An immersive but shallow space combat game that does nothing to move the genre ahead.
The sounds are decent (not voices) and compared to other space combat games they are aceptable but I thought DS 1 had overall better sounds than SF 2.
Graphics: Now this is what really saves the game. The detail is wonderful and even though most of the shimmering stars, nebulas and space phenomenon are wonderful to behold they are really just back drops and not three - dimensional objects in space. However, this has to be one of the best looking space games outside of X-3 I have ever played with details and resolution on the highest settings. DS 1 doesn't even come close here.
Replay: You never finish the game even in story mode because you can play the side missions, mine, trade, pirate, police, etc. until your heart's content. Overall: SF 2 is a decent space combat sim that does a good job of entertaining it's clients in the short term but you will get bored quickly if you are expecting a high caliber story line and plot. If this is the case then pass this game up and look toward "Tarr Chronicles" that is coming at the end of September this year. The game will have the story line and mission design that is linear in nature that is not present here. If you can look passed the fact that SF 2 is a immersive but short, shallow ride then it will satisfy your space foraging needs.