Chippa7's GameSpot Blog Posts Chippa7's GameSpot Blog Posts Chippa7's GameSpot Blog Posts en-us Copyright (c)1995-2013 CBS Interactive. All rights reserved. http://www.gamespot.com 20 Thu, 23 May 2013 04:08:41 -0700 GameSpot Chippa7's GameSpot Blog Posts http://img.gamespot.com/gamespot/shared/promos/misc/gs_logo.gif http://www.gamespot.com 135 40 Sun, 19 Feb 2012 22:43:39 -0800 Wish I Had a Portal Gun (Aperture Science Rap) http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25973424 Having a Portal gun would make everything easier...

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"Wish I Had a Portal Gun (Aperture Science Rap)" was posted by Chippa7 on Sun, 19 Feb 2012 22:43:39 -0800
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Tue, 01 Nov 2011 18:21:24 -0700 Fight Cancer! Grow a moustache! Support GameSpot AU's Movember team. http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25958168 Okay GameSpotters, here's the deal.

I rock a beard all year round. While previously I have shaved it off, only to grow it back in support of the excellent cause that is Movember, this year we're going to do things a little differently. YOU'RE going to decide how the beard comes off!

Over the next four weeks I will wear four distinctively different beard and/or moustache combinations of your choosing. All you need to do is express your thoughts on what you want to see, and I'll go with the majority vote. My dignity and the comfort of the wider public is on the line, but all I ask in return for making me a facial hair monstrosity is a donation towards our GameSpot AU team total (as much as you can comfortably give to charity) which you can do by clicking here.

I know it's going to be tempting to throw me straight into a crazy looking design in week one, but think long-term. I won't be re-growing anything that gets shaved off, only re-styling what remains. Since this is Movember, I'd also strongly suggest the inclusion of a moustache as part of the ensemble.

Looking for inspiration? Check out Jon Dyer's Quest For Every Beard Type blog.

I'll do my first shave at the end of this week and update with photos. Which look do you want to see me wearing first?

WEEK 1:

WEEK 2: The Hollywoodian

WEEK 3: The Lemmy

WEEK 4: The Handlebar

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"Fight Cancer! Grow a moustache! Support GameSpot AU's Movember team." was posted by Chippa7 on Tue, 01 Nov 2011 18:21:24 -0700
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Mon, 24 Jan 2011 16:25:43 -0800 Who's Your Main - Dan Chiappini http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25903466

Super Street Fighter IV | Xbox 360/PlayStation 3/Arcade 2010 | Akuma

Super Street Fighter IV divided the fighter crowd. Plenty of casual pugilists thumbed their noses at the idea of having to stump up for a tweaked expansion of the game they had bought the year before. But, while it would be easy to get indignant about Capcom's perceived money-grab, players with an affinity for the series know this isn't exactly new for the franchise, and SSFIV certainly doesn't represent dud value.

This discount-priced franchise compendium threw classic series characters back into the Streeties mix alongside new faces, and provided the opportunity to fall in love all over again. After briefly flirting with casual use of Cody, Juri, and Gouken (the latter's frequent punish on missed hurricane kicks was the deal breaker) I settled back into old grooves with Akuma. His comparatively weak frame makes him brittle against the harder hitters, but his teleport and keep-away air fireballs mean you can control the pace of the match. His Raging Demon ultra continues to eat opponent's health bars.

Mortal Kombat | Super Nintendo 1993 | Scorpion

Undoubtedly one of my most memorable arcade experiences, growing up in my area you were either a Mortal Kombat supporter, or a Street Fighter guy. Both offered very different experiences, and I could never understand the line in the sand. While I'd be lying if I said I spent equal amounts of time and money with the two (there was a Street Fighter II Champion Edition machine right near my house), the two were both contenders in my mind. After pumping God-only-knows how many coins into an original MK cabinet at my local pool hall I yearned for the same bloodletting fisticuffs at home. Picking up a copy for my Super Nintendo gave me the chance to really explore the intricacies of each character without having to dig into my pocket each time. While the game's character roster is light by today's standards, it offered seemingly endless fun at the time.

I was immediately drawn to Raiden and Sub-Zero's aptitudes to harness the raw powers of the elements, but over time I realised I had a soft spot for Scorpion's ability to stab a man in the throat from across the screen before snapping their head back with a brutal uppercut. My interest in the game only began to wane once I had literally shredded the skin off my fingers performing the Test Your Might button mashing minigames by rocking my knuckles across the controller.

Marvel vs Capcom 2 | Dreamcast 2000 | Ryu, Iron Man, and Cable

There were (and still are) a lot of good reasons to own a Dreamcast... just look at the excellent fishing simulation experience of Sega Bass Fishing! Marvel vs. Capcom 2 was about as good as it got for fighter fans on the device and moved the goal posts away from mano-e-mano battles towards providing a crossover of two amazing universes primed for punching. No longer was it simply about picking a single character who resonated with you and your play style and sticking with them. Instead it provided a complex and enjoyable evaluation of each character's strengths and weaknesses, how they performed out of combat becoming just as important as their role in the fray, and the need to build strategies around countering your opponent.

My teams regularly comprised Ryu, Iron Man and Cable and their ranged attack approach. Juggernaut's rush knockdown, B.B. Hood's mine dropping play, and Jill's zombie summoning powers were never far away. Let's not forget the whacky looks and abilities of Amingo. Marvel vs. Capcom 2 was a favourite in my circle of friends and after spending some time with Marvel vs. Capcom 3, while the roster is certainly smaller, it absolutely retains the sense of exploration and evaluation I loved so much about the first two games.

--Dishonorable Mention--

Mortal Kombat vs. DC Universe | Xbox 360/PlayStation 3 2008 | The Joker

It's hard to know where to start with Mortal Kombat vs. DC Universe. It really ended up feeling like a stripped down version of the game I grew up playing. Where was the gore? What was the deal with the exploitable characters? And who thought it was a good idea to throw a falling/rushing button pressing pseudo quicktime event into a (mostly) 2D brawler?

The game's roster was an odd mish-mash of DC and MK – and while they hit a lot of the classic character notes, it's always fun to play the new faces. For this reason after a few laps of experimentation with the DC crew I immediately gravitated towards The Joker as my main. I use the term main here loosely since you could count on one hand the number of hours I put into the game, but his appeal was a mixture of ranged and melee attacks, spring-loaded punching gloves, deadly throwing cards, and a disappearing act that kept your adversary guessing whether you were going to unleash a sliding move, gift them a bomb, or jump on their face. Batman not wanting to get lethal on Joker? Expected. Joker and Scorpion not being able to rip off Superman's head? LAME.

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"Who's Your Main - Dan Chiappini" was posted by Chippa7 on Mon, 24 Jan 2011 16:25:43 -0800
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Mon, 20 Dec 2010 12:10:00 -0800 Dan Chiappini Ornament http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25893548 This blog is a part of the scavenger hunt.

Share a couple of items on your Christmas wishlist this year.
There's only one thing I want this year, and this is it - A GIANT WORKING NES CONTROLLER COFFEE TABLE!
Happy to supply my postal address for delivery.

What games will you play during the holidays?
Rock Band 3 (still learning pro guitar), WoW: Cataclysm, CoD: Black Ops multiplayer, the almost endless backlog of great games still waiting to be played from 2010.

What are the kinds of food or drinks you must have during the holidays?
Since our Christmas break is in the middle of summer, something nice and refreshing. Juicy, ripe fruit, cold beers, and fresh seafood are a must.

ORNAMENT HUNT ANSWER - CLUE 28

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"Dan Chiappini Ornament" was posted by Chippa7 on Mon, 20 Dec 2010 12:10:00 -0800
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Thu, 21 Jan 2010 23:09:07 -0800 GameSpot AU Burger Challenge 2010 http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25785403 Regardless of whether you've actually read Dante Alighieri's Divine Comedy at the centre of EA's video game adaptation, you're probably at least familiar with the poem's central themes of deadly sins like lust, pride and greed.

EA caused a stir at E3 last year when it hired actors to play aggrieved Christians displeased with the game's purported religious themes. And while gamers and commentators have questioned the tastefulness of the pranks, other stunts for the game have included offering dates with booth babes and sending members of the US games media cheques to test the pull of greed.

Yesterday the company's latest exploit turned up at GameSpot AU headquarters in the form of a giant cardboard box with the word GLUTTONY emblazoned on its side. Inside were 55 McDonalds cheeseburgers. Why 55? EA said they didn't think 50 would be enough, but that 60 might be too many--Go figure.

Confusion set in. Even in your wildest dreams as a child you probably didn't ever think you'd have to deal with a predicament like finding a home for a box filled with junk food, let alone needing to do so in a professional capacity while maintaining the integrity of your soul. The questions and salivating began as shifty eyes scanned the room. Should we share them with the other people of the office? Should we donate them to charity? We opted to follow the suggestion of the sin and begin the gorging. An innocent question of "I wonder who can eat the most cheeseburgers?" quickly escalated into a competitive feeding frenzy of pickles and crimson sauce as other staff looked on in horror and disgust.

The first burger went down with little resistance, but while numbers two and three helped establish a rhythm, the competitors thinned as the paper wrappers began to pile up. Only Dan and Koz wanted to continue, and on they trudged, shovelling handfuls of meat and cheese into their gaping maws. Burgers five and six were tougher to swallow and the pace began to slow. By numbers seven and eight belts groaned under the strain of expanding waistlines as two men battled for the fate of the foodiverse. Double burger concoctions were created with hopes of ploughing more food into a rapidly shrinking space, but to little avail. Neck-and-neck and heading towards the tenth burger things slowed to a crawl, each mouthful a raging battle to fight back the impending violent food rejection.

A peaceful truce was negotiated and the final scores stood at nine to nine and a half burgers. The war was over, and while nearly 20 cheeseburgers had given their lives valiantly, neither of the contenders could bask in the spoils of victory, or stand under their own power. Gluttony had claimed two more sinners.

GSAU Burger Challenge 2010

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"GameSpot AU Burger Challenge 2010" was posted by Chippa7 on Thu, 21 Jan 2010 23:09:07 -0800
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Mon, 29 Sep 2008 18:52:47 -0700 Silent Hill: Homecoming banned http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25545340 Normal 0 false false false MicrosoftInternetExplorer4

The assiduous censorship of Australia's interactive entertainment industry continued last week when another high profile game title was turned back at the border. The denial of being granted the maximum videogame MA15+ rating due to its violence means Konami's Silent Hill: Homecoming is now illegal to sell, rent, or advertise in Australia. It also marks the fourth game to be refused classification this year by the Classification Board (formerly the OFLC) alongside Dark Sector, Shellshock 2: Blood Trails, and Fallout 3. While many gamers will bay for blood and shout cries extolling the impingement of civil liberties and our perceived steady decline into a nanny state, it's worth reminding the vocal (but uninformed) masses not to aim their hatred towards the Classification Board. Yes, they are the public face of classification, but ultimately they're as hamstrung as the average Aussie gamer in the face of antiquated policy set out by a myopic government.

Australia is now marred with quite a reputation on the international stage when it comes time to decide if products are fit for sale in our country, and it's an issue being picked up on foreign shores. GU Comics has put together a great strip (I guess it's still a strip if there's only one cell?) with their take on how backwards our current system is.

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"Silent Hill: Homecoming banned" was posted by Chippa7 on Mon, 29 Sep 2008 18:52:47 -0700
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Wed, 20 Feb 2008 00:09:17 -0800 Hilary objects! http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25324108 I'm sorry. This post is not politically charged in any way, shape, or form, but I simply couldn't go past this photo without making a small change...

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"Hilary objects!" was posted by Chippa7 on Wed, 20 Feb 2008 00:09:17 -0800
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Sun, 10 Feb 2008 21:30:06 -0800 Study finds video games turn men on http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25313960 Science was never really my forte at school. I mean, I did a couple of years of biology and some of it stuck, but I was always more of an English kind of guy--kind of how I ended up writing for a living. That said, one of my fascinations has always been the human mind, and at one time I flirted with the idea of studying criminal psychology. Despite our rapid intellectual and cultural evolution and the subsequent creation of labour-saving inventions like pop-tarts and the iPhone, who we are, and what causes us to do the things we do largely remains a mystery.

When pondering the mind doesn't keep me up at night and I'm left to my own devices, I've been known to play games. My arguable World of Warcraft addiction, in addition to eating several hundred of hours of my time, has actually opened my eyes to some of the more subtle game mechanics which keep people coming back for more. Every player has their own reason for questing that one bubble closer to the constantly moving player level cap, completing their tier six armour set, or grinding Enraged Earth Spirits until they have enough primal earth to finish whatever the hell it is they're crafting. Thottbot, Allakhazam and other sites have become bibles to players trying to calculate exactly how many of monster X they're going to have to kill, and by association the amount of time they'll have to invest to get that all-important payoff.

There's an interesting read over at Eurekalert at the moment looking at men and women and their brain functions while gaming, particularly the direct correlation between territoriality and reward/addiction portions of the brain. No surprise then that guys got a little more into it than the ladies, and it goes a long way to explaining why men love the King of the Hill game types so much.

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"Study finds video games turn men on" was posted by Chippa7 on Sun, 10 Feb 2008 21:30:06 -0800
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Wed, 03 Oct 2007 23:14:12 -0700 Ninja Theory's Nina Kristensen talks Heavenly Sword http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25170843 The highly-anticipated action title Heavenly Sword, which is exclusive to the PlayStation 3 platform, is out on shelves and receiving plenty of well-earned praise. So what's next for developer Ninja Theory? We caught up with studio co-founder Nina Kristensen to ask her a few questions about women in games development, female protagonists, and the future of the Heavenly Sword brand.

[ Watch Video ]

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"Ninja Theory's Nina Kristensen talks Heavenly Sword" was posted by Chippa7 on Wed, 03 Oct 2007 23:14:12 -0700
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Wed, 26 Sep 2007 03:35:55 -0700 Halo 3's Australian midnight launch http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25162005 Looks like plenty of hardcore Halo fans opted to stay home and pick their copies up on launch day this time around with small crowds at the major Sydney stores. We staked out EB Bondi Junction and attacked people waiting in line with our video camera to find out what made them come out and pick up their copies rather than wait 9 hours and get it the following day.

[ Watch Video ]

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"Halo 3's Australian midnight launch" was posted by Chippa7 on Wed, 26 Sep 2007 03:35:55 -0700
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Tue, 04 Sep 2007 23:10:51 -0700 Skate's John Rattray http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25137681 The skateboarding game scene is about to change with the launch of EA's Skate. We caught up with John Rattray, pro skater and now game character to discuss his involvement with the project, some of his skate injuries, and the new Flickit control system.

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"Skate's John Rattray" was posted by Chippa7 on Tue, 04 Sep 2007 23:10:51 -0700
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Thu, 23 Aug 2007 23:26:09 -0700 Ubisoft's Ben Taylor talks Jam Sessions DS http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25122535 You've played Guitar Hero, and you love the shredding, but you're sick of being tethered to your television set and wired guitar. Jam Sessions brings you all the things you love about playing the virtual guitar, without the wires. GameSpot AU recently caught up with Ben Taylor, product manager at Ubisoft Australia to discuss their brand new rhythm title Jam Sessions for the Nintendo DS.

[ Watch Video ]

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"Ubisoft's Ben Taylor talks Jam Sessions DS" was posted by Chippa7 on Thu, 23 Aug 2007 23:26:09 -0700
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Mon, 06 Aug 2007 18:55:30 -0700 Phoenix Wright: Boot to the head http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25101014 Phoenix Wright, Ace Attorney and head-boot delivery system. You don't even have to be a fan to enjoy this one.

Check it out here:

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"Phoenix Wright: Boot to the head" was posted by Chippa7 on Mon, 06 Aug 2007 18:55:30 -0700
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Wed, 04 Jul 2007 23:30:36 -0700 Xbox 360 Hard Drive (120 GB) review http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25059336 The Xbox 360 recently celebrated its first birthday Down Under, and then put another notch on its belt, getting a nice anniversary present with its one millionth piece of software sold. While we're still waiting with bated breath for an announcement from Microsoft Australia on the availability and pricing of the Xbox 360 Elite model (the black version with HDMI and the hard disk we're reviewing here), MS has thrown Aussie Xbox users a bone in the form of the matching black accessories for the Elite, and a new hard disk drive for the storage challenged.

The new drive is primarily targeted at those who purchased a core system pack -- the one without a HDD or wireless controllers. It's also designed as a replacement for the 20GB model found pre-installed on the premium pack 360s and gives users more room for their media.

The 20GB disk drive found on the more expensive model of the Xbox 360 slots into a groove on the top of the console and provides storage space for save games, user-ripped CD audio and the plethora of content available on Xbox LIVE, including: game demos, Xbox LIVE Arcade games, and more.

At a recommended retail price of AU$229.95, the 120GB HDD for the Xbox 360 certainly isn't cheap, and as a point of reference, the retail price of a 5400rpm SATA drive on its own will run you somewhere between AU$85 and AU$120 if you shop around -- about half the cost of this product. Interestingly, even with our strong US dollar exchange rate, we normally pay around twice the US RRP for games. This isn't the case for this hard drive, with US gamers getting stung for US$180 (AU$212).

So what do you get for about half the cost of a new Xbox 360 core console pack? Our kit came with the 120GB hard drive, a transfer cable to connect up and sync your console data, and a DVD with the software to do it. There are only two methods of working it, so you'd have to be a real monkey to bugger it up. Install the hard drive in to the top of your core system, turn on the console and begin using it. Or if you already have a drive installed, plug one end of the cable into the port on the bottom of the new drive and the other into the USB sockets on the front of the console and put in the DVD to begin the transfer.

The software will run automatically from the Xbox dashboard taking you into a transfer menu. The 120GB drive comes preinstalled with Xbox LIVE Arcade game demos and some video content, which is nice if you're installing it as your first HDD. Unfortunately if you're upgrading from the standard 20GB drive, the first thing it wants to do is a quick format, junking all the freebies so you can copy across your profiles and save games. The software did warn us that once transferred you won't be able to copy the data from the 120GB back to the 20GB. Although we can't see any reason you'd want to anyway.

While the 120GB hard drive may seem like a great upgrade -- and at six times the existing capacity it is -- normal users are unlikely to even fill the smaller drive by discriminately downloading content from Xbox LIVE and not storing their entire CD collection on their console. US users have a more legitimate use for the larger drive, as they're able to access movies and television shows through the Xbox LIVE IP TV services. Unless this service rolls out soon in Australia, it's hard to justify the steep retail price of the drive when the 20GB will do the job.

If your sole reason for wanting one is so you can store more multimedia content on the drive, you may also want to consider that the Xbox 360 is able to stream wirelessly and via Ethernet when paired with a PC running either Windows Media Center or Windows Media Player 11. The cost of this unit will buy you the best part of a terabyte of PC hard drive storage you can use to store your content on, and watch remotely using your console as a set top client.

This is by no means a technically flawed product in that it does exactly what it says it will on the box. It's a 120GB hard drive, it comes with software and a cable to sync data between two drives, and it stores multimedia content. Its cost however is slightly prohibitive, making it a little hard to swallow even for hardcore gamers, given the streaming options are already included in the box regardless of your choice of console pack. If you're a gamer who has purchased the core package and now feels the need for space, then you've got two options in the 20GB and 120GB hard drives. If you're a premium console owner with an existing drive, you may want to put those 230 clams towards a couple of new release games, or an armful of stuff hitting the bargain bins.

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"Xbox 360 Hard Drive (120 GB) review" was posted by Chippa7 on Wed, 04 Jul 2007 23:30:36 -0700
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Fri, 22 Jun 2007 01:34:29 -0700 Mario claw machine http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25043250 Lunch, one of the most satisfying parts of the day. Working in the heart of the Sydney CBD we have plenty of choice when it comes to picking something to fill the hunger hole. So imagine our surprise when while wandering around the other day looking for something to munch on we accidentally stumbled across an arcade machine haven nestled in among the numerous PC component stores in Capitol Square. It's not your traditional arcade hangout, there's no Street Fighter, Time Crisis or Virtua Tennis here (we know where all the local ones are). Hidden in amongst the approximately eleventeen billion various photobooths we found a couple of those claw games where you move it around, press the button to drop the arm and act surprised when it drops your prize on the way to the escape chute and you don't win. You know, those machines you see at carnivals and in dodgy cinema lobbies.

Ordinarily we'd just keep on walking, but there was something special about these machines -- they were filled to the brim with various plush Nintendo game character toys! Official ones, direct from Japan no less!

I'll spare you guys the fine details, like exactly how many coins we plowed into the various machines, but let's just say they've made their quota for the month, and the economic stability we've now given the company who runs them means they shouldn't have any trouble getting that new Lexus they've had their eye on. Between the five of us, most walked away a prize each (Ando even liberated two) and the office has a few more fuzzy mushrooms, Goombas and a Doraemon than we did last week. The people that didn't win are set to go back next week. Perhaps we can collect the whole set -- we don't have any doubles yet.

Mario toys

Click through for the full gallery, including winners!

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"Mario claw machine" was posted by Chippa7 on Fri, 22 Jun 2007 01:34:29 -0700
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Sun, 20 May 2007 17:53:39 -0700 Games that don't exist, but should. http://www.gamespot.com/users/Chippa7/show_blog_entry.php?topic_id=m-100-25003973 From the often twisted mind of Chippa.

SFMario

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"Games that don't exist, but should." was posted by Chippa7 on Sun, 20 May 2007 17:53:39 -0700
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