buft's GameSpot Blog Posts buft's GameSpot Blog Posts buft's GameSpot Blog Posts en-us Copyright (c)1995-2013 CBS Interactive. All rights reserved. http://www.gamespot.com 20 Fri, 24 May 2013 20:34:45 -0700 GameSpot buft's GameSpot Blog Posts http://img.gamespot.com/gamespot/shared/promos/misc/gs_logo.gif http://www.gamespot.com 135 40 Mon, 13 Feb 2012 05:33:13 -0800 Help me with recording gameplay footage, I'm bad at it! http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25972578

Just recently I bought a new PC, nothing fancy just a mid range machine as befitted my financial situation, a friend of mine who lives thousands of miles away would like to build a similar machine so that he can play newer games such as The Witcher 2 or Battlefield 3.

I suggested to him that I record video of my gameplay and post it on YouTube so that he could see the performance a mid range machine would offer him in terms of graphical quality and frames per second, so I recently set about doing this but I've been having problems with the video.

Recorded video seems choppy even when gameplay isn't and when I do get a reasonable video using Fraps or Xfire the YouTube video has tons of artefacts.

here is a link an example video below so that you can see what I'm referring too.

I know i'm bad at the game but i really just wanted him to see the combat, I appreciate your input.

Read and Post Comments | Get the full article at GameSpot


"Help me with recording gameplay footage, I'm bad at it!" was posted by buft on Mon, 13 Feb 2012 05:33:13 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25972578
Wed, 08 Feb 2012 13:57:11 -0800 Its hard to buy a PC nowadays, it really is! http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25972039

I should preface this blog by pointing out that I'm referring to buying a desktop PC in a retail store on the high street as shopping online still provides a wealth of options for the discerning shopper but in my particular circumstance a lack of credit/debit card proved to be a major stumbling block and I had hoped that one of the major retailers would provide me with a decent PC with a good price to power ratio.

My predicament started around a month ago when I decided that enough was enough and that I would get a PC that I could use to not only surf the web but also play games on, my old laptop simply wasn't up to the task and the people at the local library frown upon you trying to install games on their surprisingly powerful PCs.

As I mentioned earlier my bank doesn't trust me to have a debit card so I was forced to look around for a PC I could buy with real money and here's where the problem lies; retail chains such as Tesco, Currys and even the ironically named PC world only want to sell you a laptop, some do sell desktops or all in one PCs but only a small selection and none included a dedicated graphics card.

Smaller stores in my area no longer even stock PCs or laptops because they simply couldn't compete with the big players prices and found themselves switching to PC repairs just to stay alive and now the big players themselves have moved away from these machines as the portable devices market has become more dominant.

It took me over a month of searching nearby towns and even the capital of our fine country before I finally bit the bullet and went to someone with a debit card with the offer of cash upfront and a hearty handshake in exchange for their services so that I could finally got a PC, nothing too fancy just a mid level gaming rig but the whole experience has soured me on large retail chains and for the first time I've felt the effects they have on local shopping.

When I last bought a gaming PC it had a Matrox G400 and at the time it turned out to be a pretty poor choice for playing games but at least there was 4-5 shops that were willing to help me and I cant help but wonder if this lack of options and accessibility is hindering new comers or even casual players getting the most from their PC gaming experience because not only is there less shops but the people who had worked in the old PC stores had a lot more stake in the experience you got from them and quite frankly seem a lot more knowledgeable than your local big electronics retailer.

Read and Post Comments (There are currently 9 other comments) | Get the full article at GameSpot


"Its hard to buy a PC nowadays, it really is!" was posted by buft on Wed, 08 Feb 2012 13:57:11 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25972039
Sat, 25 Jun 2011 06:39:07 -0700 A World with Digital Borders http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25936008 In this new digital age the world as we know has become smaller and smaller, the once humble toaster can now call up Australia find out how the weather is on Bondi beach and print its discovery on the side of your morning toast, your friends in countries all over the world can hang out and play video games together and we can now teleport from one point of the globe to another in the blink of an eye.

Ok, so that last parts not quite true but high speed internet access has made it much easier to feel closer to other nations than it has in the past and with it the world has changed but one entity hasn't came along for the ride and that's the men and women who organise the distribution of video games.

As a European citizen that spends his life on the internet reading and writing about my own hobbies its hard not to notice the disparity between continents when it comes to video game releases. Some of these are relatively minor, a 3 day difference in release date for most major video games is hard heart breaking but there are some rather massive discrepancies

Kirby's Epic Yarn took a staggering 5 months to be released in Europe, the Playstation 3 was delayed 6 months due to manufacturing difficulties. The list goes on and on, well it doesn't because I couldn't think of any pertinent examples but rest assured there are lots.

These delays in games can often be explained in very simple ways, Shipping concerns, publishers unwilling to take the risk on smaller markets, localisation problems and in a way that's fair but one thing really grinds me the wrong way and that's digital distribution.

In a world where I could watch someone else's TV from 300 miles away in real time surely I should be able to download the same content from my console or handhelds online store and while I would hope that would be true, its not.

While Microsoft and Sony have generally been quite good when it comes to releasing the same content worldwide Nintendo continues to disappoint European gamers with lack of content on its online store and each company still have problems when it comes to working out a decent exchange rate, most of the time simply settling for the same figure but with a different currency symbol prefixing the number.

whats a euro?

To sum it all up with a video game analogy, in the world of video game distribution Japan and North America get to take turns being the easy tutorial levels, while Europe is a mid-game dungeon that may require the use of a guide and not everyone will even bother but it could be worse, the Australian level requires several GameShark codes and is set on the moon!

Read and Post Comments (There are currently 15 other comments) | Get the full article at GameSpot


"A World with Digital Borders" was posted by buft on Sat, 25 Jun 2011 06:39:07 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25936008
Mon, 20 Jun 2011 09:04:21 -0700 I never realised how little OoT i actually played before http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25934972

Ocarina of Time is a genuine gem of yesteryear, everbody knows it, everybody of a certain age played it, right? well the truth is, I did play it but i never finished it, infact I played it on the N64 and again on the Gamecube when i got the disk packed in with windwaker.

Then the 3DS release came along and i bought it, only then did i realise how little of this game I actually slogged through, when i started the game up it all looks so familiar, i travelled through tha first 2 dungeons and made my way to the third.

right as i entered Zoras domain it struck me, I have never been to this area and from that point on everything has been new to me but now one thing bugs me.

they made some of the things easier how much of the content am i breezing through that others have slogged through in the past ? if you can answer this leave me a message in the comments.

So i have played what i think is half of the game by now and aside from one eye shattering moment at the end of the first dungeon the 3D has been great, the world looks amazing and its testament to the artists that i narely botice how much the game world and art style have changed until i look at side by side comparisons.

The whole world looks fantastic, the day night cycle is a sight to behold and the dungeons look suitably epic though i did notice the fog effects from the original dungeons boss battle have not made the transition to 3d which made it feel a lot less creepy.

Gameplay is incredibly fun, the controls feel very intuitive even the positioning of the touch screen buttons for switching equipment dont feel out of place. combat is satisfying especially in later dungeons where enemies require gadgets to defeat.

Not much else to say except im thankful im able to finally play through the whole journey again.

Read and Post Comments (There are currently 5 other comments) | Get the full article at GameSpot


"I never realised how little OoT i actually played before" was posted by buft on Mon, 20 Jun 2011 09:04:21 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25934972
Fri, 21 Jan 2011 07:17:31 -0800 Open letter to Microsoft http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25902586 Well done to the guys over at Xbox Headquarters on your most recent update to the Xbox Gamertag system, thank you for removing all that useless information such as Zone , which many of us use to identify other like minded gamers.

Thank you also for keeping the rep in place as like all other users I pride myself in having 5 stars and can now feel safe in the knowledge that at least one person, somewhere has told you that I'm a great person.

I'm also particularly enjoying the new colour scheme, I love how it blends in seamlessly with the rest of the service you have built for me, everyone knows grey and black are the perfect compliment to green white and purple.

Thank you for removing that hideous Tenure from the end of my name, do people really need to know how long I've been a member? Probably not but I was glad you where able to make use of that now empty space by filling it with a measure of your own E-peen.
 Major Nelsons E-peen is a thing to behold! Major Nelsons E-peen is a thing to behold! I would also like to say thank you for inviting me to your rewards program, I am thoroughly enjoying my time spent on that site even though I'm not eligible to earn very many points ,as your customer service team pointed out, as an early adapter to your services I already got my reward, having more time to play with the features.

Speaking of features thank you for adding all the wonderful features to my Xbox such as Twitter, Facebook, Last.FM, Sky player and Zune Marketplace, there is nothing worse than having to use these free services on my PC with their slick interfaces and full functionality, having access to them for just £5.95 a month on my Xbox is much handier and better value, thank god you didn't try to lumber me with services I might never use like ESPN or Hulu, you always know whats best for us UK users.

Keep up the good work and remember that DLC I got a month earlier than other consoles is much better than Exclusive games.


Yours sincerely
Buft

Read and Post Comments (There are currently 10 other comments) | Get the full article at GameSpot


"Open letter to Microsoft" was posted by buft on Fri, 21 Jan 2011 07:17:31 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25902586
Tue, 04 Jan 2011 09:57:13 -0800 The Ten of 10... No http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25898296

Here it is 2011 a new year and my first chance to reflect on the releases of last year. I compiled a top ten list that I'll be posting in the near future but one thing struck me about it during my deliberation process, there where some notable games missing from it and the reason was simply that I hadn't even bothered to pick them up.

By far out of all the developers Platinum Games had by the best and worst of years.They started the year with the great Bayonetta which was an amazing feat of both programming and visual style, the combat with its crazy over the top style and fantastic combo system blended with a world that just looks stunning made this game instantly enjoyable , unfortunately its competition came in the form of Mass Effect 2, Darksiders, No More Heroes 2 and MAG just to name a few and although it sold moderately well it (1.1 million copies according to SEGA) it deserved so much more.

Platinum then rounded out the year in break neck fashion with the superb shooter vanquish which currently holds an aggregate score of 85.1% on Gamerankings, the introduction of the Rocket Sliding to the standard cover based shooter instantly made it stand out from the pack but again the game didn't sell as it should.

Both of these games have won numerous awards from Best Debut from Giantbomb for Bayonetta to Best Mechanic and Best game No One Played at Gamespot for Vanquish.

The other game missing from my list that I decided to check out was Enslaved, the story and look of the game have received high praise from reviewers and with a decent combat system I feel bad for missing it.

So I picked up all 3 of these games and decided to hold off my judgement of the top 10 of 2010 until I can get these titles under my belt.

Top 10 games, reviews and impressions coming soon.

Read and Post Comments (There are currently 8 other comments) | Get the full article at GameSpot


"The Ten of 10... No" was posted by buft on Tue, 04 Jan 2011 09:57:13 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25898296
Wed, 22 Dec 2010 04:20:34 -0800 Countdown to 2011 XBLA sale full details of offer http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25894153

They accidentally leaked the info on the deals through the Download to Win contest info on the Dashboard yesterday. Here's the Complete List of "Countdown to 2011" Daily Discounts. this info is also in the official rules section of the xbox.com website.

Arcade Games:

  • -Lara Croft: GoL
  • -Castlevania Harmony of Dispair
  • -Perfect Dark
  • -Monday Night Combat
  • -Sonic the Hedgehog
  • -Sonic the Hedgehog 2
  • -Sonic the Hedgehog 3
  • -Sonic the Hedgehog 4
  • -Sonic Adventure
  • -Sonic and Knuckles
  • -Limbo

Add-Ons:

  • -Halo Noble Map Pack
  • -Fable III Understone Quest Pack
  • -RDR: Liars & Cheats, Legends & Killers, Undead Nightmare
  • -Alan Wake: The Signal and The Writer
  • -Dance Central: I Gotta Feeling
  • -Mass Effect: Lair of the Shadow Broker
  • -Mass Effect 2: Overlord; Kasumi

Avatars:

  • -2011 Glasses
  • -Pet Monkey
  • -Rock Band Keyboard Prop
  • -Alan Wake Raincoat
  • -Kinect Sports Giant Foam Finger (Red)
  • -Modern Warfare 2 UAV Prop
  • -Fantasy Pets Minotaur
  • -Cool Jobs Policeman Outfit
  • -Plants vs. Zombies Mask
  • -Sonic & Sega All Stars Racing Car
  • -Yoda Green Lightsaber
  • -Free Premium Theme

Movies:

  • -Layer Cake
  • -13 Going on 30
  • -The Spy Next Door
  • -Wall Street
  • -Nick and Norah's Infinite Playlist
  • -Brothers
  • -I am Legend
  • -GAMER
  • -Semi-Pro
  • -The Notebook

note the UK movies will most likely been different and this list may include all content.

Read and Post Comments (There are currently 13 other comments) | Get the full article at GameSpot


"Countdown to 2011 XBLA sale full details of offer" was posted by buft on Wed, 22 Dec 2010 04:20:34 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25894153
Wed, 17 Nov 2010 17:23:12 -0800 review for Pacman CE DX http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25885063 review is now up.

Read and Post Comments (There are currently 9 other comments) | Get the full article at GameSpot


"review for Pacman CE DX" was posted by buft on Wed, 17 Nov 2010 17:23:12 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25885063
Mon, 15 Nov 2010 17:12:33 -0800 Gaming Vices http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25884572 Money has always burnt a hole in my pocket, when it comes to budgeting I am the absolute worst in the world, I can never pass up a good sale, the glittery sign that says money off might as well say "free money here".

My biggest vice is Microsofts "deal of the week" and over the past while the sales have been for DLC which hasn't interested me in the slightest since I didn't own the games in question. However since last week Microsoft have forced my hand by offering games that I had the slightest interest in.

It started on Sunday night, having held off all week on buying Scott Pilgrim I bought it on a whim and quite frankly 5 bucks was a bargain but then Monday morning hit and I caught shank for 800 points and I knew it had to be mine.

So here I am 2 days later, 2 games bought and most of my emergency points spent and I cant believe I fell for it again, pretty happy with the games considering they where spur of the moment purchases but I felt I needed to come on here and confess my sins.

While we are on the subject I just wanted to do some polling into what other people think is their biggest video game vice, leave your answers in the comments.



On a side note: my review for Fable 3 and Kinect Adventures are now available, feel free to leave some feedback or some thumbs(up or down).


Read and Post Comments (There are currently 6 other comments) | Get the full article at GameSpot


"Gaming Vices" was posted by buft on Mon, 15 Nov 2010 17:12:33 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25884572
Sun, 14 Nov 2010 04:17:16 -0800 Kinect sees dead people! http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25884130 So I picked up Kinect day one, my first impressions with it where fairly positive for the most part and for playing games it seems like it works pretty well. However there is one other potential use I have discovered for all those Kinect devices in peoples homes. Catching Ghosts!

The reason I'm writing this blog is that the freakiest thing happened to me while taking a break from the rigors of motion control gaming, having sat down just out of view of the sensor but in a position to still see the screen I started browsing the internet and eventually the Xbox went into the screensaver mode which reduces the screen brightness.

Every few minutes I noticed that the TV screen would light up and the Kinect sensor would try and adjust its angle before going back into standby mode, thinking nothing of it and continuing with my browsing I was content in presuming that this was something the Sensor did to calibrate for changes in the room.

Then the incident occurred, the camera started adjusting and out of curiosity I looked up and saw that on the dashboard IR input display the screen was lit up as if the camera had detected hands waving, a little freaked out I got up to check it out and then the straw that broke the camels back, the screen flashed purple indicating that it had indeed found a person.

http://support.xbox.com/en-us/PublishingImages/kinect/hand-glow.jpg" border="0" alt="No ghost here" width="150" height="112" />

Not pictured is any ghost what so ever!

This happened just for a second and then it was gone but it freaked me out and I decided to check out information on how the IR sensor works and apparently the Kinect sensor incorporates two separate technologies that are typically used by ghost hunters.

The IR sensor to detect possible anomalous movement and the multiple microphone setup with a system to reduce ambient background noise which creates the possibility of capturing disembodied voices.

As someone who is sceptical of ghosts and ghost hunting I honestly don't believe what I saw was indeed a ghost, possibly it was a mote of dust or some sort of glitch in the system but I wanted to throw this out there and gauge peoples thoughts, especially the people who do believe in this stuff .

Who we gonna call? Microsoft Ghostbusters!

Read and Post Comments (There are currently 20 other comments) | Get the full article at GameSpot


"Kinect sees dead people!" was posted by buft on Sun, 14 Nov 2010 04:17:16 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25884130
Sat, 13 Nov 2010 02:08:12 -0800 THQs new solution to preowned games is not a solution. http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25883852 Danny Bilson , Executive Vice President of THQ has recently gone on record as saying that the biggest problem with the video game industry at the moment is used games sales, the much maligned topic has been cropping up more and more often over the last few years.

Different publishers have been coming up with their own solution to this retail grey area over this time Like EA with their online pass(FIFA) and the $10 of free content(Mass Effect 2) both of which in effect reward players for buying new or if you're a glass half empty kind of person, punish player for buying used.

Rather than blame the end user for this market Bilson had this to say "It's really important not to punish the used gamer in any way. I'll be honest, if I'm buying games with my own dollars, and if one is $60 and $40 for the same thing, I'm buying the $40 one myself."

THQs solution is to develop a base level of the game which includes the basic content needed for any user to potentially enjoy the game for $40 and then include an online shop which allows players to tailor the game how they like it. What this means for THQ is that even if a player buys the game preowned to get the full potential out of the game they will require the DLC allowing those dollars to be feed back into the company towards future development costs.

THQ business model joke

I dont think it will be quite this drastic

The main difference I see between this model and that of EA is that rather than be side mission content this DLC will effectively be core content from the series, the first game to use it will be MX vs. ATV so I could imagine the missing content to be the higher tier vehicles or the more difficult tracks.

The biggest problem here is that racing series typically see a lot of DLC which is typically faster vehicles or more difficult tracks so in this sense its not much different than standard DLC for a full price game which the developer sees profit on even if you bought the game preowned and with the game releasing at a lower cost under the new scheme the developer is then likely to see less profit returned rather than more.

The other major stumbling block the developer will face is that of cutting content, assassins creed 2 developer Ubisoft faced a rather vocal backlash when their game was missing a few select chapters which subsequently was sold as premium DLC even taking into consideration that MX vs. ATV will sell at a cut price there is still likely to be some sort of outrage if twisted pixels experience with XBLA title The Maw which sells for $10 is anything to go by.

To sum it up if the developer/publisher sees less return at retail and releases DLC which isn't likely to see a larger return than normal will this help to reduce the damage the preowned games market creates? I for one don't think so.

Read and Post Comments (There are currently 8 other comments) | Get the full article at GameSpot


"THQs new solution to preowned games is not a solution." was posted by buft on Sat, 13 Nov 2010 02:08:12 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25883852
Thu, 11 Nov 2010 05:42:36 -0800 24 hours with Kinect http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25883370 Finally the day came when Kinect would be launched in the UK and as I left the house to visit the store I was filled with a mix of anticipation and excitement. As one of the many people who hadn't preordered I was unsure if I would even get my hands on Kinect or if I would come home empty handed and disappointed.

As per the title the foray was of course a success and I was back at home by 9:30 ready to unbox my controller-less controller and find out if all that money and worry that I expended on this endeavour would leave me with the biggest case of buyers remorse since I bought the Sega CD.

Taking it out of the box I wasn't surprised at the size of the sensor, having seen it in the store a few days before but what really surprised me was the weight of the oversized peripheral , for such a big piece of kit the weight is absolutely minimal, weighing in at roughly the same weight as a PSP or a 360 controller with no battery in it. Also packed in the box was an adapter for people like myself who use a wireless adapter to connect their 360 online, the setup guide and of course the pack in game Kinect adventures.

Setup was my next step and following the instructions in the guide I was able to get it all hooked up in a matter of minutes and after running through the simple calibration tests and the Kinect ID setup I was ready to play.

Right off the bat I was blown away with how responsive the action on screen was, of course I had read how other people had found it but experiencing it for myself was something else and too top it all off I was able to do all this in my living room without moving any of the furniture, all it took was a slight turn of the TV to give me the biggest amount of space and I was easily able to get it at the best setting which is required for 2 player action.

The voice control was the biggest surprise, having had no end of problems with other speech recognition software. Thanks to my accent in games like end war and in PC tools I was surprised that almost 100% of the time the Xbox was picking the correct option and doing it first time.

The only unfortunate thing was the cost £129($200) which left me with no cash to buy any of the additional games that I wanted. The one game that I did get was of course Kinect adventures which was nice enough to include demos of a few other games for me to try.

http://lh4.ggpht.com/_h54YmwlRIDY/TNvw23lxMXI/AAAAAAAAABM/Yon0B6U9Nb0/s512/kinect1.jpg" border="0" alt="Denim was a bad idea and it had to go" width="452" height="512" />

Denim was a bad idea and it had to go


I played Kinect adventures for most of the day and by 3:30pm my son got home from school and joined me in some multiplayer, the camera had no problems tracking the two of us at one time even when we switched sides or tried to mess up each others games. What's even more surprising about this is that I am so much taller than my son.

The multiple game modes within Kinect adventures are all pretty fun from the serene Space pop which is super laid back as far as motion controls go right down to reflex ridge which is hyper energetic and really gets the muscles going.

http://lh5.ggpht.com/_h54YmwlRIDY/TNvw23ZCbaI/AAAAAAAAABQ/ywfQmEZGcpo/s512/kinect2.jpg" border="0" alt="the kids loved it though my daughter is to small" width="452" height="512" />

the kids loved playing on that invisible trampoline!

By around 6 we had decided to try out the demo for Joyride and as we where both exhausted we took turns trying out the battle race, straight away the control scheme took some getting used to but after a while we both got the hang of drifting and shooting the weapons and though it was just the one track to try it seemed like a pretty fun game.

8pm dinner over and my old bones rested I stepped up for some 2 player joyride and the game switched us to a pro race mode and allowed us to race on a different track which had a ton of shortcuts and jumps and we had some pretty tight knit races but in the end we decided to try out another game.

The game was dance central and during this time I did get several messages questioning my manliness but I have to admit the dancing is pretty fun allowing even the most disjointed of "dancers" like myself to have fun, the only snag was that my son had trouble getting the game to recognise his moves but it worked for me perfectly.

Finally to wrap up the play day at around 9:30 pm we tried out fitness evolved and unfortunately it just wasn't my sons cup of tea though it is something I'm considering buying for myself so I can get a little more structured exercise.

After the kids went to bed I did stay up a while and I used the Kinect interface to watch some TV before replying to a few messages I got during the day and after almost failing to get up of the sofa I went to bed to recuperate.

So here I am the next morning 24hrs later and I have muscles that ache that I didn't even know I had and I'm asking myself if it was all worth it. The answer of course is yes from a fun standpoint I get to pretend I'm in Minority Report and the games although obviously first-gen releases are fun and can only get better from here.

From a financial stand point I would say yes too, a day out with my kids would typically cost me around £50 and with one day over and with many more to come this thing will be a godsend during the school holidays.

Read and Post Comments (There are currently 15 other comments) | Get the full article at GameSpot


"24 hours with Kinect" was posted by buft on Thu, 11 Nov 2010 05:42:36 -0800
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25883370
Thu, 07 Oct 2010 20:56:59 -0700 keeping up with the jones http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25873854

It seems after the summer the games keep flooding in, like every year before this there are too many games for the average gamer to buy and play, what makes it worse for me is that I'm now trying to catch up on months of XBLA games that I missed out on.

Well this past few weeks I've been a very busy bee indeed, I've played numerous titles including Halo: Reach , Dead Rising: Case Zero, Limbo and Puzzle Quest 2. I do have review coming for most of these games but I wanted to take this opportunity just to share a few quick thoughts on these games.

Halo: Reach

As a fan of the series reach has been my bread and butter since its release, I have clocked in over 5 days of gameplay in a very short time, the single player campaign was amazing, exactly what I wanted from a Halo game, great pacing, great vehicle sections, wonderful co-op experience which extends to the firefight mode which now has a matchmaking service.

The reason I loved the other Halo games was the AI and Reach give me good AI in buckets, the grunts swarm and try suicide runs, the elites run and hide when the shields are down and enemies try to flank and put you in disadvantageous situations.

The team at Bungie have thought of everything for there farewell to the Halo universe, the daily challenges, the forge and great multiplayer that keeps you playing long after the story is done.

Limbo

I don't know where to begin with this game, I don't feel like the pricing matched the content you got but I wouldn't have passed this game up for anything. The plat forming and art are impeccably done and there are countless standout moments which you will remember for years to come.

This game is a true hit of the modern age, its got a haunting soundtrack that perfectly matches the action on screen, the game is around 3 hours long but during that time the game throws challenge after challenge at you, each a little different from the last which keeps the action from getting stale and even at its hardest the game never feels cheap or unfair, I could recommend this to anyone.

Puzzle quest 2

Straight up not as good as the first, the new over world adds nothing to the game, essentially just being a point and click interface rather than the dungeon crawler I thought it would be, there are also several problems with this interface with the cursor automatically moving to the next objective this often leads to you misclicking if you where trying to explore. I haven't finished it yet but the combat is much better this time around and a quick scan of my friends leader board shows me sitting alone on there leading me too believe that like myself people prefer the first iteration.

More to come on this in the future.

Dead rising 2: case zero

Justplainlucas recommended this on his blog and subsequent review and reluctantly I gave it a shot and I was not disappointed, the game is only 5 bucks but it packs in so much action, a great taste of what was too come though its probably a defunct purchase now that the full game is out, but if you are interested in the backstory its worth a look.

Dead Rising 2

Last on the list but certainly not least, there is so much fun to be had with this game, to paint a typical scene from my experience,

I was dressed as a swat officer with little bunny slippers, my friend dressed as a ninja, both of us on little pink bikes travelling up and down the mall running over zombies after 5 minutes or so we grow weary and decide to move locations and stumble across a pyschopath battle, its difficult but we get it done, time is running out on the objective now so the rush is on to the location but along the way we get sidetracked by the possibility of mankinis and all sorts of crazy duct tape weapons, case failed, "ah well we'll try again tomorrow lets mash some ZOMBIES".

So much fun though the multiplayer doesn't seem to work well.

Read and Post Comments (There are currently 12 other comments) | Get the full article at GameSpot


"keeping up with the jones" was posted by buft on Thu, 07 Oct 2010 20:56:59 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25873854
Sun, 12 Sep 2010 21:50:12 -0700 Pre order Cake http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25866424 A lot of discussions have taken place around Gamespot regarding Pre-orders in the video game industry, from Justin Calverts post in early January about the pre-order madness involved in purchasing star trek online, Analysts discussing abysmal kinnect pre-orders and if you check the forums of any up and coming game, questions regarding the nature of its pre-order bonus.

Rather than throw up some intellectual discussion about the pros and cons of such market manipulation, I simply wanted to ask the people who read this about your nightmares and your greatest moments involving pre-orders.

My greatest Pre-order moment came quite a few years back, a local game store was offering plush toys on the Pokemon red and blue games, I had to wait around because the delivery was late but I went home with the red copy and around 5-6 pokemon plushes which was pretty cool.

My biggest nightmare was GTA 3 which I pre-ordered, went to the store on launch day, stood in the queue before opening, at lunch time I was told they were sold out and I was devastated.

Took me a few weeks to finally get a copy

Care to share your own? Leave it in the comments.

Read and Post Comments (There are currently 15 other comments) | Get the full article at GameSpot


"Pre order Cake" was posted by buft on Sun, 12 Sep 2010 21:50:12 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25866424
Sat, 11 Sep 2010 02:03:32 -0700 the week in review http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25865795 Hey guys just a quick update on what I've been doing this week, first things first I lost 2700 gamerscore, I've been offline for a while and yesterday I brought my memory card to my sons house to upload my current score, unfortunately the server said the account info was incorrect and I had to recover my profile meaning, Mafia 2, Dark void and alpha protocol achievements are completely missing, it sucks but it's not a big deal.

I've also had a chance to try out the demo for vanquish and Ruse, the vanquish demo was great, I can't wait to get my hands on the full game though I was less impressed with the ruse demo, nothing particularly bad about the gameplay, the missions in the demo just aren't that interesting.

If you haven't already watched it, head on over to the now playing section of the site and check out the gamespot staff playing Halo: Reach.

I watched the show last night as soon as it was up and was extremely impressed by what I saw, the graphics looked amazing and Shaun even took the time to show us the grunt grenade rush, which happened a few times to my amusement.

As someone who is excited about the games forthcoming release the preview I watched last night gave me all the info I could possibly want albeit with a few spoilers from the early game.

Straight up I noticed just how much the game has changed graphically since halo 3/ODST the sprawling world is a beautiful mix of organic and technology, with trees and buildings both beautifully rendered. The games AI doesn't let down either, anyone who played the previous games will know that the Ai is one of the highlights of the series and the return of the elites just sealed the deal for me.

I can't wait to pick this up on Tuesday.

Read and Post Comments (There are currently 15 other comments) | Get the full article at GameSpot


"the week in review" was posted by buft on Sat, 11 Sep 2010 02:03:32 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25865795
Mon, 06 Sep 2010 09:27:52 -0700 Doh Its in Americanish http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25864259 For the past week I have been busting my brain trying to figure out which game I was going to buy this coming fortnight , I have been wrecking my brain deciding which of the following games I should buy Halo: Reach or Call of Duty: Black ops.

As many of you will know the actual release date for Call of Duty is November 9th, the reason I thought otherwise is that I saw the following advertisement

cod advertisement

As a British citizen my crazy back to front brain reads this as September 11th making that release date clash with the highly anticipated Sci-Fi shooter.

Only today did I realise that the advertisement was in what I like to call "Americanish" and now my brain can rest easy in the knowledge that I won't have to decide which of these two games to buy.

Read and Post Comments (There are currently 18 other comments) | Get the full article at GameSpot


"Doh Its in Americanish" was posted by buft on Mon, 06 Sep 2010 09:27:52 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25864259
Fri, 03 Sep 2010 08:37:01 -0700 Disappointment thy name is Mafia 2 http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25863307 I just finished the game, it wasn't great, in fact it's wholly underwhelming.

It's not that I expected too much from it, I knew it was linear and that there is nothing to do outside of missions but that doesn't bother me, there are tons of great games out there that don't have anything to do outside the story, heck I would go so far as to say that that's pretty much what all games where up until hardware could handle these huge sandbox environments.

So why didn't I like Mafia 2?

Find out here in my review

Leave comments on what you guys thought of the game

Read and Post Comments (There are currently 16 other comments) | Get the full article at GameSpot


"Disappointment thy name is Mafia 2" was posted by buft on Fri, 03 Sep 2010 08:37:01 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25863307
Sun, 29 Aug 2010 10:23:30 -0700 My glorious return to Azeroth http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25861603 Some of you may know that I used to play World of Warcraft religiously, raiding six nights a week as a Mage and Resto Druid and filling my days with questing and grinding all my alts going so far as to wait days before leaving my room or even seeing the sunlight.

This week I finally returned to the hallowed Battlegrounds and cities of Azeroth though fear not I haven't returned to my old ways, rather with my new PC I finally got round to buying Warcraft 3 and immediately upon booting it up I was hit by a wave of nostalgia. The game itself is absolutely fantastic and after playing through the first two campaigns and the prologue I'm hankering for more so I think the Frozen Throne expansion is next on my list of games to buy.

My second return to Azeroth came from a different Blizzard game Starcraft 2, I decided to buy it and although my computer hardly runs it and I had a heck of a time getting it installed with no internet connection at home , I still love this game, what really made my day was the dancing night elf hologram in the cantina, it genuinely made me laugh out loud.

I would also like to say DAMN you Blizzard for taking all my money!!

If you guys get a chance please check out my review of Dark Void.

Read and Post Comments (There are currently 17 other comments) | Get the full article at GameSpot


"My glorious return to Azeroth" was posted by buft on Sun, 29 Aug 2010 10:23:30 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25861603
Sat, 22 May 2010 10:04:49 -0700 PC busted http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25827557 My Pc is busted, thats the only reason i havent been posting, will be back in the fututre bigger and better than ever!!

or possibly just as bad as always

Read and Post Comments (There are currently 22 other comments) | Get the full article at GameSpot


"PC busted" was posted by buft on Sat, 22 May 2010 10:04:49 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25827557
Mon, 19 Apr 2010 16:17:09 -0700 Video games and Journalism http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25817301 If there is one thing I notice when I read through interviews with games developers its the fact that journalists never seem to ask the pressing questions, I realise that games journalists walk a fine line between keeping the developers on board and asking the right questions but in every other industry the pressing questions get asked, what I mean is when apple unveiled the iPad journalists openly asked questions that weren't always flattering and for me as a consumer of video games I want the people that are essentially the go between company and consumer to ask the questions that I want asked.

One example of this which inspired this article was a recent interview I watched with peter Molyneux, in the past Molyneux has promised much and delivered just the bare essentials. In this interview the journalist sat while Molyneux described the multiplayer portion of his new game fable 3 and to my ears it sounded just like what he said about the multiplayer in Fable 2.

Instantly my head was awash with follow up questions and as I neither have the brains or inclination to be a journalist I was shocked when the interviewer just moved on to another topic, how can such a glowing opportunity pass without the right questions being asked? Is the balance so far in the developers favour that we simply have to agree with everything they say?

This is by no means directed at anyone in particular, I just wonder when I come to a video game site to read an interview may I be as well just going to the developers home page and reading their latest press release?

Read and Post Comments (There are currently 14 other comments) | Get the full article at GameSpot


"Video games and Journalism" was posted by buft on Mon, 19 Apr 2010 16:17:09 -0700
]]>
http://www.gamespot.com/users/buft/show_blog_entry.php?topic_id=m-100-25817301