Check back in a year

User Rating: 1.9 | Roma Victor PC
Brilliant idea, terrible execution. Finances dictated bringin this to market way before it was done. Most features are missing and the ones that are in are tedius, confusing and boring. Crafting has quite a lot of depth in it, but is so full of artificial waits and degredation of component quality that for the beginner it is hardly worth the time. Your skills degrade with idleness so this is deffinately not the game for a casual crafter. Combat is finicky and expensive. The only effective means to train your skills for a night out raiding is to attack AFK people in the arena for hours on end. In game money can be purchased from the company in leiu of monthly fees so when the game gets more mature it will be survival of the richest. Open PvP means anyone and everyone can be killed at any time, and often are. Death is a tedius and rather pointless experience as well. When you die you are transported to the bottom of a slightly sloping hill. You have to head vaguely uphill for a long stretch until you see an NPC standing at the top of the hill, and he will transport you back to your starting area. You will be full of wounds and your stats will be degraded. You must scrounge up a lot of food to heal those wounds, which is difficult if you did not have a large supply on hand to begin with.

The game has great potential, but at this moment in time it is not living up to it. Check back in a year, if the company has not gone out of business it might be worth looking into.