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Review

No More Heroes 2: Desperate Struggle Review

  • First Released
  • Reviewed:
  • WII

Outrageously irreverent, eccentric, and self-aware, No More Heroes 2 is a giant robot full of fun.

In the bizarre metropolis of Santa Destroy, duels to the death are broadcast on television, and an entire economy has sprung up around the business of taking lives. No More Heroes 2 is a satirical, irreverent, and bloody tale of revenge set in a world gone mad. Like its predecessor, No More Heroes, Desperate Struggle deals with one man's rise to the top of an assassin leaderboard and focuses on his insane battles with a kooky cast of villains. However, it does so in a much more streamlined manner--the Grand Theft Auto-like open world and the ranked battle entrance fees have been removed, eliminating almost all of the tedium that plagued No More Heroes. With a raucously fun and brutal beat-'em-up combat system, a collection of enjoyable retro minigames, and a thoroughly entertaining story, No More Heroes 2 is a worthy follow-up to one of the most entertaining bloodbaths to be found on the Nintendo Wii.

Travis Touchdown is the Crownless King. Three years ago, the anime nerd and professional-wrestling aficionado purchased a beam katana on the Internet, fought his way up to the top of the United Assassin Association's rankings ladder, and simply walked away. He has become a legend in the underworld, and partly because of his story, the murder-for-hire business has exploded and gone mainstream. When his best pal is murdered in retaliation for Travis' killing spree, he returns to the UAA in order to seek vengeance on the man responsible, who coincidentally happens to be its number-one-ranked killer. Helping him out along the way are old friends, such as the beautiful UAA agent Sylvia, the deadly swordswoman Shinobu, and his twin brother and on-again, off-again rival Henry.

Much like its predecessor, No More Heroes 2 consists chiefly of magnificently violent and over-the-top bloody combat. If the idea of wielding a sword in a Wii game conjures uncomfortable thoughts of nonstop controller waggling, rest assured that this is not the case. Travis swings his totally-not-a-lightsaber at a press of the A button, and after you've sufficiently weakened an enemy, you can split him in twain--causing a morbidly amusing cloud of blood and dollar bills to rain down--by swinging your controller in the direction indicated onscreen. Alternatively, Travis can execute one of 13 different wrestling moves learned over the course of the game to finish off a stunned enemy in a slightly higher-concept and less-bloody manner.

Darth Maul she may not be, but don't be fooled by her cuteness.

No matter how you choose to destroy your foes, each execution causes a roulette wheel at the bottom of the screen to spin, and if three slots line up, Travis activates one of his darkside powers. By shouting aloud ridiculous attack names such as "strawberry on the shortcake" or "cranberry chocolate sundae," he can perform superpowered feats such as slowing down time for his enemies or temporarily transforming into a tiger. But even if you aren't lucky enough to hit it big with a jackpot, you can manually activate a new hyperspeed attack mode whenever you top off your ecstasy gauge, which fills as you dish out pain and empties as you receive it. Other changes include the ability to shake your remote when running for a slow-but-powerful slash, and the surprisingly effective option of using a Classic Controller to play through the entire game without motion controls.

By far the highlight of No More Heroes 2 are its eccentric duels with rival assassins. To earn the right to battle them, Travis must carve his way through their domains and their armies of hapless goons. After you make a game-saving restroom stop, the assassins reveal themselves in bizarre, spectacular ways, and the heat is on. Whether you're fighting the hip-hop dancing leader of a religious cult or an adorable but deadly coed with a double-sided beam sword flute, the battles are fun, challenging, and unique. Perhaps most intriguing about the assassins are the elegant locales that serve as their arenas: a dilapidated haunted house, a grassy plain between the realms of life and death, and an eclipsing, setting sun all serve as backdrops of battle and inject extra personality into the duels. This is important, because the assassins--while wild and crazy--often lack personalities and, with few exceptions, are poorly or not at all fleshed out. Though the story is centered on Travis' quest for vengeance, a bit more characterization of his archenemies would have been appreciated. Finally, it's worth pointing out that though there are now 50 rankings in the UAA, group fights and other circumstances out of your control reduce the number of bosses you encounter to 15.

No More Heroes 2 features a much more streamlined method of navigating Santa Destroy than the original game--you simply pick where you want to go on the map and you're there. Ranked matches also no longer require entrance fees, which means that if you want to go directly from one fight into the next to keep the action going, you can. Working side jobs is still a necessity, though, if you want to stay abreast of Dr. Naomi's latest weapons technology, update Travis' punk couture, or work out to increase your max health and damage output. This time around, you earn cash through simple and delightful 2D retro games by performing tasks such as exterminating bugs, delivering pizzas, and collecting trash in space. These fully featured but nonetheless brief minigames are a great way to relax in between murder sprees, but if you prefer an aside that's a bit more "hands on," you can always hunt down the goons directly responsible for Travis' best friend's death. As intriguing as this may sound, the revenge missions are ultimately disappointing--they're simply timed deathmatches, and the hit men fight and act no differently than the average thug, which is a huge missed opportunity for more nutty villainy.

Desperate Struggle utilizes a highly stylized, cel-shaded look that delivers some of the most striking graphics that the Nintendo Wii has to offer. Even in the midst of a bloody massacre, the action unfolds smoothly and without stutter. The game's greatest weakness, however, lies in its camera system. Though you can lock on to enemies and it's easy to reset the camera, it all too often doesn't know where to look, and things aren't much better in the handful of nonstandard sequences during which you're given direct control over it. On the positive side, Desperate Struggle includes an all-star voice cast, from the lovable and gleefully self-aware Travis to the sexy French siren Sylvia to the Irish badass Henry and beyond. Accompanying the great vocal performances is a wicked, eclectic soundtrack full of catchy punk and rock songs, fantastic retro themes, and brilliant parodies of cliche anime music.

The quest to make Travis look even more ridiculous continues.

Despite a couple of key shortcomings, such as a poor camera system and a general lack of rival assassin characterization, No More Heroes 2: Desperate Struggle is an overall improvement upon its predecessor. This greatly streamlined game throws out the tedium of the original, and a host of smart changes to the side jobs make even plumbing fun and rewarding. While an average play-through will last you 10 to 12 hours, you can easily put in more time by searching for all of the hidden collectibles, by earning enough cash to complete Travis' wardrobe set, and by replaying boss battles for low clear times in the unlockable Deathmatch mode. Whether you're yearning for a fun and violent Wii action game or simply want to live out a secret Star Wars fantasy of duel-wielding laser swords, No More Heroes 2 is the game for you.

The Good
Remarkably fun and interactive combat system
Excellent use of motion controls
Plenty of side jobs and minigames to keep you entertained
Story, characters, and world ooze with style
Some of the best graphics on the Wii
The Bad
Camera troubles ruin the fun
Assassins aren't very well fleshed out
8.5
Great
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Discussion

2 comments
Isamu_36
Isamu_36

No comments yet? How so?

Well, this game goes backwards. I don't really enjoy the fact the Santa Destroy has gone from being an actual city to a select-and-click map.

The 2D minigames can be considered artsy but they are quite flat and tedious.

The NPCs no longer evolve through the game, they are just waiting there, on the map, for you to visit them.

Controls and combat are fine with the  LITTLE exception that all suplexes look exactly the same.

The camera is a nightmare.

 
In the end, the whole game universe has lost its soul.

[No wonder its creator said he had already done all there was to do with Travis in the first No More Heroes].

GameBeaten
GameBeaten

@Isamu_36 There's probably no comments because this review was posted before Gamespot allowed comments on Review pages.

Also, I'd say most of your complaints are nitpicking. The camera may be an issue sometimes, but the overworld was a little out of place in the first No More Heroes. I say the "select a destination" design in No More Heroes 2 was better. Plus it probably allowed for more space on the disc to include more locations and boss battles. But that's just a guess.

No More Heroes 2: Desperate Struggle More Info

  • First Released
    • Wii
    Travis Touchdown returns in No More Heroes: Desperate Struggle.
    8.6
    Average User RatingOut of 847 User Ratings
    Please Sign In to rate No More Heroes 2: Desperate Struggle
    Developed by:
    Grasshopper Manufacture
    Published by:
    Ubisoft, Rising Star Games, Marvelous
    Genres:
    Beat-'Em-Up, Action
    Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
    Mature
    All Platforms
    Blood and Gore, Intense Violence, Partial Nudity, Sexual Themes, Strong Language