Boring

User Rating: 6.5 | Sacred PC
Sacred, I haven't finished the game, and I doubt I will.... There are certainly some things to like about Sacred; it's got decent to good looking graphics, fairly good voice acting, but above all it's boring and repetitive. It's clear Sacred was professionally made, but it's bland through and through. When you start off, it's hardly clear why it is that you feel the need to be a hero, something about a loose demon... so what, that's a dime a dozen in a game where there are more magic items then normal ones, no? The game doesn't begin to try to pull you into the story. You're just sent criss-crossing the map simply so that you will encounter the different enemies that populate different regions. And guess what, turn around and voila, new cannon fodder.

Just about every weapon and item in the game is cramped with magical properties, so much so that their descriptions fill a substantial amount of the screen. It's tedious to even look through the endless stream of loot and decide what is worth a damn. Numbers also go through the roof in this game before you know it, 3 or 4 digit statistics all over the place.

As a battle mage I was very frustrated with the inability to access all the spells easily; the only way to cast spells is to use the slots in the interface, you start off with 1 and it looks like there are 5 at max. Firing off the most appropriate spell when you need it is therefore impossible, you are forced to stick with a handful of the most generally usable spells. You can't remap the keys and using the spell hotkeys 6-0 while holding Ctrl to prevent your mage from charging into battle, and using the right mouse button to fire spells, requires three hands, which is impossible for normal human beings.

Once you get a little into the story and before you bore of the game it's certainly addictive, so if you just can't get enough of the same routine this may be just the game for you.