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Spec Ops: The Line Interview - Greg Kasavin

  • 58,286 Views
  • Posted Jan 5, 2010

Former GameSpot editor and current 2K Games producer and the rest of the team explain why Yager's upcoming military action game will be "the most provocative shooter ever."

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124 Comments

  • DecadesOfGaming

    Posted Nov 27, 2011 12:11 pm GMT

    tracking this title with antisipation

  • mull20641

    Posted Feb 11, 2011 4:11 pm GMT

    why is roger federer an art director ?

  • ravi_007

    Posted Nov 28, 2010 8:21 pm GMT

    going to be gr8

  • TNT021

    Posted Jul 2, 2010 4:08 am GMT

    look like alpha protocol just beter!

  • kankerhoer

    Posted Jun 30, 2010 3:07 pm GMT

    I have to admit I was getting kinda bored with gears and stuff like that, but this game just totally pulled me back in!

  • hamo804

    Posted Jun 27, 2010 4:35 pm GMT

    I am from Dubai, and i'm really disappointed not of the game, the game is awesome, but i'm pissed off that the retarded government is going to ban this game just like they did with; Call of Duty 4, Red Dead Redemption, GTA IV, God of War, Heavy Rain, Godfather 2, and a zillion other games... it's a hard life for gamers here but we have our connections to still get them

  • ppg4all

    Posted Jun 25, 2010 7:36 am GMT

    at least it is not happening in new york like ever other game

  • ppg4all

    Posted Jun 25, 2010 7:31 am GMT

    this and future soldier are games on my list for next year cant wait

  • pidow

    Posted Jun 24, 2010 9:57 am GMT

    I am almost sure I get this game.

  • nukeboy14

    Posted Jun 24, 2010 5:29 am GMT

    kinda weird seeing kasavin talking to a company he used to work for, i wish he came back

  • LiquidPawnage95

    Posted Jun 23, 2010 3:20 am GMT

    well, I've been to Dubai quite a few times and I've been up the Burj Khalifa (the worlds tallest building) and im quite excited to see how this game plays out because Dubai is by far my favorite place in the world, but what im worried about is every time I've been out there, there is so many brilliant architectural ideas that they are all being built at once, meaning that there is an awful lot of construction sites. Don't get me wrong, once completed it will look outstanding but I think there will be too many environments based around the same-old same-old construction sites, which can be seen in the trailer here.

  • so_cal

    Posted Jun 19, 2010 8:40 pm GMT

    Major props for choosing Dubai for the location! That fact alone makes me want to check it out. But I have my doubts if this game will actually be worth playing in the end.

  • Hyper-Bomb

    Posted Jun 16, 2010 12:20 pm GMT

    Delta Force isn't Marines, it's Army. This game is going to be subpar at best. This interview shows how little this development team knows about creating something that players want.

  • ifoundyou37

    Posted Jun 11, 2010 1:03 pm GMT

    dissingu@ maybe or there not done with the game yet and they will switch it later but yours is a better idea

  • sgpure

    Posted Jun 7, 2010 7:55 pm GMT

    This looks cool but there are to many other games on my list :/

  • PS3JMC

    Posted Jun 5, 2010 9:54 am GMT

    Looks good. I like the gameplay and the fact that you dont falf to control the ai if you don't wont to. I also like how you can use the sand as a weapon and stairs.

  • dissingu

    Posted May 24, 2010 8:38 pm GMT

    I see how people are complaining about the characters not looking like everyday marines, but I can also understand how game producers probably just want to make a memorable character that you will love and want to see more of. Which sets up the second game.

  • killing_spree20

    Posted May 22, 2010 10:04 am GMT

    Gears of War mod...

    I can't wait until the PS4 and whatever Xbox come out so we can get rid of Unreal3 it's been used to death now.

  • misterautomatic

    Posted Apr 18, 2010 6:02 pm GMT

    @ cod5386, I definitely agree with you about every spec-op, or action game for that matter, being based on some rough, chiseled White-American guy who's suppose to be quiet/mysterious, blah blah blah. Its a very tired story. It almost made me stop playing video games altogether. What's ironic is that the developers making these over the top games aren't even American. @ xerocalim,

    I think the most run of the mill combat perspective is the first person shooter. It just doesn't change. The is really no strong element the defies one FPS from the other, but that's just my opinion. One thing that has always mystified me is that they make a game like MW2, based on military ideas, but they can't even take cover like they teach you in the military (?) "Prone" crouch is not the only cover soldiers take in the military.

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