Biggest complaint before roll-out was online only play and then they couldn't make sure to get it right. WOW! Unplayable
The tutorial was caught in a loop, and I managed to start a city for about 5 minutes before the game crashed... it wasn't saved to the server so I lost that (can't wait for it to happen after playing a city for hours) and now I'm unable to start a single player city or a multiplayer region. Can't believe how bad this is going. Blame it on high demand for a highly anticipated game all you want. THEY ALREADY KNEW THIS WAS GOING TO BE A BIG SELLER ON THE FIRST DAY and could have prepared their server load appropriately, but didn't even come close. Can't believe what is happening right now. Over 24 hours since roll-out of a game they already did 2 beta roll-outs for and they still haven't resolved ANY of the issues that must have been apparent in the first few hours of user activity.