This is a very creative and fun game.Some of the gameplay is a bit confusing and it gets a little repetitive, but fun.

User Rating: 8 | Scribblenauts DS
From the first word you type/write in Maxwell's magic notepad, you know this game is promising. As soon as the game starts, you see a figure with (literally) red hair, headphones, a T-shirt and green shorts. That's you. It's a little disappointing how you look like an AV club-type guy, but you can make him wear different clothes and use different avatars (zombie, ninja, etc.) Probably the first thing you will notice (other than the character) is a little notepad in the top-right corner of your screen. Tap that, and let the insanity begin. I like how, in the main screen, you get to do anything you feel like doing until you finally notice the little start button on the bottom of the screen and then realize it's been an hour since you started the game up. Anyway, the 2 save slots are a nice touch, because I prefer my little brother not changing my avatar to a robot, and so siblings and friends can have their fun without screwing up your save data, and that's especially useful if you have a little brother who doesn't know what delete or erase means. There are 2 types of modes: puzzle and action. People like me who prefer to test their brainpower are encouraged to play puzzle, and people who just want to have immediate fun should play the action mode. Both make you use your imagination to get this object called a starite (Yes, you can write Starite, but it gives you a fake one. That's basically the cheater's bane in this game.) For some reason, some of the action levels make you have to use your puzzle-solving skills, which is bad for people who hate puzzles (Ex: Having to stratigecally melt ice above you without getting blown up by a mine to get a Starite,) and some of the puzzle levels require no thought at all, which is annoying for people who like challenges (Ex: Having to get a cat down from a house... You need a ladder, what idiot can't figure that out?) After about 2-3 weeks, the game starts to feel a bit repetitive if you don't have a large imagination, and some words don't work the way you expect them to (Ex: Typing X-ray brings up a machine that doesn't do anything whatsoever.) And did I mention the controls? That is the largest complaint at 5th cell, because it is very inaccurate and leads to a lot of the deaths in the game. Cons aside, Scribblenauts is a very fun and creative game that is definately worth playing.