Review

Diablo III Review

  • First Released May 15, 2012
    released
  • X360

Diablo III's captivating cooperative loot-driven gameplay makes the transition to console intact.

After causing calluses on clicking fingers far and wide on PC, Diablo III has come to consoles and swapped the mice and keyboards for gamepads. The result is an experience that feels somewhat different; clicking the screen to guide your heroes around isn't the same as having direct control of their movements with a thumbstick, though whether you think one control method or the other is better is purely a matter of personal preference; both are equal to the task. The console versions of Diablo III also don't look as sharp as the PC original, but the impact of the atmospheric art design is undiminished. Most importantly, Diablo III on consoles still makes slaughtering thousands of monsters good fun, especially if you're doing so with a few friends.

You begin your quest just after what appears to be a flaming star falls from the heavens and crashes into the cathedral in Tristram, the doomed town where the events of Diablo took place. This cosmic occurrence has the unfortunate side effect of reanimating the dead, and the people of New Tristram find themselves besieged by corpses long ago put to rest. Diablo III's story is unremarkable, but it weaves in plenty of references to and appearances by characters from earlier games and enriches the established lore of the series. Fans of Diablo and Diablo II will immediately feel drawn into this world.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Diablo III - Video Review

You certainly don't need any familiarity with the series to jump right into Diablo III, however. If you've played earlier games, you'll likely get even more out of Diablo III--the music that plays in the New Tristram area may send nostalgic shivers down your spine--but the gameplay is welcoming and easy to grasp for vets and newcomers alike. You choose one of five character classes, and though they become quite distinct at later levels, they all start with nothing but basic offensive skills.

That may sound dull, but in fact the rate at which you acquire new skills is part of what makes Diablo III so hard to pull yourself away from. You very quickly open up slots for new types of abilities; if you're playing as a demon hunter, for instance, you begin with a basic archery attack, but you can soon supplement this with resource-draining skills like a rapid fire ability, enemy-slowing caltrops, acrobatic somersaults that can get you away from enemies, and other techniques.

These skills are divided into distinct categories--primary, secondary, defensive, and so on--and by default, you can have only one skill from each category equipped at a time. This is a sensible restriction if you're a novice player, because it helps ensure that your character is well rounded, with a complementary assortment of abilities. However, if you prefer a greater level of character customization, you can turn on what's called elective mode. With this on, you can opt to equip whichever skills you want in your available slots, rather than being limited to choosing one from each category. But if you do this, be mindful of your character's resource pool. If you select two monk skills that cost spirit (the monk's resource) and no skills that generate spirit, you're going to have some trouble slaughtering the legions of hell spawn you encounter.

When you pick up a new item, you get a quick, at-a-glance indication of how it compares to your current gear.
When you pick up a new item, you get a quick, at-a-glance indication of how it compares to your current gear.

Choosing one skill always means not choosing another, since the number of buttons you can assign skills to is always equal to the number of active skill categories you've unlocked. (Once you've unlocked all six skill categories for your class, for instance, you have just six buttons to which you can link skills.) But you can change your selected skills at any time, giving you free rein to tinker with your abilities until you find a combination you're happy with.

You never sink points into skills to make them more effective, so you never have to worry that you're not making the best choices. Rather, as you level up, you unlock both new skills and new runes you can apply to existing skills. From level 13 on, for instance, witch doctors can apply the numbing dart rune to their poison dart attack, which adds a slowing effect to this offensive ability. You can eventually unlock a total of six runes for each active ability, though you can have only one rune at a time activated on any ability. This system prevents you from squandering your character's growth by sinking points into skills that leave you ill-equipped for challenges to come, and lets you customize your abilities on the fly to better tackle the challenges you're currently facing.

It's not all about unlocking skills, however. It's about employing those skills to slaughter the monsters you encounter as you travel the world, and collecting the loot the fiends drop. This is where Diablo III's habit-forming pleasures lie. The randomly generated environments encourage exploration; you never know what treasure (or what powerful foe) you might find down each cathedral hallway or desert trail. Enticing art design draws you into these realms. In and around New Tristram, a foreboding mist hangs in the air, and ancient ruins crumble as you visit places long undisturbed. In the lands around the elegant city of Caldeum, you traverse stark landscapes of cracked earth and bone.

Radial menus help make configuring your skills and gear with a controller a snappy process.
Radial menus help make configuring your skills and gear with a controller a snappy process.

You explore ornate, musty manors and spider-infested caves. You make your way through rat-infested sewers and emerge into a dusky, teeming oasis. And though the inspiration it draws from The Lord of the Rings is a bit obvious, a setting in the game's fourth act effectively makes you feel like part of a desperate, large-scale war between humanity and the forces of hell. Just when you've had your fill of one region, it's time to move on to another, and each location is so different from the one that preceded it that you feel as if your quest to rid the land of evil is taking you across a vast and varied realm.

As diverse as these locations are, they all have one thing in common: they're crawling with monsters. In the early stages of your quest, on normal difficulty, most monsters fall to your attacks without putting up much of a fight, though if you get swarmed, you might still need to keep an eye on your health. (Unlike in Diablo II, you can't spam health potions to immediately counter any damage you suffer; potions have a cooldown timer, requiring you to play a bit more cautiously.) Your attacks look mighty and effective, which makes the simple act of unleashing them feel empowering. The demon hunter's huge chakrams weave through the air, blades spinning; the barbarian's hard-hitting strikes can send foes flying.

Without fail, you're rewarded for mowing down monsters with gold and gear. This is typical of the series and the genre, but it's handled here as well as it's ever been. You never feel like you're being showered with riches and items you haven't earned, nor that you're having to slog through too many foes to earn anything significant. Loot is doled out at a pace that makes your victories fulfilling and makes fighting the next group of foes lurking in the shadows ahead nigh irresistible.

It's pretty gross when monsters explode to reveal they had still more monsters inside of them.
It's pretty gross when monsters explode to reveal they had still more monsters inside of them.

The way your rewards emerge into the world is rewarding in itself; slay an elite monster, and coins and items pour onto the ground, making you feel like you've just won a jackpot in Vegas. Sometimes, the gear is junk so low in value that it's not even worth picking up. But you never know when you're going to stumble on a weapon or piece of armor that's superior to your current equipment, making you more capable of facing the coming hordes. Even if something isn't worth using, it's often worth grabbing, either to sell or to have it salvaged by the blacksmith in town for materials that can be used to craft other items.

Weapons function in Diablo III a bit oddly, though, and that may take some getting used to. Often, you may elect to have your primary skill be something that isn't weapon-based. You may choose the demon hunter's grenade attack, for instance, or the wizard's magic missile spell. Although these skills don't involve your characters actually using whatever weapons they're holding in their hands, the damage of your equipped weapon still comes into play. In other words, all other things being equal, a wizard's magic missile spell does more damage if she's holding a club that does 12 damage than if she's holding a dagger that does 10 damage. It's a system that makes more gear useful to more classes, but that usefulness comes at the expense of typical fantasy RPG logic.

If you haven't yet found the perfect helm, boots, or crossbow for your character, you may opt to have the blacksmith craft you items. As with the stuff you find in the wild, the magic properties on gear he crafts are random, so there's often no guarantee that something he creates for you will suit you better than your current equipment, but odds are that sometimes he'll craft something that's ideal for you.

Diablo III is better with other players, even when those other players are followed around by creepy zombie dogs.
Diablo III is better with other players, even when those other players are followed around by creepy zombie dogs.

Unfortunately, you need to spend a good deal of gold on training him to level him up so that he can craft higher-level gear for you, and early on, it can feel as if you're sinking all your gold into this and reaping little reward. The rewards do come eventually, though, and all your characters in a given mode share the same craftsmen (the blacksmith and, later, a jeweler), so once the money is spent on training, you don't need to worry about spending it again.

The cycle of combat and loot and more combat is addictive, but without peril, it would eventually become unfulfilling. Thankfully, the hosts of hell become increasingly dangerous over time. Boss fights are numerous and frequent, and those that bring each act to a close can be challenging. They also offer more traditional action-game mechanics than the series has seen before. An early boss charges into walls, for example, leaving him stunned and giving you a chance to attack safely.

After you complete the game on the normal difficulty setting, you can continue on to nightmare, which is much more than just playing the same game again against more resilient foes. Nightmare changes things up by giving enemies powerful new abilities and placing challenging enemies in places where they didn't previously appear. Conquer nightmare, and yet another, even more challenging difficulty becomes available. And new to the console versions, there are sub-difficulty options, allowing you to play normal difficulty on easy, for instance, or nightmare difficulty on hard. Whether you want a relatively easy, rewarding experience that you can pleasantly click your way through or an incredibly stiff challenge, Diablo III has what you're looking for. And for that added element of risk, you can play in Hardcore mode, where death is permanent.

Each class has the offensive capabilities to take on the forces of darkness alone, and the three AI companions you can choose from offer a helping hand and a sense of camaraderie to solo adventurers. But joining with up to three other players makes for a far more interesting dynamic. Freezing enemies in place when you're playing solo as a wizard is useful, but when doing so aids a team of players who are working together, it's much more fulfilling. Similarly, activating a mantra of healing as a monk just when your party is in dire need of a health boost is far more rewarding than just using this ability to save yourself.

Hell yeah! Pants!
Hell yeah! Pants!

Players can cooperate either locally or online, but while both options are enjoyable, local co-op is quite restrictive, and the interface slows things down. All players must stay on the same screen, and whenever a player accesses his or her inventory, skills, or some other menu, it takes up the whole screen, leaving other players with nothing to do but wait until he or she is done. Other console dungeon crawlers, dating back at least as far as Baldur's Gate: Dark Alliance, have split up the screen so that multiple players can manage their inventories simultaneously, and the lack of such considerations here makes the local co-op option feel tacked on. Nonetheless, in local and particularly online co-op, combat is significantly different and a great deal more fun.

On console as on PC, Diablo III is a very safe game. It never diverges from the path carved by its predecessors and the numerous loot-driven hack-and-slash dungeon crawlers they inspired. But Diablo III also proves that when done well, the classic formula can still be absorbing. The powerful abilities of the diverse character classes are fun to use, the world is varied and enticing, and the constant promise of more riches and better gear makes conquering that next group of foes an alluring prospect indeed. Don't take up arms against Diablo because you care about saving the world. Do it for fortune and glory.

Back To Top

The Good

  • Powerful abilities make combat enjoyable
  • Flexible, customizable character classes
  • Endless, alluring loot
  • Varied locations that cry out to be explored
  • Harder difficulty levels change up the game significantly

The Bad

  • Weapon system flies in the face of traditional RPG logic
  • Local cooperative play is disappointing

About the Author

Carolyn's been venturing into monster-infested dungeons in search of riches since the days of Gauntlet. She's always looking for gear that will let her spend less time sleeping and spend more time playing games.
91 Comments  RefreshSorted By 
  • 91 results
  • 1
  • 2
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for Gravity_Slave
Gravity_Slave

1751

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Gravity_Slave

@thedivider1

Since when is calling it out like it is "bigotry"? Why should I sit back and pretend something isn't there when it obviously is! You tools dare to say I'm closed minded and unsophisticated...kinda ironic when you're so politically correct it affects your thoughts and behavior. If anything, you're the knuckle dragging, automatons with no values.

Ever heard of the story "The Emperor and His New Clothes"? Well I'm the kid calling him out and you're the sheepeople who act like it ain't happening.

Simply put, this dude still looks like a dude and I refuse to call him a woman no matter how hard HE poorly attempts on straining his voice to sound feminine.

Upvote • 
Avatar image for TexasDovahkiin
TexasDovahkiin

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

I look forward to the game, the review was good too. But seriously Gamespot, her/his voice is so distracting from the review...

2 • 
Avatar image for bowchicka07
bowchicka07

1104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 5

Game is addictive and a lot of fun. tons of dungeons and loot and character skill customization. I agree that the local co-op is very lacking. We tried 4 players to one screen but we all had to take turns with item management, talent picking, and just basic character overhaul. Even the old dark alliance games had split screen for stores and character menus... Come on blizzard

Upvote • 
Avatar image for insanitycheck6
insanitycheck6

295

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 4

Edited By insanitycheck6

cool

Upvote • 
Avatar image for GSyybumsonfire_yyGS
GSyybumsonfire_yyGS

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Yes, i thought it was stupid to have this game on just ps3 and not xbox. It should be more popular on xbox. I know for a fact that I am getting it on xbox!

Upvote • 
Avatar image for PrpleTrtleBuBum
PrpleTrtleBuBum

3845

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

They managed to make a terrible demo. I liked the athmosphere at first, but during the long demo I started to grow bored, and when I realized all the progress is going to waste that was the end of it. But since I haven't gotten a game like this since Ultimate Alliance 2 it might be worth a bargain.

Upvote • 
Avatar image for Grenadeh
Grenadeh

218

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 6

@PrpleTrtleBuBum They also managed to make a terrible game.

Upvote • 
Avatar image for ZombieGuyGeorge
ZombieGuyGeorge

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Say, does anyone know what the bar in the personal profile means? it's stuck at 0% and it's not an achievement guide, or experience or paragon or character play. I have several characters past 60 and im sure I am over 85 on every achievement progress, so what gives?

Upvote • 
Avatar image for Nietzschie666
Nietzschie666

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Nietzschie666

I like it MUCH better than being hunched over a keyboard. Playing the Barbarian on the controller BAD ASS. My only complaint....corpses disappear WAY too fast. Stopping to survey the vast piles of carnage after a huge battle was one of my most favorite aspects in Diablo. I'ts still great fun...but that irks me to no end to see my body count vanishing before my eyes....:-(

Upvote • 
Avatar image for that_other_fan
that_other_fan

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By that_other_fan

8/10, 8.5/10 seems about right, simple, addicting, fun. One of the best games this year

Upvote • 
Avatar image for Gravity_Slave
Gravity_Slave

1751

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Gravity_Slave

Seems consoles are doing more and more of what PC's once held exclusive domain over. I laugh at the PC snobs who say this is a "dumbed down" version. Why? Because it doesn't have a rip off auction house? Slightly less resolutions? Nit picking....I think you're just pissed that 7-8 year old consoles are pulling off current PC titles successfully.

Consoles may not have all the power of a recently built rig (that costs twice as much as a console) but at least consoles don't have to petition for GTA V

5 • 
Avatar image for maniaczak
maniaczak

35

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 1

@Gravity_Slave As far as Diablo III is concerned, Blizzard is just milking console dipshits $60 for a mediocre game that was released over a year and half ago that was never even close to pushing the envelope graphically or gameplay wise. That and your whole "costs twice as much as a console" is just pandering to the same idiots who paid full price for GTA5 just because of its name, kind of like the PC bozos who did the same for D3. I hope you have fun pretending that your comment has any actual relevance to the subject, that being the game, not your inferiority complex about PC gamers..

Upvote • 
Avatar image for Lee0703
Lee0703

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Well said!! I've played both the Mac version and Xbox 360.....I have to say the console version with the more refined loot drop, the ability to roll out of danger and there is no MUST BE ONLINE TO PLAY makes this the best version of Diablo III.

Upvote • 
Avatar image for BlueFlameBat
BlueFlameBat

1039

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Lee0703 You have to be online to play the PC version even if you just want to play by yourself? Does that go for the retail addition too or just the free Starter one?

And to think the only thing really stopping me from buying the PC version was lack of gamepad support.

Upvote • 
Avatar image for lithus
lithus

1311

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By lithus

@Gravity_Slave

I had more fun in one night on the console than three months on the PC. Its nice being able to quickly turn on a console and play offline.

2 • 
Avatar image for nordafrost
nordafrost

461

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I don't understand this review, or other reviews on this site. Tons of praise with little to no criticism and the game gets an 8? Try explaining the score next time, yea?

Upvote • 
Avatar image for TomJimJack
TomJimJack

164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Edited By TomJimJack

This dumbed down version of Diablo is still fun to play just don't expect anything new!

Upvote • 
Avatar image for VaFb
VaFb

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By VaFb

how long is the campaign in this?

Upvote • 
Avatar image for RoseSpawn
RoseSpawn

58

Forum Posts

0

Wiki Points

0

Followers

Reviews: 156

User Lists: 0

@bilboad @RoseSpawn Fair enough, thanks for sharing your viewpoint!

Upvote • 
Avatar image for FrankZoex2
FrankZoex2

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Does anyone know when Torchlight 2 comes out on consoles? Not hating on Diablo just wondering.

2 • 
Avatar image for KiLLaMaNiLLa69
KiLLaMaNiLLa69

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

This is why i don't listen to any of the reviews on this site shit don't make sense at all and people who review games should be a die hard action RPG player or or someone who plays diablo or games like it. This game is amazing and i have played the PC version and this version is alot more fun and doesn't require to be online and the local co-op is sick so this lady needs to stop hitting that crack pipe before reviewing games. And they thankfully got rid of that auction house garbage that has plagued the PC version.

3 • 
Avatar image for deactivated-58270bc086e0d
deactivated-58270bc086e0d

2317

Forum Posts

0

Wiki Points

0

Followers

Reviews: 113

User Lists: 0

@KiLLaMaNiLLa69 Wait a minute a reviewer NEEDS to be a die-hard fan of a game to give a review on it?

Did you never write book reviews when you were at school? Did you NEED to be a die hard fan of the book or of literacy for that matter to write a book review? No.

There is a method to writing reviews and anyone can write one. What would be the point of ANYONE doing a review at all or anyone ever reading a review, if they were all going to give super series fanboy praise to every single one? They would all be exactly the same.

I do agree with you otherwise but man you need to understand what the hell a review actually is.

Upvote • 
Avatar image for Jinroh_basic
Jinroh_basic

6413

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I'm getting a free copy of this game due to my job, and i'm not even going to touch it. i'm stating this not to gloat, but to say how glad i am to be able to rip blizzard off after the crap they've pulled.

Upvote • 
Avatar image for mrfaceman23
mrfaceman23

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By mrfaceman23

@Jinroh_basic send it to me

Upvote • 
Avatar image for RoseSpawn
RoseSpawn

58

Forum Posts

0

Wiki Points

0

Followers

Reviews: 156

User Lists: 0

I can't understand why she would put "Weapon system flies in the face of traditional RPG logic" specifically as a negative feature.

It's not particularly confusing, and breaking "traditional logic" isn't such a bad thing anyway. It's not hard to comprehend that your skill damage is proportional to your weapon damage. Besides, W&WD would be severely outclassed by DH&B&M if their skill damage had a fixed amount, which the weapons-based classes could easily break just by sticking a ruby into a socketable weapon.

TL:DR - I don't think she knows what DPS means. Saying "xSKILLx deals 140% of your weapon's DPS" seems straightforward to me, and to a lot of other RPG players, I'd imagine.

So I am honestly, sincerely confused as to why she seems to find this feature confusing enough or odd enough to list it as a negative. Seriously... why?

Upvote • 
Avatar image for Gravity_Slave
Gravity_Slave

1751

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@RoseSpawn

I can't understand why you ppl keep calling him a she. Would you date "her". His hands could palm a basketball...

Upvote • 
Avatar image for TheWatcher000
TheWatcher000

206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Gravity_Slave @RoseSpawn I can't understand why the civilized world puts up with knuckle dragging, mouth-breathing, bigots like you who simply cannot co-exist peacefully with others in the world.

What is it that you have to offer the human race other than hate and negativity? A cockroach has more value.

I would go further, but I think Lily Allen's song "**** You" pretty much says all that anyone needs to know about you.

Look it up on YouTube if you ever want to know a review of yourself, you irrelevant oxygen thief.

Upvote • 
Avatar image for Gravity_Slave
Gravity_Slave

1751

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@ZombieGuyGeorge @TheWatcher000 @Gravity_Slave @RoseSpawn

Exactly! They expect me to "tolerate" and yet they can't even attempt to tolerate or respect my opinion. That is twisted logic and hypocrisy at its purist.

Upvote • 
Avatar image for darthvandersag
darthvandersag

44

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@Gravity_Slave @ZombieGuyGeorge @TheWatcher000 @RoseSpawn *purest.

Upvote • 
Avatar image for TheWatcher000
TheWatcher000

206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@ZombieGuyGeorge @TheWatcher000 @Gravity_Slave @RoseSpawn So His Bigotry should be tolerated, but those calling him out on it should not?

What a twisted view you have.

Kindly **** Off.

Upvote • 
Avatar image for ZombieGuyGeorge
ZombieGuyGeorge

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By ZombieGuyGeorge

@TheWatcher000 @Gravity_Slave @RoseSpawn wait... you want tolerance when you do not tolerate him? a cockroach has more value? I so love this civilized world.

Upvote • 
Avatar image for bilboad
bilboad

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By bilboad

@RoseSpawn She didn't say she was confused by it. She acknowledged the benefits of things working this way, but said the feature defied traditional RPG logic. I agree, as I was struck by the same thing before ever reading this review. It seemed odd and somewhat nonsensical to me when I first noticed that merely having a weapon in my inventory affected my damage dealt even if I wasn't using the weapon. While I'm sure I can invent various rationalizations for things working this way, it seemed a little immersion-breaking even in the fantastical world of Diablo. I understand that if they removed this feature without changing anything else, it would imbalance character classes like you said, but they could have compensated for this in various ways, such as making more gear that wizards could use, or giving non-weapons based characters alternative ways of buffing themselves.

4 • 
Avatar image for Jericho1111
Jericho1111

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Atheosis @Jericho1111 In the perspective that D2JSP made Diablo 2 thrive for as long as it did (with the help of bots), you don't think that the AH will do the same thing to D3? Think about how many people who were not able to play D3 because their GPU on their PC was out-dated who are now able to play it on their console. The fan base for D3 on the console has exceeded that of it on PC by a landslide, which means more loot is being found, which then means lower prices, which then means different ways to play the game, hybrid PVP/PVM toons? Having MF gear to help you find the fabled Tal Rasha set blacksmith plans with a set of back-up gear to knock out the nightmarish, plagued, extra strong, extra fast, arcane enchanted, physical resistant eleet?

i guess what I'm talking about is based on my perspective man...

Upvote • 
Avatar image for ingeps
ingeps

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Can I play on xbox without internet conection?

Upvote • 
Avatar image for Flames03
Flames03

80

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@ingeps you seem slow


3 • 
Avatar image for NYSailorScout
NYSailorScout

29

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@ingeps Yes.

Upvote • 
Avatar image for Metalnoid
Metalnoid

1314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

Diablo 3 is a must have :D

Upvote • 
Avatar image for Ayato_Kamina_1
Ayato_Kamina_1

741

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

"Fans of Diablo and Diablo II will immediately feel drawn into this world."

Nope, I felt immediately like I'd been suckered by Blizzard and they'd managed to pilfer $60 of my money.

3 • 
Avatar image for HeroClixFan88
HeroClixFan88

32

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

proof this site is full of bad reviewers. they all need to be fired.

Upvote • 
Avatar image for KiLLaMaNiLLa69
KiLLaMaNiLLa69

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@HeroClixFan88 Someone who is speaking my language this iste is trash for reivews. And has gotten so much worse then used to be.

Upvote • 
Avatar image for Bgrngod
Bgrngod

5766

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

@DrizztDark Did you see the part where NTM23 mentions playing it? Dipshit?

Upvote • 
Avatar image for Bgrngod
Bgrngod

5766

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

Edited By Bgrngod

@DrizztDark Reading is too hard for you eh?

"but from all that I have played so far, it's a really great co-op experience."

Idiot.

Upvote • 
Avatar image for DrizztDark
DrizztDark

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Edited By DrizztDark

The comment clearly states he hasn't play the game much due too another game home slice. You so mad..

Upvote • 
Avatar image for DrizztDark
DrizztDark

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Lol did you read the part were he hasn't really played it dumbfuck? Dude your comment just made you look dumb as shit hahahhaha

Upvote • 
  • 91 results
  • 1
  • 2