- Member Since: May 11, 2013
- Posts: 2
- Member Since: March 30, 2013
- Posts: 9
- Member Since: September 10, 2005
- Posts: 818
- Member Since: November 14, 2012
- Posts: 1
- Member Since: May 30, 2005
- Posts: 780
I loved how Saints Row: The Third was completely absurd and wild and living in a world of its own. I wish more games would just let loose like that. The game was like an abstract expressionist just throwing buckets of paint on a canvas not making anything in particular, but unleashing raw energy.
But with this one, the main thing I hate is that there doesn't seem to be anything new, and I really wish that the whole alien invasion premise is part of a poorly planned marketing scheme.
I truly think they could've done more on the parody end with the gangs the way they did with The Third, going completely nuts with them, like a gang of wizards and witches in a parody of Harry Potter or MTG or something, giving the player character access to a dragon and other fantasy creatures to be used as vehicles and fantasy weapons or something.
Personally, I liked the gang system, and I would've been cool with the player going up against maybe five gangs or more this time around. The alien invasion premise lifted from the canceled DLC, however, makes it feel like they're not even trying anymore.
- Member Since: May 25, 2011
- Posts: 16