Immersive single and multiplayer won't disappoint
forthefunofit wrote this review on .
Here we discuss ds2, and I shall just say that I enjoyed countless hours mostly in multiplayer with a dear friend, and we both enjoyed it quite a bit, and I also play single player often.
The game has plenty of astounding visuals for its time, plenty of 'loot' for those willing , a decent story ( this is NOT alfred hitchcock, nor did anyone expect it to be! ), nice skilltree , leveling and action /rpg that never stops entertaining, and making you want to go forward.
The reviewer from gamespot thinks the donkey is irrelevant, but he is wrong ( as often they are ) because 'some' of us like companions going along with us and assisting, no matter the 'relevancy'. One persons need is another persons bore, so I think more objectivity and less subjectivity was called for there. I also vehemently disagree with reviewer saying that :
" The game lacks challenge and depth Combat gets repetitive Item collection feels unnecessary after awhile. "
According to who, and how long did you play this game anyway ? There is plenty of challenge, in multiplayer as well, so the challenge/depth comment is ridiculous and unspecific, combat is NO less repetitive than any other game of this genre ( just look at diablo, and tell me its not repetitive! ), and item collective never felt unnecessary to those of us playing, because just like other games, you check your loot against what you have and decide to replace or stay put, so I do not see how you can say its unnecessary after while. Bogus totally, but then so often reviewers I think aren't objective enough, looking to create a mark in history for themselves against out website reviewers.
I thoroughly enjoyed all parts of this time as did my friend, wanting to come back to it time after time , in a similar vein as we did with Titan quest, as both games had great visuals, challenge and decent plots, loot and other things that make games great and players incentive to keep going.
The only thing missing would be saving anywhere you wish, but that is far too common these days, and just lazy on the part of programmers, given that many games DO allow this, and allowing it would negate the need for extra travel, just I had to take one point off for that.
Gas powered games never disappointed us, and sometimes I wonder what they would have been able to achieve if they had done DS3, but no matter because while 3 is certainly not 2 in a few ways, what it is still sets it apart from many games in its genre, in part due to the team behind it.
I look forward to DS4, but I hope this time, they fix the camera issue, because that alone reduces the 'immersion' level for many, and can make it tricky to deal with attacking enemies you can't see, as they are out of visual range due to the camera angle. Minor nit I guess and partiallly based on reduction of scenery ( done for FPS no doubt ), because you do get used to it, and just as in real life, surprises are around many corners, so it just adds more element of challenge ;) STop whinning about the camera therefore, and take it like a true competitor! I do wish however that there had been more physics puzzles as in DS1/2, as those were a fresh departure from H&S and were a lot of fun.
People giving the game a 1.0 should have their privledges removed, because its obvious they are just here to stomp their feet like children and denigrate what they are JEALOUS of.
Get over it, and get on with the game!
over and out, hope you enjoyed this review.