This game has a decent story with a sensible progression through stages. Varied environments keep the game interesting and the AI is believable enough. Graphics look a little dated and the sound is merely average. All the weapons are great fun to use (even though the OICW is a bit cumbersome) but I still find myself using a core few for the majority of the time: USAS for closed areas, OICW (5.56mm)/M4 for open spaces, dual mini-Uzis for medium range with lots of enemies. I am glad you can finally shoot while leaning around corners but why not when prone? On some levels it appeared as though you were to use stealth but since the enemy can see you from miles away - and even through walls - it always ended up being full action. I think that keeping those occasional levels true stealth would have added some needed depth to the game. Minor defects included: putting the trapped scientist out of his misery with a grenade yet still hearing his moans of pain (its a ghost!), and - similarly - taking off an enemy's head via USAS only to hear them still screaming. Some script errors forced me to reload and replay certain portions due to a necessary event not being triggered. This series will be immortalized as the first FPS that allowed you to take off limbs and heads with well-placed gunfire but that will be about it, as everything else is rather forgettable. Zero replay on single-player, I didn't get a chance to try MP since I played this game more than 2 years after it came out. Buy this game for your collection for its unique feature but only if its 10$ or less.
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