Worst Sonic game ever! (Sonic 06 is better than this!)

User Rating: 1 | Sonic Labyrinth GG
STORY (1.5/10): Dr. Eggman has had it with Sonic always interfering with his plots for world domination. He ponders why Sonic is always getting in his way so much and he finally realises that it's the shoes Sonic wears. If Eggman were to take away Sonic's speed somehow, then perhaps he will be incapable of interfering with his schemes. So Eggman creates false replicas of Sonic's shoes (sneakers that aren't even the same color as Sonic's real ones) and secretly switches his real ones with the duds sometime at night. The next morning, Sonic wakes up and slips on the fake sneakers. As he's about to dash out the door, he realises that he feet are somehow stuck to the floor, like a refrigerator magnet. He tries to jump, but the shoes kept him from doing so. He also tries to take the sneakers off, but they felt like they were actually apart of him. Eggman tells Sonic that the shoes are fake, that he is incapable of running fast or jumping and he can't take them off normally, which means that Sonic will no longer be able to foil Eggman's plans for world domination. He also told Sonic that if he wants to remove them, he must find the Chaos Emeralds (4 of them) hidden somewhere in his evil labyrinth. Eggman may have though he had truly won, but he forgot about one thing: Although Sonic can't run nor jump, he can still use his Spin Dash. So Sonic Spin Dashes into Eggman's labyrinth to find the emeralds so he can remove the fake shoes and stop whatever Eggman's planning.

GAMEPLAY (1/10):
Well the gameplay is better than Secret Rings, but it is still heavily flawed! Now class, what is the most important aspect about any Sonic game? RUNNING AT THE HIGH SPEEDS!!! Apparently, Sega removed that one aspect that makes most Sonic games fun and addicting and turned this game into some slow-paced, clunky, frustrating, and boring 8-bit handheld game. Sonic moves slow as hell, I swear to God,
Shuckle from Pokemon moves faster than him! The game plays on a almost 3D, but 2D plane (not sure). The main point of the game is to collect 3 keys hidden in each level within the time limit (Yes folks, there's a time limit in a Sonic game, but rather than 10 minutes like in the classic Sonic games you only get about 1 minute and 30 seconds). Some of the keys are held by enemies and some are in places that you have to find on your own. If one of the keys are being held by one of the enemies, there's only one way of destroying the enemy: Spin dashing! Pressing and holding the Spin Dash button makes Sonic charge his spin attack, releasing it makes him dash. The problem with this is that Sonic goes all over the place when he dashes at top speed. You can't really control him due to the stiff controls so you'd probably end up missing the target. When you defeat the enemy with the key, they drop it and you get a little more time added onto your timer. Collecting keys increase your time by like 10 seconds, defeating robots adds 5 seconds (but this only happens once, you can't keep doing this), and collecting all of the keys adds 30 seconds onto the timer. There are ways of losing time instead of it gradually decreasing. If you take damage, you lose about 10 seconds and there are some traps that makes your time go down faster. Once you find all of the keys you must find the exit and unlock the door (force field) so you can move on to the level. Once you reach the bosses stage, this is probably the only fun part about the game. You spin dash down a steep hill where you collect rings to either keep you alive or just to give you an extra life. There are even power-ups in the game to help you (barely), there's an power-up that'll give you an extra life, one that makes you love a little faster, one that increases time and one that give you temporary invincibility. There's is a major problem with one of the power-ups, the invincibility will make the background do this strobe-light effect until it wears off and if some of you here have had a history of epilepsy or is diagnosed with epilepsy, then this game is totally not for you! I have only made it as far as the third level of the third labyrinth and I sure as hell am not going any further, not just because I get lost and is completely stumped as to what I'm supposed to do next, but mainly because I get bored and is probably sound asleep from playing this boring ass game for too long. Pop this piece of garbage in front of you, and you'll be sound asleep in less than 10 minutes GUARANTEED OR YOUR MONEY BACK!!!

SOUNDS, MUSIC AND GRAPHICS (1.5/10): The music sounds like garbage. All of the songs do not seem to amuse me whatsoever, that's why I usually turn the volume down because I can't stand the music. The sound effects suck as well, they're as obnoxious and irritating. Now the graphics are pretty decent, even for a GameGear game which is why I gave this a 1.5.

REPLAY VALUE (-/10):
HAHAHAHAHAHAHAHA--NO!!! This is a disasterpiece! I'd rather play Action 52 for an entire year than to play this miserable pile of horse ass ever again! There is absolutely no reason to play this game again!

OVERALL AND FINAL SCORE:
This is easily, hands down, and without contest or question: THE WORST SONIC GAME EVER!!! If this game were a dog, I'd have it put down! If this game were a building, I'd have it torn down! If this game were a car, I'd have it impounded! If this game were a starving, homeless person who asked me for money, I WOULD KILL HIM/HER!!! Yeah, that was too dark. My bad, but this game is just so bad that words cannot describe it. The story is ridiculous, the gameplay is clunky and more sluggish than a slug, the controls are stiff, the music and sound effects are terrible and annoying, and there is no replay value! But, the graphic are decent, but that's not saying much! STAY FAR, FAR, FAR AWAY FROM THIS GAME because Sonic Labyrinth offers absolutely nothing to players but false, broken hopes and promises!!! The game is not worth even a second of your time. You'd rather play Sonic 2006, even though some of you hate this game and consider it the worst Sonic game ever!
(RANT: What kind of game is this?! The story of this game makes the story from Action 52's 'The Cheetahmen' make even more sense, and seriously Sega, A SONIC GAME WHERE SONIC IS THE OPPOSITE OF WHAT HE'S ALL ABOUT?! That's like if Nintendo made a Mario game where Bowser took away Mario's ability to jump high and can only restore it with the power of Stars Bowser has hidden in his castle! The game would be panned by critics and fans everywhere I swear it! Which is why I quote from a famous video game nerd, WHAT WERE THEY THINKING?!)
Bottomline: SONIC LABYRINTH IS THE WORST SONIC GAME OF ALL TIME! SONIC 2006 IS 100 TIMES BETTER THAN THIS!