Singularity Multiplayer Gameplay Trailer
Key members of Raven Software, High Moon Studios, and Vicarious Visions talk about what it's like to be an Activision Studio.Posted Mar 16, 2011 | 63:06 | 3,711 Views
The doctor explains why all good PC users need to keep their TMD in tip-top condition in this montage for the PC version of Singularity.Posted Jun 30, 2010 | 2:41 | 77,525 Views
Kathryn needs a bit of help as she gets assaulted by a pack of deadly creatures.Posted Jun 30, 2010 | 1:02 | 21,855 Views
Evil things often lurk on the other side of locked doors; be careful.Posted Jun 30, 2010 | 1:02 | 5,027 Views
Turn Nazis to dust after navigating through the tight corridors of a building complex.Posted Jun 30, 2010 | 1:02 | 3,655 Views
- Jul 1, 2010
This new trailer that shows more of the multiplayer aspect of Singularity!
@ Kane04.. Taj has an opinion, just like you. No need to flame him. I myself have been playing first person shooters for about 20 years, and I think that the original Halo was absolutely amazing. Just the fact that you made that ridiculously long rant about Halo shows how popular it is... (BTW, Halo was a launch title for the XBox in 2001, not 2003) Oh yeah, and Singularity looks mediocre IMO.. I'll have to play it before I pass judgement though...
Meh. I'd actually rather try Alien vs Predator before I try this game. Tho being a monster that can puke at his enemy for damage kinda seems deviously satisfying enough ;)
This trailer is so uninspired, it's depressing. You're supposed to show me the different aspects of the game, not spell them out with an unnecessary Russian accent.
@Taj201186 from what basement did u just pop out? to begin with halo is not as good as people try to sell it, its like star wars people will buy it no mater what, halo 3 is an absolute joke and still people bought truck loads of it just cause is halo so stop trowing it around like its god. not even the ability to carry only 2 weapons was invented by bungie much less anything else, everything halo does it has been done before, but you can thank the press for putting the word out like its something new and innovative. if you want actual examples The Getaway was released in Jan 19, 2003 opposing to halo released date Sep 30, 2003, on getaway you could only carry 2 weapons, a handgun or a rifle/shotgun you could even hide the rifle/shotgun in your jacket, if you wanna stay unnotice you had to trow it away. another example is why the hell gears or war is always brought up to describe a cover system when again getaway (and i'm only using this because is what i clearly remember i'm sure theres tons more) had one just like it, duck and cover behind objects, shoot blindly...
ok then stop tha video at 00:22 then check out http://www.tecnetico.com/wp-content/uploads/2010/01/Halo-Reach.jpg like i said Need i say anymore :/
@Taj201186 That's only how you see it. I didn't see any relations with this and Halo: Reach. Sorry. I love Raven Soft. I enjoyed their earlier games "Heretic" and "Hexen" for the PC. Those were some games way ahead of the times. Hexen was the best FPS of the time. Multiclass! Woohoo! Lol. This game looks interesting. I like the whole person vs. alien thing. Nice touch. How they both have their strengths and weaknesses. Looks like a keeper.
can someone tell me why this group in this game looks exactly like the group in halo reach. really this whole thing looks like halo... flood = same characteristics as wateva tha hell the otha stuff was on singularity. Need i say anymore.
This game is a real gem that will sadly fly under the radar of most because it does not have the mega-budget production value and hype. Oh well, glad I bought it.