Controls can be annoying, but it's very addicting!

User Rating: 6.5 | Samba de Amigo WII
This is an update of the popular Dreamcast game, and its Japan sequel(not including arcade versions of this game.). I had one major problem with the game that almost made this game unplayable, but I'll get to that later. Let's check out the categories!

CHARACTERS:This game features a lot of colorful characters. The main character is 'Amigo', an overly-happy monkey that has a major dancing disorder and is fascinated with the 70's. He stars with his sister, appropriately called 'Amiga', a weird butterfly dancer named Linda, and some random stick figure named Mr. Pose. A very odd mixture of characters, wouldn't you think? Somehow, the cast worked for me anyways. The game features appearances from Ulala(Space Channel 5) and Sonic(from Sonic The Hedgehog). The guests also include their own stages, which adds to the 'coolness' factor of the
game. I really didn't have a problem with the cast, and the guest stars from other Sega games were cool to see. All in fairness, this category gets a very moderate score.

GAMEPLAY:The major problem everyone has with this game, and I'm not kidding. The Wii motions for this game are horrible. On easy mode the motions seem to be dead-on for the most part, but for the upper modes like 'hard' and 'super hard', the controls struggle. Countless hours I have spent replaying the song I keep on missing over and over and over again until I get at least a 'C'(the lowest grade you can get to pass the song). You swear you moved the Wii Remote when the dots move into the circles, but it doesn't seem to recognize it. It also appears to happen in certain songs, too. One of the major songs I had a problem with the motion controls on was 'Low Rider' on hard mode. The sensor bar just didn't want to recognize most of my movements, which is necessary when you are playing a game that makes you complete every single song if you want to complete story mode. Just Horrible. Now time to explain what you actually do, in case some of you haven't played the game before. You have 6 little circles representing the areas where you are supposed to aim the Wii Remote to hit the notes(little circle objects) as they go in the areas. To hit the upper circles, you move your arm(s) up. To hit the middle circles, you position your arms in between where you hit the upper and lower circles. To hit the lower circles, you move your arms down. Confusing I know, but you really can't explain it without it being confusing. Mr. Pose will sometimes come on the screen, telling you to perform a dance or position your arms in some weird way. The game also includes mini games like Volleyball, which really has no place in a musical rhythm game. Overall, the gameplay is just...bad.

STORYLINE:Like Animal Crossing, this game has no storyline what so ever. It just has a dancing monkey with very weird friends dancing around. That's it, and Sega should keep it like that.

REPLAY VALUE:Although the game has some bad motion controls, I still think you can play this game over and over again, which is probably what you are going to do because of the bad motion controls(unless you drink too much Monster Energy and throw your Wii Remote half way across the room. Hey, it happens.). The game features a pretty good soundtrack, which will have you shaking your Wii Remote for hours. I just don't recommend playing the mini games. At all.

Overall thoughts: If you are one of those gamers that gets frustrated too easily, then I wouldn't recommend this game at all. I wouldn't really buy this game, I would have to recommend renting this game and only playing it for an hour at a time, or else your arms will regret it.