A first-person shooter can never work out on the Gameboy Advance.

User Rating: 4.5 | Serious Sam Advance GBA
Game Review-Gameboy Advance-Serious Sam Advance

Review 206

Released: April 12, 2004
Publisher: Global Star Software
Developer: Climax Group
Game Genre: Sci-Fi First-Person Shooter
ESRB Rating: M for Mature
ESRB Descriptors: Violence, Animated Blood

Story: 30%
Gameplay: 40%
Graphics: 20%
Durability: 10%

Story (5/10)
Serious Sam Stone is needed to travel back in time and defeat some enemy that is never really described. The limitations of the Gameboy Advance prevent the storyline from really appearing, due to the lack of cutscenes. The story presents itself through a series of scrolling texts before each mission.

Gameplay (5/10)
Again, the Gameboy Advance has too many limitations to carry a first person shooter. For example, you can't look up and down. The reticle is always centered, which should make it easier, but actually makes you have to back up to get a lower enemy into your crosshairs. They could have used the L and R buttons to look up and down, but instead used them to strafe left and right, which is also done by pressing the left and right buttons.

Graphics (4/10)
I still don't even know who the enemies are. I can't tell if they're human, animal, or strange amoeba-like creatures. Luckily, the doors are very colorful. If they weren't, it would be impossible to find your way around.

Durability (3/10)

Overall Score (4.6/10)
Rounded Score (4.5/10)