#1 Posted by UltraCookie -
#2 Posted by RogueHeliotrope -
#3 Posted by UltraCookie -
#4 Posted by Spikie852 -
I'd be interested to know which it is.
Stop with the fad topics. Russian blah blah this and that. Yes we caught on.. A Mod
#5 Posted by wanderz -
it is based on how many tectonic plates there would be in the world, mountains and especially mountain ranges form mostly where plates would meet.. and it seems to be that an older planet has less plates, and newer has more.
i'm not quite sure of he logic behind that, but that's how it's coded..
basically they put the middle option as normal.. 100%, older world (5 billion years) at 75% of the plates, and young world (3 billion years) at 150% of the plates.
so in theory a young world should have about twice as many mountains.
temperature changes terrain...
rainfall changes features..
but those two things are not handled in the same file directly.. it just gets the temp and sends it to the terrain generator, then the temp and sends it to the feature generator.. i can't tell which option does what exactly.
not sure how much that helps.. because actually i think i'm more confused now then before.. but maybe that's because i seriously lack sleep lately.
How is it windows 7? it's at least the 9th version.. windows, 1, 2, 3, 95, 98, ME, xp, vista.. 7? that's not even counting NT and windows server versions.
#6 Posted by G-N-C -
Basically, as long as we continue to have weather patters and nothing crazy happens in terms of wind erosion or precipitation. (which could happen under climate change scenarios)
Anyways.... generally speaking this thing makes no sense in terms of mountain height.....
#7 Posted by justbones02 -