A broken toy box, providing an experience no other game can match.
bailer4life wrote this review on .
While the world is often visually pleasing, the rigid inhabitancies you encounter will do nothing to impress. Exploration can be fun and you'll lose hours just wondering around or tomb raiding but a lack of artistic diversity will eventually see you bored of your surroundings.
The main story is hampered by the sub-par 'Oblivion Gates' sections that look drab and require multiple revisits. The sub quests and stories you'll become involved in along the way however are where the game really shines.
There's multiple ways to build your character and take on missions, how you act in this huge toy box of a world is almost entirely up to you. And a wealth of creative and intriguing quests are ever present for your involvement. It's this freedom that's the games key strength, and one which no other game can match in the same way.
Oblivion is not about how many things it gets wrong or even what it gets right, it's about what it can offer, and that's something no other game can. While it will be unable to cater to everyone, it has enough magic in its design to fulfil those it can. So while its flaws are many, its strongest attributes more than compensate making this a must have for anyone wanting to experience an entire world built just for them.
Release date: 2006