theKSMM's GameSpot Blog Posts theKSMM's GameSpot Blog Posts theKSMM's GameSpot Blog Posts en-us Copyright (c)1995-2010 CBS Interactive. All rights reserved. http://www.gamespot.com 20 Fri, 08 Jan 2010 14:11:16 -0800 GameSpot theKSMM's GameSpot Blog Posts http://img.gamespot.com/gamespot/shared/promos/misc/gs_logo.gif http://www.gamespot.com 135 40 Mon, 02 Nov 2009 16:01:15 -0800 Profits Down at the House of Mario http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25752631 Sony continues to lose money in it's entertainment division on sales of the PlayStation 3.And Nintendo continues to turn a profit on sales of the Wii.Then why are investors driving Nintendo's stock down and Sony's stock up?It's because they don't like thedirectionthat they're seeing Nintendo heading.Year-over-year profits at Nintendo are down almost 50% for the first half of 2009. Wii sales continue to slow, and even a recent $50 price cut hasn't seemed to spur additional sales of the console, worrisome news as we head into the holiday season when most sales are made.

Read the rest of this post at ThreeSpace Games & Tech.

Read and Post Comments | Get the full article at GameSpot


"Profits Down at the House of Mario" was posted by theKSMM on Mon, 02 Nov 2009 16:01:15 -0800
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25752631
Mon, 02 Nov 2009 15:59:59 -0800 My Problem With Cellular Providers http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25752630

Remember when the typical cellular phone advertisement showed a woman with a small child near a broken down car on a dark highway? Cell phone in hand, she would call a tow truck and be on her way. The message--don't let this be you or your wife/mother stuck out here on the road without a cell phone for emergencies.

Back in that time, expansion was easy for the cellular providers. All they had to do was set up a few kiosks in the mall or a local retailer and wait for people to approach and sign up for new service. Contracts were typically one year long, and growth was simply made by adding new subscribers.

Read the rest of this post at ThreeSpace Games & Tech.

Read and Post Comments | Get the full article at GameSpot


"My Problem With Cellular Providers" was posted by theKSMM on Mon, 02 Nov 2009 15:59:59 -0800
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25752630
Wed, 28 Oct 2009 06:44:16 -0700 Netflix Streaming Arriving Soon on PlayStation 3 http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25750292 Netflix's Instant Watchingfeature allows subscribers of the DVD rental-by-mail service to stream a select group of 17,000 movies to a PC or a compatible device. Up until now, the XBOX 360 was the only game console capable of streaming movies from Netflix, but that will soon change as the 360 is joined by its most direct competitor, the PlayStation 3.

Read the rest of this post at the ThreeSpace Blog.

Read and Post Comments | Get the full article at GameSpot


"Netflix Streaming Arriving Soon on PlayStation 3" was posted by theKSMM on Wed, 28 Oct 2009 06:44:16 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25750292
Thu, 22 Oct 2009 21:58:43 -0700 Windows 7 vs. Snow Leopard http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748172 Windows 7 was released for general availability today, and there has been no shortage of digital ink extolling the virtues of the new operating system. The reviews have been mostly favorable and indicate that Windows 7 should be a marked improvement over it's immediate predecessor, Windows Vista. Not surprisingly, this has led to a countless number of comparisonsbetween Microsoft's latest release and Apple's Mac OS X 10.6 Snow Leopard, which was released less than two months ago. Most of those comparisons, like this CNET Prizefight, give kudos to both operating systems, but give the nod to Snow Leopard. And I have to ask--are they running a different operating system than I am?

Read the rest of this post at the ThreeSpace Blog.

Read and Post Comments | Get the full article at GameSpot


"Windows 7 vs. Snow Leopard" was posted by theKSMM on Thu, 22 Oct 2009 21:58:43 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748172
Thu, 22 Oct 2009 15:47:01 -0700 CLEAR 4G Wireless Internet http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748028

Atlanta is one of a handful of cities with 4G wireless service already available. This first salvo in the race to 4G is an implementation of WiMAX, which claims speeds comparable to Wi-Fi over much larger areas. I have been using 4G service for about two months now, and on the whole I'm impressed with it, but there are certainly some gotchas in comparison to using 3G cellular data service.

The WiMAX network was developed by Sprint and Clearwire with funding from industry heavy-hitters like Intel, Comcast, and Google. As such, there are several different vendors for WiMAX service, but they're all using the same network. I'm using Clearwire's CLEAR service, but as far as I know, there shouldn't be any performance difference between it and Sprint's 3G/4G service or Comcast's High-Speed 2Go.

Read the rest of this post at the ThreeSpace Blog.

Read and Post Comments | Get the full article at GameSpot


"CLEAR 4G Wireless Internet" was posted by theKSMM on Thu, 22 Oct 2009 15:47:01 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748028
Thu, 22 Oct 2009 15:43:10 -0700 My Problem With Apple http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748025

I've been a Mac user for a little over three years now. In fact, I daresay that my fingers spend as much time on the keyboard of my MacBook as they do on any other computer. I'm not an expert, but I am comfortable with Mac OS X and can get all but the most specialized computing tasks done with it.

And I really like Mac OS X. I've been a UNIX user in some capacity for decades now, so the file structure and command-line Terminal are very comfortable to me. Mac OS is a rock solid operating system. I routinely run my MacBook for a month at a time, putting it to sleep between sessions, and usually only doing a reboot after installing a system update that requires it. Mac OS leans on it's tried-and-true BSD heritage to create a remarkably sound computing experience.

Read the rest of this post at the ThreeSpace Blog.

Read and Post Comments | Get the full article at GameSpot


"My Problem With Apple" was posted by theKSMM on Thu, 22 Oct 2009 15:43:10 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748025
Thu, 22 Oct 2009 15:25:19 -0700 Blockbuster Partners With TiVo, Others http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748013 After watching for years as upstarts likeNetflix and Redbox eroded their customer base, Blockbuster has finally launched a few salvos of it's own in the war for movie viewers. Notably,Blockbuster has partnered with DVR maker TiVoto provide an On Demand service which will allow users to rent and purchase movies through their TiVos. Rentals will start at $2.99; purchases will start at $7.99.

Read the rest of this post at the ThreeSpace Blog.

Read and Post Comments | Get the full article at GameSpot


"Blockbuster Partners With TiVo, Others" was posted by theKSMM on Thu, 22 Oct 2009 15:25:19 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748013
Thu, 22 Oct 2009 15:22:01 -0700 Mobile TV Standard Approved http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748012 The Advanced Television Systems Committee (ATSC) hasapproved a standard for mobile digital broadcasts. This comes after some bickering between factions promoting different standards finally agreed on a unified standard to promote. Adoption by the ATSC allows hardware manufacturers to start making devices that conform to the standard and broadcasters to start sending out the additional signals required by those devices, which will likely range from cellular phones and MP3 players to laptops.

Read the rest of this post at the ThreeSpace Blog.

Read and Post Comments | Get the full article at GameSpot


"Mobile TV Standard Approved" was posted by theKSMM on Thu, 22 Oct 2009 15:22:01 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748012
Thu, 22 Oct 2009 15:19:14 -0700 Whither Nintendo? http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748009

I love Nintendo. I really do. I love what they represent in the world of gaming. It's such a unique and venerable company that most long-time gamers can't help but root for them to succeed.

And succeed they have over the past couple years with their flagship Wii and their handheld DS Lite / DSi breaking sales records around the globe. The innovative, gesture-controlled style of gameplay that those consoles brought to the masses were well accepted by the mainstream, and their hardware sales and first-party software sales took off.

Read the rest of this post at the ThreeSpace Blog.

Read and Post Comments | Get the full article at GameSpot


"Whither Nintendo?" was posted by theKSMM on Thu, 22 Oct 2009 15:19:14 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25748009
Sat, 05 Jan 2008 14:04:58 -0800 Analysis: Sony http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25275057
By all accounts, the PlayStation was shipped anywhere from six months to a year late. This not only allowed Microsoft to build up a huge lead in its installed base of XBOX 360 owners, but it forced many game developers to rethink their plans. Games like Assasin's Creed and Grand Theft Auto IV went from being PlayStation exclusives to shipping on the rival 360 as well. The high profile God of War II was shipped for the older PlayStation 2. And Metal Gear Solid 4 still hasn't shipped. Would that situation be different had the PS3 shipped in February 2007 or November 2006? Perhaps.

The PlayStation name still has tremendous cache with developers, so despite a small installed base for PS3s the system still gets considerable software support. And Sony has rewarded its faithful developers of PS3 exclusives with a spate of advertising during this past holiday season. Despite rumors that writing games for the PS3 was considerably more difficult than on the PS2 (or even the 360), most major developers have managed to pull off the same programming tricks that they use on the 360 or on Windows. To this point, in fact, there seems to be more parity between Sony's and Microsoft's systems than in the last generation in terms of raw horsepower. That could change as we reach the end of this cycle, but for now, the question of which console is more powerful is still up for debate.

One of the huge selling points of the PS3 is its included Blu-ray drive. To date, at least five major studios have chosen to support that format over competing HD-DVD, giving Sony an edge over Toshiba in the format war. Unfortunately, adoption of HD television sets has been slower than anticipated, so Sony's gains are still over a pretty small piece of the total pie. And even among HDTV owners, many are still content with standard DVDs, making $300 players and $30 discs a tough sell.

The PlayStation Network continues to grow and expand, and even though its no match for XBOX Live at this point, it could become one if Sony's idea for Home ever comes to fruition. In the meantime, Sony continues to add lots of movie trailers to the PSN, but no movies, a curious omission for a company that controls a movie studio. It's reminiscent of IBM's refusal to sell OS/2 on their own PCs in the 90s. And we all know what happened to OS/2.

Having redesigned and reduced the price on the PS3 a couple of times now, Sony has moved from the high-end, elite space toward the space occupied by Microsoft's 360-hardcore gamers with some cheddar to spend. With fewer exclusive titles so far, the decision between the two boils down to loyalty (i.e. fanboyism) or preference. But it looks like each platform will have the same libraries with a few high-end exclusives on either side.

Like Microsoft and Nintendo, Sony has a second platform in play with the PSP, and yet a third if you count the PS2. The PSP was introduced as a high-end gamer's handheld, offering a level of gaming never before seen in a portable form factor. It also has lots of non-gaming functionality from playing music and video to surfing the web. It was the precursor to the PS3, but it had a price that was palatable to mainstream gamers and MP3 listeners. Despite the fact that the UMD format didn't take off for movies (thanks again to DVD-like pricing), the PSP game library has shaped up nicely. The PS2 continues to sell to new console owners and last-gen holdouts. There hasn't been a PS2 title worthy of envy since God of War II came out.

Will Sony win this generation of the console competition? It seems unlikely. Despite having finally gotten on track with the PS3, the late start has put them way behind their competition, and the gap only gets wider with each passing month. But even if the PS3 doesn't gain the largest installed base, it will continue to attract good games just because of its pedigree. Sony's gambit with Blu-ray drives may still pay off too, which is certainly a nice consolation prize if you can't be on top of the gaming pile.

Read and Post Comments | Get the full article at GameSpot


"Analysis: Sony" was posted by theKSMM on Sat, 05 Jan 2008 14:04:58 -0800
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25275057
Thu, 03 Jan 2008 20:50:32 -0800 Analysis: Microsoft http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25273215
Microsoft's early lead has undoubtedly allowed them to establish a foothold with a solid customer base that will be hard to knock out. This is great news for XBOX 360 owners; there seem to be far fewer PlayStation exclusive games, particularly among blockbuster AAA titles. Quite the contrary, in fact, many great games like Gears of War and Mass Effect have only been on Microsoft's platforms so far.

Two of Microsoft's core strengths are its developer tools and it's online network. Through the use of low-cost, widely available, and generally excellent tools for developers, Microsoft managed to turn Windows into the de facto operating system for PCs, and they're hoping that strategy can strike gold again with consoles. With their XNA framework they seem to have the most comprehensive strategy for developers, and they're the only ones who have made any tools available for the masses (i.e. non-professional developers).

The real jewel in Microsoft's crown, however, is XBOX Live. It is without a doubt the best multiplayer gaming service around, bar none (and yes, that includes PCs). Many gamers complain about the cost of the service, particularly given that Sony's PlayStation Network is free for all PlayStation 3 owners, but Microsoft's matchmaking services are top-notch, and the service is pretty doggone reliable. In addition, Microsoft has the best non-gaming content offerings this side of iTunes, with downloadable TV shows and movies available for rent or purchase, many of them in high definition.

Microsoft has an enviable lineup of games in it's 360 library, and many of those are XBOX-exclusives. They still appeal mostly to the traditional "hardcore" gamer though, and despite recent attempts to appeal to a more casual audience with trivia games and simplified controllers, Microsoft won't be eroding Nintendo's expanding customer base anytime soon.

Microsoft could have the first console to drop below the $200 mark (yes, even before Nintendo), and if that happens, watch out-consoles will fly off the shelves at an unprecedented rate as PlayStation 2 and XBOX holdouts jump into the current-gen waters. Right now Microsoft has the highest attach rate, but they would certainly love to double their customer base.

Like all of the Big Three, Microsoft has a second gaming platform in play with Games for Windows. PC gaming, while not as strong as it was in its heyday, has held steady and resisted premature predictions of its demise. With the Games for Windows branding, the cross-platform XNA framework to ease porting between Windows and the XBOX 360, and bringing the Live online service to Windows, Microsoft has shown that it is committed to making the Windows platform viable. And why wouldn't they? Many gaming innovations take place on the PC first before they migrate to the consoles, and with the 360 having the shortest distance from PC development, Microsoft has every reason to want that trend to continue.

Will Microsoft win this generation of console competition? If "win" means selling the most total games or having the most loyal fan base, then maybe. If it means selling the most consoles and establishing 80% market share, then it's highly unlikely. But there's little doubt anymore that Microsoft is a serious player in the gaming market, and with their successes on the XBOX 360, they seem poised to survive this round and make it into the next.

Read and Post Comments | Get the full article at GameSpot


"Analysis: Microsoft" was posted by theKSMM on Thu, 03 Jan 2008 20:50:32 -0800
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25273215
Wed, 02 Jan 2008 16:40:44 -0800 Happy New Year! http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25271916
Over the next few days, I'm going to talk about the state of the Big Three console manufacturers-Nintendo, Sony, and Microsoft. Each of them has something to be proud of over the past twelve months. They all have some shortcomings. I'll talk about that in more detail in the coming days. But what impresses me about this generation thus far is the parity that has been achieved by the Big Three.

In the last generation, Sony was the undisputed king on consoles, and before that Nintendo wore the crown. Many wondered whether the market would even support three companies for years at a time. And yet here we are with a balance between them that, while not completely steady, could hold for a while.

This is partly because the market has segmented somewhat, without all three companies going after essentially the same gamer as was characteristic of the last generation. Nintendo best exemplifies this trend, choosing to make a less costly console with a control scheme that appeals to the masses. Sony pulled out all the stops to make the PS3 your do-it-all box, while Microsoft continues to integrate the XBOX 360 with other parts of your digital life. It makes for a very interesting dynamic between the three, and though it means that there are weaknesses in everyone's strategy, it also means that there's some legitimate choice for the first time in a while.

So while each company tries to find ways to increase its customer base and/or market share in 2008, I'll start out by taking a look at where they all stand now. That might give us some insight into what plans they have for the near future. Or it might just start a flame war. Who knows.

Read and Post Comments | Get the full article at GameSpot


"Happy New Year!" was posted by theKSMM on Wed, 02 Jan 2008 16:40:44 -0800
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-25271916
Mon, 26 Mar 2007 15:10:16 -0700 Folding on the PlayStation 3 http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-24934313 The new PlayStation 3 firmware that includes the software for Stanford University's Folding@Home project has been released. And setting it up reminded me of the choice I had to make at the DMV on whether or not to become an organ donor. It seems like a noble cause, but there was some nagging feeling I had in the back of my mind about whether or not to volunteer for it.

The Folding@Home project is not only a scientific marvel, but a technical one. It is perhaps the most ambitious distributed computing project ever devised. Its findings could revolutionize modern medicine by increasing our understanding of the human genome. What's not to like?

And yet, I had questions about it. Will this thing suck up all my network bandwidth? Will my games slow down while I'm playing? Will it monitor my gaming habits and send them back to some Master Database? How much extra electricity will I be using by leaving my PlayStation 3 on while I'm not gaming? Will it in any way limit my ability to enjoy my PlayStation 3?

But the benefits seemed to outweigh my concerns and paranoia, so this past weekend I went ahead and installed it. The setup was pretty painless. There were no inputs to make and no options to configure. I just had to accept the license agreement and tha was it. And then it was up and running.

In its default mode, it shows a rotating map of the northern hemisphere showing locations where folding is being done. Naturally, most major urban centers are well represented. Los Angeles, New York, Seattle, Chicago, Atlanta, Boston, and Tokyo are all shown with bright yellow dots over their locations. Press a button on the controller, and up comes a small window with an image of the protein being worked on. I have no idea what mystical calculations are going on behind the scenes, but the molecular representation shakes and shimmies, going through rapid preterbations like a cell in a petri dish. There are a few options here to change the look of the molecule, but they're strictly esoteric.

Each "work unit" as it's called takes about eight hours to complete, so even running around the clock the PlayStation 3 will only report its results back about three times per day. So there's little consequence to your broadband Internet connection. So far as I can tell, the application only runs when you tell it to run, so you'd have to quit out to play a game anyway. (Fortunately, your progress will be saved and calculations will pick up where they left off after you quit.) So my enjoyment and games are unaffected.

I also realized that I'm not as diligent about turning off the console as I would like to believe. I may routinely forget to shut my PS3 off after I answer the phone, or if my children start making too much noise or anything happens to distract me. Once I get pulled away, I may not get back to the console for hours even if I expect to get back in a few minutes. So leaving the console on intentionally to do some good work should be an easy call.

As it turns out, the Folding project has been pretty harmless while running on my PS3. The only downside I've seen so far is that it causes the PlayStation 3 to work hard, a lot harder than any game I've played to date. The system heats up and the fan blows at a pretty high rate. It's not as loud as the XBOX 360's DVD drive, but it is a noticeable difference, especially without the sound of a game to drown it out.

I've also learned that there are Folding clients for Windows, Linux, and MacOS, so I may put clients on my PCs (some of which are always on) in order to help contribute to the project. In fact, it's an easier call to make on the PCs if only because I don't leave them on by accident.

So I'm officially part of the project now. While I've been writing, the PlayStation 3 has completed about 30% of its current work unit, with about two hours to go before it is completed. Seeing the difference that the addition of an army of PS3s has made to the project is impressive, and I'm proud to have been a small part of that. It certainly seems that my fears were exaggerated if not unmerited. It was just like the DMV all over again.

Oh, and I did sign up to be an organ donor.

Read and Post Comments | Get the full article at GameSpot


"Folding on the PlayStation 3" was posted by theKSMM on Mon, 26 Mar 2007 15:10:16 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-24934313
Thu, 15 Mar 2007 21:59:15 -0700 February's Sales Numbers http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-24920749
The XBOX 360 continues to sell at a steady pace as more gamers decide that the games are finally compelling enough for them to take the plunge. In Canada, XBOX 360 games took three of the top ten positions on the sales charts for February, while in the US said games took half those ten slots. The XBOX 360's attach rate seems to be growing steadily.

Sony's PlayStation 3 is still trying to get its legs so that it can catch up with the other guys. Granted, many of Sony's woes are Sony's own doing, but all they can do now is wait for compelling games to arrive. Virtua Fighter 5 and Motorstorm are good additions to the PS3's anemic library, but I doubt that they're enough to drive PS3 sales on their own. God of War II could have been such a driver, but of course, it's only on the PS2; they simply couldn't do the volume they'd want on the PS3 at this point.

Nonetheless, it was a good month for the industry as a whole. It will be interesting to see how the large influx of non-traditional gamers into the market will affect game sales and development decisions a year or two down the line. If Nintendo has its way, we could see a point where games like Halo and GTA are being eclipsed in sales by games like Wii Play and Rayman Raving Rabbids!

Read and Post Comments | Get the full article at GameSpot


"February's Sales Numbers" was posted by theKSMM on Thu, 15 Mar 2007 21:59:15 -0700
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-24920749
Tue, 02 Jan 2007 21:54:27 -0800 New Blog? Maybe. http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-24829115 Read and Post Comments | Get the full article at GameSpot


"New Blog? Maybe." was posted by theKSMM on Tue, 02 Jan 2007 21:54:27 -0800
]]>
http://www.gamespot.com/users/theKSMM/show_blog_entry.php?topic_id=m-100-24829115