Paying homage to Asteroids, Bust-A-Move, and Shove It!, The Warehouse game Zzed puts you in the role of a young alien named Zzed, who is working his way up in the lucrative field of space refuse disposal in hopes of marrying his girlfriend, who is the daughter of a rich and powerful alien…man. Anyway, a lot of energy is wasted establishing backstory and characters, all of which are completely and totally superfluous to the actual game part of Zzed. Making the story sequences especially surreal is an off-puttingly formal use of English and some really stale humor, which we're sure was hilarious in the programmer's native language.
Once you cut through all the pretense, Zzed puts you in a small spaceship from which you fire color-coded meteors at other color-coded meteors. Get three or more like-colored meteors to connect, and they will all explode. It's an all-too-familiar puzzle-game formula, and Zzed makes it pretty forgiving by allowing the meteors you fire to bounce around a little bit in low-gravity conditions. But it also mixes things up by constantly changing the shape of the playfield, as well as the starting position of your ship.