HA WAHT HAPPEN
btrex wrote this review on .
The ship actions also quite, no offense to the developers, dull there were lots of turrets on them but they were fixed, like the kodiak all of its guns are fixed forward while the bullets are being shot on its left, even the big capital units are quite tasteless for eyecandy. Their bullets fire one side while their weapons face the opposite. Even strikecrafts actions have glitches. First noted that during high speed chases the missiles fall behind the fighter, it made good shows, like daring aerial torpedo attacks of ww2 type games but oddly enough their target gets destroyed "before" the missiles even hit.
Ship designs too are so poor. Advent ships look like balloons straped together, TEC ships look like they were borrowed from Nexus, Vasari ships well they could do better. Take the TEC side for example the Kodiak looks like a plain box or a bus, the javelin looks almost alike the frigate from nexus the jupiter incident, the anti strike craft frigate how come it doesn't have any underside guns yet its capable fo firing at every angle including its downside. TEC Cap ships can be exempted here since their designs are unique to say the least.
Tech Trees are also the major downside of the game. When i first read the reviews it said 3 different races so i expected 3 races with their own strengths and own weaknesses and own techs unfortunately to the drop of my expectations all races follow the same tech pattern only differently presented (ex long range missile = long range beam). instead of the expected varying technology the game instead had the same tech patterns varied only on how they were seen in the game.
The combat AI too is all thumbs and a nightmare to handle especially in a very big fleet slug fest, upon entering the system units would attack and chase a single (weakest) unit of the fleet instead of engaging the first enemy unit they encounter. In so manner the bigger more dangerous element of the enemy fleet can retreat or attack a nearby planet.
Well I cant complain on everything considering the sheer size of game environment. Still i was expecting something like homeworld or something as close with the caliber of the master of orion series.
If there would ever be a sequel i sure hope it would be more a lot more eye pleasing and less difficult to control in combat.