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Shaun White Snowboarding First Look

Related Platforms:
  • Xbox 360
  • PS3

The Flying Tomato is finally getting a video game courtesy of Ubisoft, and we've got a first look.

A few years ago, you couldn't enter a video game store without seeing an extreme sports game plastered with the name of a semifamous snowboarder, skateboarder, or wakeboarder. With the exception of the Tony Hawk skating series, that trend seems to have diminished recently. It's not completely dead, however, as evidenced by Ubisoft's upcoming Shaun White Snowboarding. The publisher is teaming up with the Olympic and X Games gold medalist for a new snowboarding game, which is due for release later this year on the Xbox 360, PlayStation 3, and Wii. We had a chance to see it for the first time at a recent Ubisoft press event.

Shaun White Snowboarding will let you tackle the slopes in four different locales: Japan, Europe, Park City, Utah, and Alaska. The latter was the only mountain shown during the event, which featured a mixture of huge jumps and cliffs on the upper elevations, gradually turning into more of a slalomlike course as you continued down the mountain toward the tree line.

At first blush, the game seems to provide a slightly more realistic take on snowboarding than snowboarding games in the past have done. Sure, there are still high-flying jumps and lots of tricks to pull off, but, at least in the build we saw, everything seemed to be a bit toned down from the SSX games we've all been playing for the past few years. There were neither neon signs to blast through nor any turbo boosts that we saw; it looks to play it pretty straight. That isn't to say that the game is completely free from spectacle, however. In fact, the visuals we saw in Shaun White--which is being built with the same engine used in Assassin's Creed--were impressive indeed, with big, realistic-looking player models and environments that were massive to say the least. The game will also have lots of gear and equipment to unlock from officially licensed manufacturers; some of which will affect your rider's attributes.

The surface your boarder is on looks to play a big role in how your board reacts to your input--producers told us there's been a good deal of focus during development on ensuring that different conditions will all feel unique. Riding on hard-pack snow, for example, will make carving difficult, while on power, there will be more sliding as you make your way down the mountain. And when it comes to those icy stretches, you'll be lucky if you can move your boarder at all; best to just hang on and hope for the best.

As you make your way down the slopes, you'll earn combos for pulling off tricks, and though the controls for those tricks aren't finalized yet, we do know a little bit about the combo system. As you nail successive tricks, you'll earn a combo multiplier that will earn you more points the longer you keep the multiplier alive. Should you crash, your combo will be reset and the game will keep track of statistics, such as biggest combo or longest session without bailing.

While the event shown during the Ubisoft demo required the player to follow Shaun White down the snowy slopes, there will be a number of different types in the full game, including chasm jumping, death race (where players can chuck snow balls or body-check one another while blasting downhill), and trick-based events. Better yet, the game will be online; though the developers are still trying to determine whether the game will have support for 16 or 32 players online. There are other similar design decisions still in the pipe: For example, the European and Japanese locales might be based--like the Park City course--on real locales, or they might be completely fictional.

Because we didn't get a chance to actually play the game ourselves, it's tough to get a full view of where Shaun White Snowboarding is heading. Visually, the game is looking great and the online multiplayer for possibly as many as 32 people sounds like it could be great fun. Still, the key for any sports game-- especially an extreme sports game--is the controls, and we look forward to seeing how the game progresses in the coming months.

29 Comments

  • slick57690

    Posted Nov 9, 2008 9:26 pm GMT

    as sick as this looks i think im gunna have to go with stoked

  • amo_lang123

    Posted Oct 1, 2008 5:44 pm GMT

    its either this or stoked...

  • mcmanus108

    Posted Jul 24, 2008 4:56 am GMT

    this game looks sick, i can't wait for it to come it, the only thing they didn't mention is that it doesn't say if there is freeride or not. i sure hope there is .

  • coin13

    Posted Jun 20, 2008 1:24 pm GMT

    Sounds cool!! I want It will it be for PS3 or XBOX 360

  • Mr_Manikin52

    Posted Jun 8, 2008 6:18 pm GMT

    I love Shaun White. Any there more Pros snowboarders listed in this game.

  • awsomeness_guy

    Posted Jun 7, 2008 9:03 am GMT

    i cant wait for this game especially if it uses the balance board

  • georgiaboy329

    Posted Jun 4, 2008 8:32 am GMT

    ive been waiting for this game ever since they announced it, i would really like to see some more realistic controls though like in SKATE where you have so much more econtrol over your character

  • AAwiidog

    Posted Jun 3, 2008 3:25 pm GMT

    this game looks like it could have some potential, i'll definetly read the review before i consider buying though

  • otis8933

    Posted Jun 1, 2008 8:00 pm GMT

    I snowboard 6 months out of the year here in MT and by the looks of it, ubisoft is so far doing a great job making this a realistic snowboarding game. I can't wait til its out on 360.

  • bagelbuster02

    Posted Jun 1, 2008 10:03 am GMT

    i snowboard a lot and ive been waiting for a game like this forever, but i wasnt very impressed by the gameplay in the interview, it semmed real akward. the controls better be different from everything else, im sick of holding down B and X.
    ubisoft please don't screw this up.

  • McFruitcake

    Posted Jun 1, 2008 5:19 am GMT

    the written preview sounds great but when i watched the movies i kinda missed something they just made it look way to easy i'v snowboarded in real life (not on shaun white level of course) and things like cornering and those jumps look just way different in real life and in the movie almost every time he landed a trick he slowed down way too much and i hardly saw his snowboard when he was boarding on flat snow there's no way that would happen in real life those are some points that might have to be addressed before launching this game

  • dragonfist101

    Posted May 30, 2008 12:51 pm GMT

    hhhhhmmmmm.... better be good gggggrrrrrgggggggrrrrrrr

  • tcooley

    Posted May 30, 2008 6:35 am GMT

    I've been waiting for this for a long time. I too hope they make a game that's on par with skate, though obviously the controls will have to be completely different. I loved Amped 3, though I could have done without all the cutesy rainbows, etc. I have no doubt that this game will have all that crap in it too, as they build these games to appeal to a younger generation. Besides, have you seen Shaun's board graphics? Yeah.
    I'll still get it though...I'm jonesin to ride.

  • pepitko

    Posted May 30, 2008 12:44 am GMT

    I am hoping they will do simple intuitive controls like EA's SKATE has, too bad EA didn't wake up and didn't do a snowboard equivalent to SKATE..

  • Bad_Mr_Bubbles

    Posted May 29, 2008 2:25 pm GMT

    DarwinBC, I totally agree.

    They left out that you could get off your board and access secret areas.

  • diamond18

    Posted May 29, 2008 11:06 am GMT

    Awesome its about time we got a decent Snowboarding game. Cant Wait!

  • BontraXenderKyl

    Posted May 29, 2008 9:53 am GMT

    nahh!!.
    Sometimes I'm wondering why would Ubisoft do kinda this games when they have Tom Clancy himself

  • DarwinBC

    Posted May 29, 2008 8:42 am GMT

    nice. This should be cool. I have been waiting for a good snowboarding game since Transworld snowboarding came out

  • volcomstoner180

    Posted May 29, 2008 8:39 am GMT

    amped 3 sucked compared to amped 2, it was on crack with its rainbows everywhere...shawn white is a sellout but i will still get this game, and i cant wait for it

  • Spartan1017

    Posted May 29, 2008 5:18 am GMT

    right on Mbrans25den

Game Info

  • Xbox 360 PS3 Wii DS PSP PS2 Release Info

    • Release Date: Nov 16, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.
  • PC Release Info

    • Release Date: Dec 3, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.
  • MAC Release Info

    • Release Date: Mar 24, 2009

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GameSpot Fuse
    • Publisher(s): Ubisoft
    • Genre: Sports
    • Release: Nov 16, 2008 (US)
    • ESRB: E

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