Call of Duty: Black Ops Declassified Review

Call of Duty: Black Ops Declassified is a huge disappointment that does nothing right.

Since the PS Vita is in dire need of a good shooter to take advantage of its nifty two-sticks setup, you would think that a Call of Duty game to mark the arrival of Black Ops II on the system's big-console brothers would be just the ticket. You would think wrong. Call of Duty: Black Ops Declassified is a ticket to nothing but aggravation. This sad excuse for a portable first-person shooter shoots itself in the foot over and over again. Single-player is repetitive and annoying; multiplayer is a stripped-down waste of time. And various bugs, missing features, and other egregious flaws kick in their own contributions toward wasting a few hours of your life that you will never get back.

Anonymous, robotic enemies are the main component in single-player operations.
Anonymous, robotic enemies are the main component in single-player operations.

Declassified masquerades as a fully featured shooter, but in reality the game is anything but. Solo modes of play are lacking in every respect. The campaign option is highlighted by Operations, which consists of separate historic missions with series protagonists Alex Mason and Frank Woods going back all the way to commando operations during the Vietnam War. There is no story to follow. You just drop in on assignments in Vietnam, both Cold War-era Germanys, Nicaragua, and Afghanistan, usually in the midst of some bloody craziness, and kill a mass of enemies while swearing lustily about the injustice of it all.

None of these jobs are interesting. All you do is plod down narrow corridors and shoot your way through choke points held by armies of identical enemies. The other two single-player choices are Time Trial and Hostiles, both dreadfully dull exercises. In the former, you race around shooting targets on training grounds, while in the latter you simply try to survive against waves of bad guys.

Artificial intelligence is a mix of rank stupidity and supernatural skills. So you get bad guys anticipating your arrival by blasting away long before you even pop your head around the corner. And you get bad guys who stand there dumbfounded while you shoot them in the head, or who empty clips into the scenery with the accuracy of stormtroopers with pink eye. Foes are mostly identical in each level. There is some randomness with weapons, but otherwise you shoot the same baddies in one room after another until all of your cookie-cutter foes lay dead and you're whisked off to another foreign hellhole to do it all again. Animations match this robotic atmosphere; these clone enemies stutter-step like automatons and do little more than stand straight to return fire or freeze behind cover.

Liberating alleyways, one clutch of goons at a time.
Liberating alleyways, one clutch of goons at a time.

While you are faced with a lot of enemies that provide a reasonably hard fight even on the easier difficulty settings, most of the challenge comes from design flaws. Maps consist of drab linear hallways leading to rooms stockpiled with gangs of enemies awaiting your arrival. There is a fair bit of detail, some of it even attractive in a war-torn way. But there isn't any time to appreciate the surroundings when you're a rat stuck in a maze. Occasionally you do something a little offbeat, like blow up objectives or detonate a door, but that's about it.

Controls are a real annoyance. While veterans of console shooters will find that it isn't too difficult to aim at and kill enemies, movements are restricted. When backpedaling towards doorways behind you, instead of sliding against walls and scenery as you might expect, you get caught up on objects and move as if you are wading through quicksand. Not only does locomotion not feel right--it leaves you vulnerable to enemy fire. The game also makes use of the Vita's touch screen in an incredibly ham-fisted manner, requiring you to hit it whenever you launch a grenade or engage in a melee attack.

Saving is not allowed in the campaign missions, either. Granted, they are pretty short. But they also include timed goals and a fair number of tough spots that you won't blast your way through immediately. So you get killed often and sent back to the very start of missions. Some sort of save-on-demand or checkpoint feature is sorely needed, because the repetition gets maddening quickly. Saving was probably kept out of the game to lengthen it. Any experienced shooter player could likely trudge through the entire list of campaign scenarios in under an hour without the need to replay huge sections of missions and endure the same unskippable opening cutscenes again and again.

Maps are detailed and reasonably attractive from a distance.
Maps are detailed and reasonably attractive from a distance.

Multiplayer could and should be the saving grace. It is at the heart of the entire Call of Duty experience, and the option here does provide a lot of the depth seen in the console games when it comes to classes, earning experience, and acquiring new gear. But it still doesn't work, due to some questionable design decisions. The biggest issue is the scale of battle. Maps in all of the modes of play (a healthy selection of games includes Team Deathmatch, Free for All, Kill Confirmed, and Drop Zone) are absurdly cramped, even for the maximum number of eight players that can take part in matches. Things are so crammed together that players spawn right in the middle of the action, making games little more than pure mayhem devoid of strategy. Luck is a major factor in winning or losing a multiplayer match.

Bugs are another problem. Crashes occur on a fairly regular basis, locking the system up. It's tough to stay connected to games, and even remaining hooked up to Wi-Fi can be a challenge. Call of Duty: Black Ops Declassified is a massive disappointment that tarnishes this highly regarded franchise. What's more, this is a blown opportunity for the Vita to garner itself a headline game and franchise that could have really energized the system. Instead, we get a quick, forgettable knockoff cranked out simply to take advantage of the buzz around the Black Ops name.

The Good

  • Solo missions can be challenging

The Bad

  • Short, aggravating single-player campaign
  • No save feature in solo missions
  • Dumb enemy AI
  • Control issues exacerbated by dull, linear levels
  • Buggy MP made even worse with too-small maps

About the Author

303 Comments  RefreshSorted By 
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gameking5000

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Shit game for a shit system. I don't think Activision or Nihilistic the game developer put any effort and why should they, the Vita is doomed to fail and nobody gives a stuff anymore about the Vita.

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xan114

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@gameking5000 it isn't a bad system. its just badly supported. the console itself is a very powerful piece of kit. it just needs the right games and the right promotion.

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Slade968

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Edited By Slade968

@xan114 @gameking5000 Eh, most handhelds are poorly supported because now they can crank out near console like graphics. That means a high development cost for not that large of an audience.

If a company wants a handheld to succeed, all they have to do is make it being developer friendly the main priority even if that means sacrificing graphics. Then handheld games can be sold for 20 to 30 bucks and the developer will still turn a nice profit.

People don't want to pay $40-$50 retail when they could pay that much for a console game and be playing it on a 52" LCD. It just doesn't make sense.

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streetfighterDJ

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the game is that bad? dang! but I see the commercial for the game like all the time! and there's a bundle with the ps vita at gamestop! It' worse than the 3ds CoD games! This teaches activision to never put CoD games on a handheld. iT's better off on a console.

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IanNottinghamX

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@streetfighterDJ there are no 3ds Cod games....only Ds versions

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vicke32

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Before they mentioned the multiplayer, I was like: "Wait, are they talking about MW2, MW3, BL och BL2...? I can't tell. They're all closed corridor shooters devoid of any soul, except for MW2 'No Russian' which had a ton of it."

Holy f*ck, I JUST realized the joke, no rushing, it... It took me this long...? Oh god...

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Bulzeeb3088

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@vicke32 Some guy on TF2 named his Natascha "No Rushin'." Nice little tongue in cheek joke.

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Peglegswansoon

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Its quite annoying really. It seems that sony marketed a handheld system which gave console-like gameplay, but then the devs go and make cheap spinoffs that are nothing like a console game. would it have been so hard for a port of an older call of duty like MW2 and just change some stuff to make it into a black ops game? Or at least include zombies mode here. even the DS had zombies mode.

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Angry3DSNerd

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Gamespot must felt really sad by posting such a terrible score for once to a call of duty game.

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snova9308

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@Angry3DSNerd

angry with high scores and angry with low scores?

trolls will be trolls i guess

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Kag359six

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@snova9308 @Angry3DSNerd

You misunderstood him. He's mocking gamespot for the fact that they finally had to give COD a bad score after giving COD high scores for every other game.

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seal180

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HA!!!!!!

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snake63

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Edited By snake63

The Vita is officially a failure. Not even a price drop can save the Vita due to its horrible library. Call Of Duty is the latest flop. Assassin's Creed Liberation didn't sell well and there is no reason to buy Playstation All Stars.

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snova9308

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Edited By snova9308

@snake63

it hasnt even been a year since the hardwares release.

ps3 didnt exactly fly off the shelves the first year either.

why dont you wait a while untill games come out, and then you can troll around all you like.

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excalibur310

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Edited By excalibur310

@snova9308 @snake63 People shouldn't have to wait over a year to get some decent games. Even if that was the standard set by PS3, it doesn't make it acceptable.

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Deon101sky

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@snake63 there is alot of good vita titles, such as sound bites persona 4 golden, gravity rush,uncharted,v virtue's last reward. Saying that the mainstream games are not doing very well does not mean that the vita is a failure.

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Drilbit777

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@Deon101sky @snake63 Persona 4 Golden i will agree that its an amazing game but atlus should have just made on PS3 as well to accommodate ps3 owners as well. Uncharted golden abyss is okay but its the weakest entry in the series due to its uninteresting story, gimmicky touch screen controls, and lack of content outside the single player. The vita really needs to start getting some amazing first party titles like a real uncharted and resistance game actually developed by naughty dog and insomiac instead of just letting other developers handle it. Maybe Soul Sacrifice could get the vita off its feet instead of it just being a paper weight.

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goldmask

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Edited By goldmask

@snake63 it's developer fault not sony ... vita is super handled game console simply it's ps3 on your hand

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ztg360

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@goldmask @snake63 What I have learned from sony users: even if their tech isn't easy to work with/use (vita,bethesda to a lesser extent) its never, ever, ever sony's fault.

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Stebsis

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@goldmask @snake63 It is also Sony's fault, they should've confirmed great launch titles from devs and make them make games for it, pay them to create exclusives and even Sony itself hasn't made that great games on it. It just seems like that Sony felt confident with more powerful hardware than 3DS and thought Vita would sell more because of that, and not because of games

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goldmask

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@Stebsis @snake63 sony already lunched big exclusive title like little big planet ps vita and uncharted and and other more ... sony not everything for the console games the developer must be more cooperative with this amazing device

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Truvietplaya

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Edited By Truvietplaya

@snake63

I totally agree with you. Man I made the mistake of buying the Vita when it launched just because it of new tech but I ended up selling it for a $50 which is not bad. I'm still waiting for the games to come out. I'm very disappointed in the Vita for real.

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accesdenied

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@Truvietplaya @snake63 you call that not bad LOL. and are still hopeful for games wow, you're really something special guy. here I am still mad at the flop of the psp the original one not even the slim. like the old saying goes fool me once shame on you fool me twice shame on me.

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Truvietplaya

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@snake63

$50 loss I meant.

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sL33pY_Jeff

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@snake63 is the developer failure, don't blame the system! I feel PS Vita is sleek with good graphic, dual analog just great ^^ try P4G, gravity rush, disgaei, ridge race, ragnarok odyssey, uncharted it's good honestly.

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SkaiNett

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Edited By SkaiNett

There's no way the game is THAT bad. I mean, even Duke Nukem Forever got a better review.

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snova9308

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@SkaiNett

play the game before making judgements

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Blitzk13g

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@snova9308 @SkaiNett but, will you pay money for a game with that low score...? i trust on the gamespot reviews, but i'm no blind, be sure of that... just a guy with low money haha

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risako9

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At least it has good graphics. But, one thing all gamers should know, CoD games does not belong to PSVita but nice try

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Sheik2

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Gamespot said: "Oh, no bribe this time? alright, let's be honest for the first time with the public about how good your games are".

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snova9308

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@Sheik2

im kinda sick of these idiots with these bribery bull s**t

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Warlord_Irochi

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@Sheik2 Could make a meme out of your comment: "His does not gets the score he wants", "Blames the website of briding"

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MajorasMask00

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Edited By MajorasMask00

@Sheik2 That's bullshit. This is actually a bad game.

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elitesoldier117

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@MajorasMask00 @Sheik2 i second that comment

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Gaming-Planet

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Has Nihilistic ever made a good game? No, lol.

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Dredcrumb9

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@Gaming-Planet GTA3 through San Andreas were very Nihilisitic and they were very good games. Most games are Nihilistic in how they portray killing as fun! The best games are always Nihilistic.

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silversix_

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LOL@Vita

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louie_cloud

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sad thing is it will sell more than other games out there like persona gravity rush etc lol

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Gaming-Planet

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Edited By Gaming-Planet

@louie_cloud It'll be returned much faster too.

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mkdoomfan2

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If they had put more effort to the overall project, this could have been the system seller. This feels like a huge missed advantage like the Resistance game. Now we wait for Killzone :D

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LeMeAtOm

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@mkdoomfan2 like many im not sticking around for that dissapointment, bye bye vita :(

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digi-demon

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Edited By digi-demon

So glad i kept my PSP (still a superb handheld) and went with a 3DS over the 'train wreck' of handheld launch window that Sony have created....

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bojox3m

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If the developers put in atleast 30+ hours on single player campaign, No one will complain. Why create a game that's finish-able in 2 hours?

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kazzu

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@bojox3m The issue isn't so much the length, it's the content as well.

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Mc_Trickz

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Edited By Mc_Trickz

I am a cod fan but when i knew about a cod game on the vita i laughed...and now i laugh harder LOL!The game looks like s*** and it reallty is like s***

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defalkner

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Edited By defalkner

I played declassified for the first time tonight and I was dumbfounded at how bad it was. Honestly - my biggest complaint is the muddy slow controls. The game looks a little thrown together. Granted I own every COD on PC and the game pace Im used to is mind-numbingly psychotic. I feel this review is 100% spot on. Thanks.

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Zonno

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Wow, Brett gets low. That's one helluva score there - I really have to get this game to see how bad it is.

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toffy666

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that's why i didn't buy the vita, all the games had bad reviews

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KadeStorm

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@toffy666 Feeling successful?

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dw9872

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Edited By dw9872

@toffy666 Um..

http://www.gamespot.com/persona-4-golden/reviews/persona-4-golden-review-6400482/

http://www.gamespot.com/littlebigplanet-ps-vita/reviews/little-big-planet-ps-vita-review-6396715/

http://www.gamespot.com/lumines-electronic-symphony/reviews/lumines-electronic-symphony-review-6350796/

Although I do agree that the Vita needs more good games.

And before anyone gets mad at me, I have a Vita, although that doesn't change my opinion of its game library at the moment.

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Stevenuccj

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Wow, this is even worse than Resident Evil 6.

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