Ni No Kuni: Wrath of the White Witch - Now Playing
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Kevin VanOrd and Tom McShea Explore the world in Ni No Kuni: Wrath of the White Witch.
I hope this game is not that hard like ff games are.I saw in the demo were you can set it to easy so it might be easyer thean ffs on that setting
Omg,this game looks really fun. Sadly it probably won't get the popularity it deserves because of the art style,which is actually a very good art style but it turned me off from first look and i'm sure it will with other people ad well. It's sure to get high reviews though..i'm guessing around 8.5.
I can see this game getting an 8.5 to 9.0. Any lower, or even higher would surprise me. And yes Kevin, I say Gibli, and it seems awkward when others say Jibli, but I feel like I could be wrong as well though.
I'm not a huge anime fan, but I absolutely love Studio Ghibli and I believe I have seen just about all of Miyazaki's films and then some. Wonderful is a perfect word to sum up what that company makes. There are those that are better than others, but none that are even considered to be "average" from films in general, not to me at least.
I played the demo and the combat system reminds me of Final Fantasy XII, witch was awesome. I love studio Ghibli movies, and this game should not disappoint. Can't wait to play the final copy :)
Can't wait for this one. Been so long since I've sat down with a nice long JRPG and just let it suck me in. January can't come soon enough!
Was loving the conversation, kept me watching. :)
Thinking about pre ordering, looks like a really nice game. Thanks, loved the video :)
It's...so...pretty! :O *weeps happy tears*
Level 5 are pretty much masters when it comes to great RPG games- Dark Cloud/Chronicle, Dragon Quest VIII, Rogue Galaxy- and more I've probably missed. so I'm sure this will be awesome as well.
What I hate about JRPGs is they're so enclosed and linear, there is no exploration, you feel stuck to the ground as there is normally no third axis of movement. Every time you jump in a JRPG it either feels like just an animation, where you're not really going off the ground as you cannot transverse upwards or a point where you're forced to jump automatically. I also hate how the characters run, it's more like a slow motion stride and it looks over the top and crap.
I'm still not sure. I pre-ordered the game but the demo was not that hot for me. I'm still not sure if I will get it day one or wait a bit for the game to drop in price.
It was well over a year ago that I first saw screenshots of this game, and I'm glad it's finally hitting the "western shores". I've played a fair handful of Level 5 games and watched several Studio Ghibli movies, and Ni No Kuni really looks like it lives up to the high standards associated with both companies. Even as a middle-aged man, I'm looking forward to picking this game up and spending plenty of time basking in the high-quality bliss.
Side note: I couldn't help but laugh, 'cause the chatter was a bit overwhelming for a little while -- and then, suddenly: "Ohh! It's Oliver's mom!!" ...followed by such a heavy silence. x) It seems obvious that the game gets the player (and any bystanders) emotionally involved to a healthy extent.
@jedinortd_basic A ton on the handhelds though. I love that form factor for the genre, as well.
I just checked how the game was released in asia, and it seems we're only getting the normal version and wizards edition (magical in asia), so what about All in one Edition? (you damn cash milkers, Ni no Kuni publisher -.-).
Played the demo, and it seemed nice, seems similar to FFXIII-2 in gameplay. Aside that how many chars you can control and if you can move while fighting.
@Vitex2003 It's a JRPG by Level 5 done in collaboration with Studio Ghibli (of Princess Mononoke fame). The artwork and story were done by (or in close collaboration with) Ghibli and the game design and programming were handled by Level 5. From what I've seen so far, it has a fairly basic combat system (it's a mix of menu selects with real-time character movement, kind of like Star Ocean); and the story is a bit kiddy; but Ghibli's done some really great stories with child protagonists before (Spirited Away; Castle in the Sky), as well as some not-so-great ones (Kiki's Delivery Service; Ponyo), so I'm definitely hoping they brought it this time.
If nothing else, the artwork is fantastic, and the 3D modelling really captures it - it really feels like you're playing a Ghibli film. I'm probably going to grab a copy just to see the story and artwork, but this title probably isn't for everyone. If you're a Ghibli / JRPG fan, sure pick it up. They also just put out a demo on PSN a week or two ago, I think it's still somewhere on the featured lists.
I watched the first 4 minutes and I can't watch anymore. As soon as they mentioned familiar I was like: "AHHH No more spoliers!!" I'm so getting this day one.
Just started watching it's sad to see Tom have no knowledge about how this game has been out for 2 years in Japan, and that there was a DS version, but didn't get localized because it came with a giant book. This has been my most anticipated game since 2010.
I was afraid this game would look dated since its hitting the US about a year+ later but this game looks phenomenal
@SDSkarface dude nobody gives a s#$t about what you say. you should think REAL carefuly on what you say. and what you'd said was reaily offencive. and first of all why the he^& are you even HERE? if you don't like you see then DON'T commit at all!
@SDSkarface What a disgusting thing to say. Seriously. Don't you realise how you can hurt people? People don't need that shit.
@SDSkarface Keeping weight off has been an arduous task, but I'm working at it. I am grateful for your support; calling me "a fat slob" is certainly the encouragement I needed.



