Squids-Ahoy's GameSpot Friend's Blog Posts Squids-Ahoy's GameSpot Friend's Blog Posts Squids-Ahoy's GameSpot Friend's Blog Posts en-us Copyright (c)1995-2013 CBS Interactive. All rights reserved. http://www.gamespot.com 20 Sat, 25 May 2013 12:22:24 -0700 GameSpot Squids-Ahoy's GameSpot Friend's Blog Posts http://img.gamespot.com/gamespot/shared/promos/misc/gs_logo.gif http://www.gamespot.com 135 40 Tue, 21 May 2013 14:59:32 -0700 D1rty_Dawg writes: Xbox One. http://www.gamespot.com/users/D1rty_Dawg/show_blog_entry.php?topic_id=m-100-26024160 Well just watched the One announcement and have to say, I'm a little underwhelmed! I don't want another set top box in the living room, I've got one already. I just want to play really cool games.... And although kinect looks cool, all that waving of hands is going to be nowhere near as quick as using a controller to move around menus. So at this point, PS4 is looking like it will coming to live with me and the Xbox will be passed over....

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"D1rty_Dawg writes: Xbox One." was posted by D1rty_Dawg on Tue, 21 May 2013 14:59:32 -0700
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Mon, 20 May 2013 21:26:23 -0700 KingOfOldSkool writes: Dark Souls 2 and the broken mentality of AAA publishers http://www.gamespot.com/users/KingOfOldSkool/show_blog_entry.php?topic_id=m-100-26024004 Dark-Souls-II-_zps81d4b164.jpg

When Namco Bandai voiced their intentions to go in "guns blazing" and handle the upcoming sequel to their niche cult-hit as a "massive, massive" AAA release last week, it immediately put many of Demon's / Dark Souls fans like myself on notice in regards to its future. The escalating potential of the Dark Souls series ultimately succumbing to a similar fate as that of Resident Evil, Dead Space, and all the other misguided, bloated and grossly compromised AAA failures released over the last few years has become quite disconcerting for a good chunk of its modestly-sized yet fiercely dedicated fanbase.

In a recent post, Jim Sterling of The Escapist puts the legitimate fears of the game's fans and the broken mentality of AAA publishers into perspective quite well: click here for the video link.

There's not really much that I can add that wasn't pretty much covered in the vid. All I can say is that despite my mild amount of forced optimism, it's getting harder and harder to not see the writing on the wall. A part of me always knew the respectable success enjoyed by the series up to this point was like blood in the water, attracting industry sharks who would inevitably seek to devour everything that made these games what they were.. all for the faint chance of being the next mainstream approved clone of the current western-developed cashcows. 

Aside from their growing number of overhyped failures, there is one thing that I can say AAA publishers have consistently succeeded at these days: making it loud and clear to any niche title's fanbase that their loyal patronage will simply never be enough. They've firmly established that it's just more important to them to risk everything in an effort to appeal to larger audiences that'll never actually give a sh*t about their games, than it is maintaining the fixed audience that actually does. To them, why settle on the revenue their franchises can realistically produce, when they can shoot for a grander piece of the pie they can never truly have outside of their own personal delusions?

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"KingOfOldSkool writes: Dark Souls 2 and the broken mentality of AAA publishers" was posted by KingOfOldSkool on Mon, 20 May 2013 21:26:23 -0700
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Tue, 14 May 2013 08:33:46 -0700 JodyR writes: Farewell GameSpotters http://www.gamespot.com/users/JodyR/show_blog_entry.php?topic_id=m-100-26023069 Can you believe it has been almost 8 years since I first started working at GameSpot? How it began, GameSpot contacted me to ask if I knew of any competitive Unreal Tournament gamers for E3 2005. I provided a solid professional gamer and it didn't take long for them to offer a community manager position for the GameCenter service that allowed you to build your own game servers. I've pretty much done everything at GameSpot, from a daily show to stage show assistance but one area I never touched is reviews, and for good reason! It's a tough job.  Outside GameSpot, I've dealt with other games media networks, events, and services but now it's time to see how games are built from a developer's point of view. The game I'll be working with has two of my favorite gameplay components: rocket packs and rocket launchers! LOL But yes, the game is a competitive shooter so I fit right in. 
 
I'll miss all of you but I know we'll keep in touch. As for whether or not you're in good hands, GameSpot staff is working diligently around the clock to rebuild the site. I can't wait to see what's on the horizon!

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"JodyR writes: Farewell GameSpotters" was posted by JodyR on Tue, 14 May 2013 08:33:46 -0700
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Fri, 10 May 2013 08:57:46 -0700 gamingqueen writes: A Fitting http://www.gamespot.com/users/gamingqueen/show_blog_entry.php?topic_id=m-100-26022527 By author:

"A Fitting is a Kinect-based art installation that explores the relationship between cultural and personal expectations of body image. The game is an interactive theatrical performance where the player takes the role of a young woman in front of a large mirror, with an audience watching her in its reflection. The audience and the game itself prompts the player to twist, contort and bend his/her body in order to progress. Doing so receives approval from the audience and game, but at the cost of the players discomfort."

Source:

http://www.adittami.com/projects/a-fitting

I came across this while reading an article submitted by the two women who are working on the project on e-feminist.com. The point of the project is to minimize the effect of image conciousness and objectification in popular media, including video games, on girls. 

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"gamingqueen writes: A Fitting" was posted by gamingqueen on Fri, 10 May 2013 08:57:46 -0700
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Sun, 24 Mar 2013 10:14:17 -0700 LordGamer0001 writes: If anyone has expertise on computers and wants to help http://www.gamespot.com/users/LordGamer0001/show_blog_entry.php?topic_id=m-100-26017969 So i am in the midst of building my own gaming computer. I have read a little bit about the process and feel confidend that i could pull it off. But before plunging in and spending the money i wanted to run my ideas by some people first to save some hassle hopefully and get some good advice. I already have a few parts picked out that i feel would be a good start. I was hoping i could get some influence as to if they are compatable. Also some inside on some other essentials. Any help is greatly appreciated. 

Case- http://www.newegg.com/Product/Product.aspx?Item=N82E16811119160

Harddrive- http://www.newegg.com/Product/Product.aspx?Item=N82E16822236244

Monitor- http://www.newegg.com/Product/Product.aspx?Item=N82E16824236288

Graphics Card- http://www.newegg.com/Product/Product.aspx?Item=N82E16814121656

Power Supply- http://www.newegg.com/Product/Product.aspx?Item=N82E16817153106

RAM- http://www.newegg.com/Product/Product.aspx?Item=N82E16820231595

Motherboard- http://www.newegg.com/Product/Product.aspx?Item=N82E16813131837

Processor- http://www.newegg.com/Product/Product.aspx?Item=N82E16819116504

 

Feel Free to run me through the gauntlet.. I'm hoping for this to go without any problems. Thanks.

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"LordGamer0001 writes: If anyone has expertise on computers and wants to help" was posted by LordGamer0001 on Sun, 24 Mar 2013 10:14:17 -0700
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Thu, 21 Mar 2013 11:45:44 -0700 Keivz_basic writes: System Specs 3/2013-present http://www.gamespot.com/users/Keivz_basic/show_blog_entry.php?topic_id=m-100-26017757 5+ year old hardware still getting the job done (gotta love console ports)! I added 2 GB of additional RAM back in 1/2011 with not much change beyond that outside of some extra HDD space. I game mostly at 1366x768 with full effects/60 fps on my 32" TV unless of course a KB/m is called for in which case I use my 19" monitor instead.

I'm determined not to upgrade until I've figured out just what PC hardware is needed to decently run next generation console ports. For now, I'll stick with the below:

Zotac GTX 275, 896 MB

Intel Core 2 Duo 8400 @ 3.6 GHz

4 GB DDR2-800 RAM

320 GB WD Internal HD SATA (with Windows XP Pro SP3)

320 GB WD Internal HD EIDE (with Windows Vista Enterprise)

2 TB Samsung Internal HD SATA

500 GB Seagate External HD

Logitech Dual Action controller

Xbox 360 controller

Madcatz Street Fighter IV Fightpad

hp w1907 19" monitor

Sharp Aquos 32" TV

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"Keivz_basic writes: System Specs 3/2013-present" was posted by Keivz_basic on Thu, 21 Mar 2013 11:45:44 -0700
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Sun, 10 Mar 2013 23:17:49 -0700 carolynmichelle writes: Persona 4 and LGBT characters: A response to Lucky_Krystal's response http://www.gamespot.com/users/carolynmichelle/show_blog_entry.php?topic_id=m-100-26016981 This is a response to Lucky_Krystal's blog post, which is itself a response to this feature I wrote regarding the characters of Naoto and Kanji in Persona 4.

First of all, I want to thank Krystal for the respectful response to my piece, and for not tolerating comments in the blog from those who are more interested in directing personal attacks my way than in having a civil, open-minded conversation about this.

As for the nitty-gritty of my response, I want to start with something Krystal says at the end of her blog. "In no way would I ever defend it if I shared Carolyn's sentiments and thought that the game was even remotely disrespectful and offensive." That sounds like a reasonable position, but it's not really one I feel like I can afford to take if I want to be able to enjoy most video games, or even lots of movies and television. If I demanded moral perfection of the games I play, well, that would have prevented me from playing a great many of the games I love. Generally speaking, I think games could be so, so much better with regard to their treatment of women, cultural minorities, and LGBT people. But because I love games as much as I do, I'd much rather engage with games in these areas, thinking about and writing about the ways they could be better, than just throw my arms up in frustration and walk away. This is certainly the case with Persona 4. If you look through the comments on my feature, I think you'll see that a lot of people were clearly upset simply because I was criticizing Persona 4, a game that they hold dear. But here's the thing: I love it, too. I mean, I really love this game. I think it's one of the best games I've ever played. Even so, I'm not going to give it a free pass. I don't know if you've watched the first part of Feminist Frequency's Tropes vs. Women in Video Games series, but as the great Alyssa Rosenberg writes here:

"At the beginning of the video, Sarkeesian, explaining that This series will include critical analysis of many beloved games and characters, says something that everyone who loves a piece of culture ought to be required to recite five times every morning while looking in the mirror: Remember that its both possible and even necessary to simultaneously enjoy media while being critical of its more problematic or pernicious aspects. If that ability to hold two ideas in your head at the same time, to enjoy something while recognizing that it might have problems, is what the people who tried to harass Sarkeesian into silence are so afraid of, it only reinforces how intellectually cowardly and inept they are. The need for something to be immune from criticism isnt a sign that its perfect and everyone else is wrong: its a sign you cant defend the things you love. Thats a position any self-aware person ought to be embarrassed to defend."

I agree with this, that we need to be able to look at the things we admire and enjoy and accept that not all of them are  entirely above reproach. I can simultaneously adore Persona 4 (and I do) and feel that in certain ways, it could have been better. Krystal also states near the end of her response, "I don't think it was Atlus' intention to mock or shame homosexuals and transgender people." Well, maybe they did and maybe they didn't. This is beside the point. A work--be it a game, novel, film or what have you--can have meanings and messages that its creators did not intend it to have. Many feel that Kathryn Bigelow's film Zero Dark Thirty endorses torture. (This is not a view I share, but it works here as an example.) People who see this message in the film see it there regardless of Bigelow's assertions that the film does not endorse torture. Once a work of art is completed and is sent out into the world for the public to view and to contemplate, the artist(s) relinquish control over it. They cannot control how it will be interpreted by others, what meanings or values those who experience it might find within it.

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Nothing makes you a better person quite like taking on the Aiya Rainy Day Mega Beef Bowl Challenge!

Similarly, I don't think it's especially relevant that, as Krystal says, "Japan's views of gender identity and sexuality are probably much different than they are in the US." That's certainly true, but I don't give what I see as problematic aspects of a game a pass simply because they come from another culture. If I feel a game or movie or TV show is sexist, for instance, I think that sexism is worth criticizing, regardless of where it comes from. "That's just how it is over there" is not, in my view, an excuse. Krystal goes on to say, "Couple that with the fact that video game stories still have a lot of growing to do as a whole." I certainly agree with that. It's because I feel so strongly that they can be better and because I want them to be better that I write things like this in the first place.

So, okay, let's talk about Kanji. With regard to my criticisms of Kanji's storyline, Krystal brings up the dungeons of other characters, saying, "the characters' personalities and actions do not PERFECTLY match with the personalities of their shadow selves." She gives a few examples to support this. 

"It's actually said in the game that the shadows are only one facet of the characters personality. Also, the shadows and the dungeons are very extreme manifestations of the characters' deepest troubles and fears. 

For example, Rise's strip club dungeon was the result of people not seeing the real her. Rise constantly had to be everyone's charming, cute, and most of all, perfect idol for the camera. Fed up with this fake personality she was forced to show, she left show business and went to live a normal life. But of course everyone still approached her, wanting to meet Rise the media darling, not the real her. Therefore, the whole "I'm going to strip and bare it all" was a very extreme way of saying she wanted to shed her generic idol shell and show the world the real her.

Yukiko's dungeon was a castle; her shadow wore princess' clothing, and constantly spoke of "scoring a hot stud." Her shadow, once provoked, manifested as a bird in a cage who summoned a prince to fight for her. This represented Yukiko's feelings of being trapped in a life she didn't want to pursue."

Krystal provides additional examples. too, before saying, "these are extreme and exaggerated manifestations." My feeling is that, yes, most characters' shadow worlds and shadow selves represent exaggerations of one aspect of the character's inner life, but that in Kanji's case, what we get is not an exaggeration, but a contradiction. I did not want or expect the real Kanji to be an uncontrollably lustful gay man like his repressed shadow self. Instead, I hoped that the dungeon would resolve itself with him facing his sexuality and folding it into his larger personality in a way that was healthy and socially acceptable, as others did with the aspects of their personalities embodied by their shadow selves.


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We sure made a lot of happy memories together.

And now, Naoto. Krystal says that, In the west, we refer to (people like Naoto) as tomboys. But this isn't true. Naoto isn't a tomboy. Naoto has lived most of his life as a boy. Not only does he not correct others when they refer to him with male pronouns; he clearly has gone to a great deal of effort to encourage and support this perception. If Naoto were a real person at a real high school, this would mean doing things like using the boys' restroom, for instance. For someone like Naoto to be accepted as male for years and years of life would take tremendous effort and carry with it a certain amount of danger; this is not something that tomboys engage in.

Krystal says, "Also, Naoto's reason for wanting to craft herself as the hard-boiled detective did not only stem from her attachment to fictional characters. She is descended from a line of famous detectives and she intends to continue the tradition." As I said in my original feature, the idea of someone living in a gender other than the one they are assigned at birth because they hope to pursue a particular profession does not ring psychologically true. I have never heard of a young girl living as a boy for many years of her life, for instance, not because she truly identified as a boy but because she wanted to be a police officer when she grew up and thought that the male gender was more fitting for being a cop. Nor have I ever heard of a boy who lived as a girl not because he didn't identify as a boy but simply because he wanted to be a nurse when he grew up and all of his nursing role models were women. 

Some may say, "So what if it's unrealistic? You're talking about a game in which a bunch of high school students pass through television sets and save the world by fighting monsters on the other side." Well, I'd say that the one area in which Persona 4 does need to be believable is in the psychology of its characters. What really makes the game special, ultimately, isn't its battle system or its dungeons or any of those traditional RPG trappings. It's the richness and complexity of its characters and the ways in which they connect and relate to each other. If those characters start behaving in ways that we find inconsistent or false, it takes us out of our investment in their relationships with each other.

So, yes, I UNDERSTAND that, within the game, we're meant to buy that Naoto is a tomboy, that, as Krystal said, his "true intentions were to become a splendid and ideal detective, not a man." I'm simply saying that, given Naoto's behavior in life up to the point where he becomes involved in the story, living as a boy, being known as the detective prince, and so on, and given what we see in his shadow world, I don't personally buy the idea of Naoto as a tomboy. To me, it would have been much more believable and consistent with these things if Naoto were transgender.

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The quaint and lovely town of Inaba. If you haven't visited it yet, you really should.

Finally, a word on why this matters so much to me. A thought experiment, if you will, and one that I hope you will take seriously and participate in with an open mind. 

Imagine that you live in a world where a group that you identify with is frequently marginalized and discriminated against. Let's call this group straight people. Now, straight people have made some progress in recent years. In some states, they have the right to get married, and there are an increasing number of straight role models in the media; famous writers, TV hosts, and so on. But in your beloved video games, straight people are all but nonexistent. Never the heroes. Only very rarely do straight people like you even show up as supporting characters. It's practically unheard of. 

Then, along comes this amazing role-playing game called Persona 4, with a rich cast of psychologically complex characters. You venture into a land that reflects one character's mind, and what you find there is a facet of that character expressing heterosexual desire. Wow! Understandably he has repressed it, you think, because straight people are often not treated very well in society, but there it is, a true part of him, yearning to get out. 

When you finally complete his dungeon, though, the game tells a different tale; he doesn't actually like girls, you see. It's just that he was so afraid of boys, because they'd been mean to him in the past. You thought you were finally about to see a well-developed straight character in a game, but alas, no. The game veers away from that possibility, and goes down a different road. 

Ultimately, the game does this not just once, but twice! 

In a world with so few straight characters in games, it's hard not to see Persona 4 twice come near the brink of giving us a straight character, and both times backing away, as really, really disappointing, especially since so many things about the game are so wonderful. To have a game come close to giving us straight characters and then in both cases run away from that, especially in a world where there are almost no straight characters in other games, sends a message about straight identities, whether the developers intended it to or not.

Maybe you can put yourself in that position via your imagination and maybe you can't. I've received a number of kind messages from LGBT readers telling me that they felt similarly about the message the game was sending and thanking me for the piece, though, and that is good enough for me.

Anyway, I'm gonna give the last word here to Yosuke. This is an idea that's at the heart of the game, and I think it's something that all of us, women and men, gay and straight, trans and cis, should strive to do.


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Sounds good to me, Yosuke. Thanks for all the good times.

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"carolynmichelle writes: Persona 4 and LGBT characters: A response to Lucky_Krystal's response" was posted by carolynmichelle on Sun, 10 Mar 2013 23:17:49 -0700
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Fri, 01 Feb 2013 22:17:03 -0800 TAMKFan writes: 30000 Posts http://www.gamespot.com/users/TAMKFan/show_blog_entry.php?topic_id=m-100-26004380 With this blog, I have made 30000 posts. Kind of amazing, considering I just reached 20000 last year. But it is thanks to certain unions I have gotten this far.

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"TAMKFan writes: 30000 Posts" was posted by TAMKFan on Fri, 01 Feb 2013 22:17:03 -0800
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Sat, 05 Jan 2013 07:46:48 -0800 LancerVI writes: Well Happy New Year Gamespot pals!!! http://www.gamespot.com/users/LancerVI/show_blog_entry.php?topic_id=m-100-26002124 Happy New Year everyone! I really hope ya'll enjoyed your Christmas and New Year celebrations!

I certainly enjoyed mine. My kids got a Wii U from Santa and they love. Real good, family fun!

So what are the biggest games everyone is anticipating the release of this 2013???

My games are:

Rome: Total War

Sim City

The Elder Scrolls Online (Don't think it's happening this year, but that's what is said)

Dark Souls II

ArmA III

Europa Universalis IV

MechWarrior Tactics

Neverwinter

Star Wars 1313

Shadowrun Returns

Shadowrun Online

and finally all Nintendo 1st Party Titles.....Metroid, Zelda etc. that may or may not be coming this year. I'm an older guy (for gaming / closer to 40 than 30) and these games take me back to my youth!


Quite the list!! I have high hopes for these titles. Here's looking at a great gaming year!


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"LancerVI writes: Well Happy New Year Gamespot pals!!!" was posted by LancerVI on Sat, 05 Jan 2013 07:46:48 -0800
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Fri, 21 Dec 2012 20:30:30 -0800 Maluigi writes: Official Goodbye Blog http://www.gamespot.com/users/Maluigi/show_blog_entry.php?topic_id=m-100-26000993 Hey everyone, it's been over half a year since I last posted on this site, and this has given me pause for thought. I simply don't have time to play or discuss video games nowadays. This is fine. My life is going well and I have no qualms to speak of at the moment. But I never visit Gamespot anymore...for anything. I have such fond memories of when I first joined this site seven years ago in order to write reviews. The ability to write those reviews and share them with all of you has helped my career so much, and I pray that all of you know how much I appreciate your feedback and support. This site has done so much for me, and having the Top 100 Reviewers Emblem is still an amazing accomplishment for me. However, due to the fact that I'm finishing college soon and might be starting a family in the near future, I believe that it is time i depart from this Gamespot.

As far as I'm concerned, there is no way that I can erase my account. Unfortunate, but fine. I'll always cherish all of the friends that I have made on Gamespot over the years, and wish you all the best. I leave you all with one of my favorite quotes,

"The great moments of your life won't necessarily be the things you do, they'll also be the things that happen to you. Now, I'm not saying you can't take action to affect the outcome of your life, you have to take action, and you will. But never forget that on any day, you can step out the front door and your whole life can change forever. You see, the universe has a plan kids, and that plan is always in motion. A butterfly flaps its wings, and it starts to rain. It's a scary thought but it's also kind of wonderful. All these little parts of the machine constantly working, making sure that you end up exactly where you're supposed to be, exactly when you're supposed to be there. The right place at the right time." - Ted (How I Met Your Mother)

God bless, and lead extraordinary lives!

-Daniel

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"Maluigi writes: Official Goodbye Blog" was posted by Maluigi on Fri, 21 Dec 2012 20:30:30 -0800
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Wed, 15 Aug 2012 10:45:34 -0700 Nolan729 writes: First Blog in Years http://www.gamespot.com/users/Nolan729/show_blog_entry.php?topic_id=m-100-25992189 Quick update of my life...

-Recently bought a PS3 (got fed up with all the broken 360s)

-Just finished Uncharted this morning (amazing game)

-Interned this summer in SLC

-Getting ready to start my 5th year at Georgia Tech

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"Nolan729 writes: First Blog in Years" was posted by Nolan729 on Wed, 15 Aug 2012 10:45:34 -0700
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Tue, 14 Aug 2012 16:40:24 -0700 NeoJedi writes: DBoy's Ten - Part Two -- The First Of Many http://www.gamespot.com/users/NeoJedi/show_blog_entry.php?topic_id=m-100-25992134 Once I got that text blogging thing down, I was wondering if I should do video blogs. I had seen The Wesker and EightBitWarrior's videos and had thoroughly enjoyed them, but I was afraid to do one myself. Let's just say that I'm not much of a looker, which made me weary about putting my mug in front of a camera for the world to see.

Finally, I mustered up my courage and decided to give it a shot. So, on May 27, 2006, I posted my very first video blog on GameSpot. The result? A nervous little man talking about the Surrounding Force union (remember unions?), thoughts about Guitar Hero (the first one), Tournament TV (remember that?), my clan in Unreal Tournament 2004 (best online multiplayer shooter of all time) and the WWE. It still boggles my mind that the video got 587 views, especially with such bad video quality.

Nonetheless, here it is in all it's glory (or lack thereof).

[ Watch Video ]

Join me tomorrow for part 3, where I take a look at the videos that got the most views here on GameSpot.

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"NeoJedi writes: DBoy's Ten - Part Two -- The First Of Many" was posted by NeoJedi on Tue, 14 Aug 2012 16:40:24 -0700
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Fri, 06 Jul 2012 10:27:06 -0700 SafePit writes: Been Forever, What Keeps You Returning? http://www.gamespot.com/users/SafePit/show_blog_entry.php?topic_id=m-100-25988891 Seems it has been forever since I've logged into Gamespot. I found myself back here today, mostly to read reviews and to complain about L.A. Noire. In any case, I'm curious how busy this site is or isn't. I used to frequent it daily, but that was like 4 or 5 years ago. I've hardly taken a look here since outside of when searches land me here. So what's the problem?

For me, it is lack of content interesting to me. I don't really need to keep up on the latest gaming news. I have twitter and RSS feeds for that. I still like to track my collection here, but it is very manual. Sites like 360voice and GamerDNA do a better job of auto-collecting stats and games I play. The forums seem dead as well. For me, I just haven't had the energy to put into the site like I used to.

How about my friends or random followers? Is this site still hopping and I'm missing the point? Are you finding what you need here, or going elsewhere for content? Looking for answers.

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"SafePit writes: Been Forever, What Keeps You Returning?" was posted by SafePit on Fri, 06 Jul 2012 10:27:06 -0700
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Thu, 21 Jun 2012 10:01:14 -0700 ClayMeow writes: E3 2012 Winners (and Losers) http://www.gamespot.com/users/ClayMeow/show_blog_entry.php?topic_id=m-100-25987470 Sorry for not posting this sooner. I, along with two other staff members of OverclockersClub.com, picked our E3 2012 winners in a variety of categories. If you'd like to read my rationale, check out my runners-up, and/or read my colleagues' picks, head on over to OCC. Otherwise, here is a list of my winners:

Best Action-Adventure Game: Star Wars: 1313 (PC)
Best Shooter: Crysis 3 (PC, PS3, 360)
Best Platforming Game: Deadlight (360)
Best Fighting Game: PlayStation All-Stars: Battle Royale (PS3, PS Vita)
Best MMO: Defiance (PC, PS3, 360)
Best Strategy Game: Company of Heroes 2 (PC)
Best Racing Game: Sonic & All-Stars Racing Transformed (PC, PS3, 360, Wii U, PS Vita, 3DS)
Best Role-Playing Game: South Park: The Stick of Truth (PC, PS3, 360)
Best Free-to-Play Game: PlanetSide 2 (PC)
Best Family Game: LEGO The Lord of the Rings (PC, PS3, 360, Wii, PS Vita, 3DS, DS)
Best New IP: Sacrilegium (PC)
Most Innovative: Unreal Engine 4
Biggest Surprise: Watch Dogs (PC)
Biggest Disappointment: Wii U
Game of the Show: Watch Dogs (PC)

Feel free to voice your opinion here or at OCC.

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"ClayMeow writes: E3 2012 Winners (and Losers)" was posted by ClayMeow on Thu, 21 Jun 2012 10:01:14 -0700
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Fri, 15 Jun 2012 06:23:46 -0700 waflerevolution writes: my revised nagage list. http://www.gamespot.com/users/waflerevolution/show_blog_entry.php?topic_id=m-100-25986942 Here's my revised nagage list... I have more info than I did at my last post as well as more of the games.
it's not a large list... with only a few titles that definitely exist (I've seen real, non-stock photo pictures). The rest of the games for the Ngage I own. most new & sealed. some not, but almost all mint & complete. anyway, here's the list... if you see any of these Ngage games in your travels, please think of me. Maybe we can work something out... I honestly don't want to pay the prices these remaining games demand... but I'm open to a lot...
* Alien Front - prototype only
* Asphalt Urban GT 2 - exists ($111+)
* Atari Masterpieces Vol. I - Exists in US!!! - RARE (worth $60-90)
* Atari Masterpieces Vol. II -Exists - very rare ($40)
* Barakel: The Fallen Angel - English version super rare. was released only in europe, most commonly hidden on a Blade Trinity Making Of video promo card bundled with the Spanish release of the N-Gage QD
* Civilization - Possible review kit and DL only
* Flo Boarding (pack-in, Europe only)
* HinterWars: The Aterian Invasion - DL only MMO in Asia.
* Mile High Pinball - exists very rare ($60-$75)
* Moto Cross Freestyle - Spanish only release
* Payload - never officially released but was available to DL for money but no longer.
* Resident Evil N-Virus - possible DL only.
* Sangofighter - non-US only? (d/l available, Chinese game)
* Snakes - (available on mmc and d/l)
* Sega Rally - exists - super rare - sells for an average of $400-500!
* Space Impact - exists in 3 forms. a pack in for a small portion of the US consoles, complete with a case. a digital DL and an "extra" on the QD support disc.
* Taito Memories - prototype only
* TechWars - Spanish QD release only
* Virtua cop - prototype only
* Warhammer 40,000: Glory in Death - exists ($75)
* X-Men Legends II: Rise of Apocalypse - Exists in US!!! - RARE (worth $30-70)
* Super Fighter Block Battle - (was a free d/l)

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"waflerevolution writes: my revised nagage list." was posted by waflerevolution on Fri, 15 Jun 2012 06:23:46 -0700
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Mon, 04 Jun 2012 04:58:30 -0700 supergod1 writes: Back again! http://www.gamespot.com/users/supergod1/show_blog_entry.php?topic_id=m-100-25985692 Another year has passed, and very little has changed. Not much hope for this E3 but hey, someone could suprise us.... Not bloody likely..

So heres to E3 2012, and i'll see you again in 2013. Hopefully i'll be watching it in a mansion this time next year. Fingers crossed. Laters taters!

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"supergod1 writes: Back again!" was posted by supergod1 on Mon, 04 Jun 2012 04:58:30 -0700
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Thu, 31 May 2012 02:51:38 -0700 Sagacious_Tien writes: Back in Oz! http://www.gamespot.com/users/Sagacious_Tien/show_blog_entry.php?topic_id=m-100-25985277 Hail all,

Category: Travel

So, my trip overseas went well. We based ourselves in Mae Sot, Thailand, but also got to stay overnight in both Umpiem Mai and Nu Po refugee camps. We were very impressed with the people and their unwavering spirit - even under the most dire of circumstances. Our charity went over there with a specific purpose but we came away wanting to do more. However, events today have put into jeopardy my charity and Im now looking at what else I can do to help. I may have to step up to the mantle - we'll see. Within a week or so Ill start posting some images online, and Ill link to them.

So anyway - my first ever charity mission overseas went really well and its put me in the mood for much, much more.

Cheers,

Saga.

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"Sagacious_Tien writes: Back in Oz!" was posted by Sagacious_Tien on Thu, 31 May 2012 02:51:38 -0700
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Tue, 15 May 2012 21:20:16 -0700 phantomtech85 writes: Follow me on.... http://www.gamespot.com/users/phantomtech85/show_blog_entry.php?topic_id=m-100-25983858 Read and Post Comments | Get the full article at GameSpot


"phantomtech85 writes: Follow me on...." was posted by phantomtech85 on Tue, 15 May 2012 21:20:16 -0700
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