power at the back of the car.
Camera:
The view from behind the car while racing is at very low height. The ground clearance of camera is almost zero so the player can get a nice view of explosions, destruction's but it doesn't help while racing.
Game-play:
You earn power by drift draft. Use of power-play at fixed places only. 2 types of power-play level 1 & level 2. Most of the times you have to use only level 1 power-play .Control of the cars are bad. You mostly crash in the race at the corners & get wrecked if you're at 1st position. There is no way that you can maintain the lead. The car crashes when you try to dodge missiles in air strike & detonator. It is very difficult to destroy the helicopter in air revenge & get 4th or 5th place only. You just need to press two buttons (power-play) to win the race. The power-play can only be used for the cars that are in the lead.
In spite of such great animations of Massive destruction's & explosion you will not experience fun while racing. Graphics are just OK but the main issue is of low frame rate. So a good concept but some of them look really great on paper only & not after being implemented.