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Spider-Man: Web of Shadows First Look

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  • PS3
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  • Xbox 360

We get a look at Activision and Shaba Games' upcoming action game featuring Spider-Man.

While it may be a while before we see another Spider-Man movie, Activision and Northern California-based developer Shaba Games are teaming up to give fans of the superhero something to help pass the time, Spider-Man: Web of Shadows. The new game features an original story drawn from Spidey's comic roots, which offers considerably more material to work with than a film. We visited Shaba's San Francisco-based offices to get an early look at a work-in-progress version of the Xbox 360 game to find out what sort of trouble the webhead has gotten himself into this time.

The game's original story appears to steer clear of the polarizing Brand New Day story arc that's been going on in the comics and focuses on Spidey dealing with a big mess. His arch nemesis Venom is back, and this time, the symbiote-powered villain has figured out a nasty new trick: infecting civilians to create clones of himself. Our friendly neighborhood hero is a bit slow to catch on, so before you know it, the city and its residents are under siege. The level of threat presented by the symbiote infection leads local law enforcement to call in SHIELD to help get things under control. Unfortunately, the counterterrorism and intelligence agency's solution is a mixed blessing: Manhattan is quarantined and cut off from the outside world, leaving those inside to fend for themselves. The good news is New York is fairly overflowing with heroes (and more than a few villains); the bad news is recent events have left the city in chaos resulting in a hefty "to do" list for Spidey. To save the day, Spidey will have to assist SHIELD in evacuating the uninfected, as well as work with both heroes and villains to fend off the symbiotes. He'll also have track down Venom and figure out how to undo the symbiote infection running rampant. If all that wasn't enough, Spidey has a bit of extra incentive to deal with the symbiote infection problem: He's been reinfected himself. While this makes for an epically bad day for Spidey, it's fertile ground for the game's premise.

Shaba reps gave us a look at a handful of sequences in our demo to give us an idea of what to expect from the game. The first part of our demo was set in Harlem and found Spidey helping Power Man, aka Luke Cage, defend the neighborhood. The sequence saw Spidey taking on ordinary thugs, as well as destroying cars as part of the mission. One of the key elements to the fighting was Spidey's ability to switch between his standard red and blue outfit to the black symbiote suit on the fly. While the mechanic is similar to the system seen in the Spider-Man 3 movie game, wearing the black suit doesn't have an immediate negative result. Instead, the effect of wearing the suit is cumulative--it will affect how civilians, heroes, and villains will perceive you, as well as interact with you. So, for example, depending on how you've been playing, villains may be more open to partnering with you than heroes or vice versa. From what we saw, the system is along the lines of the morality system in KOTOR although not as set in stone. You should be able to switch which way you lean pretty easily. Besides the moral implications, each suit will have its own unique specialty. The red and blue suit is speedy, featuring assorted web-based attacks, while the black suit is slower but packs devastating power.

As far as combat goes, Shaba was intent on giving the action in Web of Shadows a very fluid and graceful feel, much like Spidey moves in the comics. The battle we saw certainly looked the part with Spidey swinging or leaping around his enemies and coming at them from various angles. Switching between the suits was quick and changed the look of combat. For example, the black suit isn't as big on leaping around as it is on smashing and using tendrils to knock people around. Shaba's variation on Spidey's extrasensory "spider sense" is a way to track enemies by coloring threats in red, while keeping tabs on civilians and helpful characters by coloring them in blue. You'll be able to lock your view on specific enemies, which then makes all your movement relative to their position. From what we saw, this seems to work well for combat, although we're curious to see how the camera behaves in mob-heavy combat.

The next part of our demo showcased another combat type in Web of Shadows: building combat. The levels tasks Spidey with protecting SHIELD forces, who are attempting to airlift survivors out of the city from Venom's symbiotes shambling up the side of the building. The action got crazy as Spidey leapt up and down the sides of the building, fighting the climbing mobs of symbiotes. During this segment, Shaba reps pointed out the game's robust combo system, which uses an onscreen DMC style meter that rates your skills based on how many uninterrupted hits you can get on all your enemies. The longer your combo, the more experience orbs you'll earn. The upgrades will go toward powering up your moves as opposed to granting you all new ones.

The final demo showcased a boss fight with the Vulture, which had Spidey racing after the airborne villain. Given the Vulture's greater mobility in the air, Spidey made constructive use of all the airborne minions zipping around the battle zone. This appears to be due, in part, to the game's swing system, which is based on Spider-Man 3's system and requires you to latch Spidey's webs onto something. However, Web of Shadows looks to be more forgiving and your web will be able to latch onto ample spots.

The sequences we saw looked solid, and we're pleased to see some familiar faces from the Marvel universe popping up. Shaba reps stated that the game will feature an eclectic cast of heroes and villains, some of which have never appeared in a Spider-man game before. How you interact with them will vary based on your current alignment in the game. In some cases, you'll team up; in others, you'll fight. We're curious to see how the game's roster of faces shapes up, given the dearth of options from the comic. This also seems to ask for a multiplayer mode of some kind, but sadly, that's not in the cards as Web of Shadows is single-player only. However, to ensure it's a meaty single-player experience, Shaba is tucking in a host of unlockable content and collectibles to find strewn about the massive virtual Manhattan that you'll be roaming around in throughout the game.

The visuals in the work-in-progress 360 game we saw were shaping up to be in line with what you'd expect. Manhattan looks sharp and populated with a respectable draw distance. The buildings and assorted structures throughout the town create a nifty jungle gym on which you'll be able to swing and fight. The pedestrian and vehicle traffic we saw was a little thin, but we reckon that's to be expected given the premise. Spider-Man is looking good although a bit small in relation to the massive city structures. The supporting cast of characters is about what you'd expect in terms of quality. Big names out of the comics, such as the Vulture and Power Man, are on par with Spidey in terms of detail, while the assorted grunts we saw were a few cuts below. Although it's still in development, Web of Shadows ran at a steady clip and featured some glitzy special effects for Spidey's on-the-fly suit changes, as well as the various attacks they could perform. The game's art style skews a bit older, along the lines of the movie games, as opposed to last year's Spider-Man: Friend or Foe, which skewed pretty young.

Audio in our demo spanned a range, given the game's work-in-progress state. Spidey is as quip-y as ever, doling out one-liners at a fast pace. The Vulture also sounded suitably menacing during the standard prefight villain rant. We also heard quite a bit of work-in-progress pedestrian and SHIELD personnel chatter. Outside of that, the action was complemented by a range of effects for Spidey's attacks. We also heard bits of the game's score, which is coming together well and has a movie soundtrack feel to it.

Spider-Man: Web of Shadows is looking like a promising action game featuring the webslinging hero. While we have a decent amount of questions around control, camera, and cast, the core gameplay seems to be pure Spidey. You'll be able to swing like a champ, web baddies, and take on villains--which is pretty much what you'd want to do as Spider-Man. Look for more on Web of Shadows in the coming months. The game is slated to ship this fall for the DS, PC, PlayStation 2, PlayStation 3, PSP, Wii, and Xbox 360.

266 Comments

  • seabassman

    Posted Sep 23, 2008 2:09 pm GMT

    How many of these dam spiderman games are they going to make.Pardon my french

  • dlip328

    Posted Aug 29, 2008 7:54 am GMT

    This isn't really enough to say whether or not I will love or hate the game...there is a strong possibility that it could end up very repetitive like ultimate spiderman...but i shall reserve judgement until a later date...the screens look awesome though

  • xbox_rules_yes

    Posted Aug 23, 2008 8:41 pm GMT

    This game, in my opinion, is going to be extremely repetitive and boring, there wont be enough variety, its going to be just like every other spider-man game, except with more combat moves, better graphics, and a million versions of weaker venoms roaming the streets of manhattan, and also a few more bad guys to take on. The story of the game sounds weak so far.

  • xbox_rules_yes

    Posted Aug 23, 2008 8:40 pm GMT

    this game seems like its going to be better than the previous spider-man games, but i feel as though it still wont be good enough for those of us who really enjoyed watching the spider-man movies and reading the spider-man comics. I think that the game should allow multiplayer co-op and should, in addition to all the villians, add Carnage into the game. Carnage would be a great villian to add into the game, seeing as though venom is infecting civillians changing them into his little venom minions, why not include carnage? one of the many civilians who has more evil in him than anyone else, creating another villian not only for spider-man and S.H.I.E.L.D. but for venom as well

  • dj_c4

    Posted Aug 21, 2008 1:03 pm GMT

    Fingers crossed for this game. I hope the web/air combat is as good as it sounds!

  • mattydude68

    Posted Aug 7, 2008 5:43 am GMT

    This game looks like its gonna be great. But theres no multiplayer which so far is the only bad thing i can say about it but as long as the singleplayer is great it wont matter that much.

  • Temtamperu

    Posted Aug 6, 2008 5:21 pm GMT

    The combat looks amazing, its really sucked in the last movie game. Plus symbiote invasion The Game is mine.

  • whakyZ86

    Posted Aug 4, 2008 11:11 am GMT

    this game is going to be AWSOME!

    although I'd just like to add a small point to what i see as one of those perfect games for me...when you're the black suited spiderman he should shoot webs out of the tops of his fists and not from the base of his palm. only a minor detail, but with the level of spidey sophistication this game is going to spit out, neglecting such a fine detail would be embarrassing.

    btw, they are making a venom movie, for those who care

  • gamerkiduri

    Posted Jul 30, 2008 2:53 am GMT

    i hope it doesnt have the graphic problem like the incredible hulk, i was gonna get incredible hulk but i didnt bonly because of te graphic problem.well sm3s graphic were good this meansi can trust this

  • DarkSmokeNinja

    Posted Jul 29, 2008 10:35 pm GMT

    I hope this game comes out for wii because the graphics look great and I just saw Spidey in the Black suit.

  • vaver16

    Posted Jul 26, 2008 8:01 pm GMT

    SM3 was a good game, but this one looks like it will top it big time

  • Redflash125

    Posted Jul 26, 2008 12:12 pm GMT

    I just have one question does Symbiote Spider-Man get slower in this new game

  • SethandJeremy

    Posted Jul 25, 2008 5:12 pm GMT

    This game is going to be awesome.

  • Redflash125

    Posted Jul 25, 2008 4:31 am GMT

    Did you guy see the user video it was awesome I mean fusing the web swinging and combat its genius

  • xbox360progamer

    Posted Jul 23, 2008 8:16 pm GMT

    i dont normally like spiderman games but this one seem really good.. i would rent it but not buy it

  • raja121

    Posted Jul 22, 2008 9:20 pm GMT

    i dont know if im gonna buy this, i bought spiderman 3 and it got boring and when i sold it i wanted to play it again
    : i

  • zach54cena

    Posted Jul 19, 2008 10:55 am GMT

    I hope it's better than spiderman 3

  • LordGeorgeton

    Posted Jul 19, 2008 12:36 am GMT

    i think what is initially crossing your mind is the movie games, i would agree the third one just had me disgusted. But for the love of spidey, was FoF necessary? i mean come on?

  • MydogJack

    Posted Jul 13, 2008 3:41 pm GMT

    FOR THE LOVE OF GOD NO MORE SPIDER-MAN GAMES PLEASE!!!!!
    The first two movie games were good but the third was just overkill. It's so sad that they have to make so many games that fans actually begin to get sick of spider-man.

Game Info

  • Xbox 360 PS3 Wii DS PSP PS2 Release Info

    • Release Date: Oct 21, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.
  • PC Release Info

    • Release Date: Oct 28, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.

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