Monkey Island creator gets arty in PAX keynote
PAX 2009: Ron Gilbert address at open-to-the-public expo lauds the indie gaming scene and its power to take risks.
Q&A: Telltale tells why Sam & Max works
CEO Dan Connors explains how an adventure series has succeeded in an episodic game market where Valve, Ritual, and Telltale's previous efforts failed.
Sam and Max report for Wii duty
First season of Telltale Games' freelance police-duo adventure series being compiled for a retail release on Nintendo's console.
Shippin' Out May 7-11: C&C3 360
Electronic Arts console port of Tiberium Wars tops a light week at retail while Double Dragon, Final Fight, and Sam & Max clean up the downloadable mean streets.
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