Assassin's Creed III: The Tyranny Of King Washington - The Betrayal Review

What The Infamy promised, The Betrayal fails to deliver due to a glacial pace, repetitive missions, and an inconsistent new power.

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There's that classic problem with trilogies: after the intrigue and excitement of the first instalment, the follow-up must wrestle with moving the plot forward in a meaningful way, while avoiding those grand revelations so often saved up for the third and final entry. It's unfortunate that The Tyranny of King Washington - The Betrayal (Ep. 2) is the very epitome of a plodding second act. It makes no effort to expand on the mysteries raised by its alternate-universe setting, nor does it offer up much in the way of action from its dull assortment of characters. And worst of all, there's little to be seen of the enigmatic and evil George Washington, the very villain who brought The Infamy (Ep. 1) to life.

Instead, you're introduced to a few familiar faces from the Assassin's Creed universe, most notably Benjamin Franklin. He's not his old self initially, but he soon reverts to the same slightly odd character who never really sparked much interest in Assassin's Creed III. Indeed, many of the cast members of The Betrayal fail to capitalise on the alternate-reality setting and instead spend most of their time standing around conjuring up plans and sending Connor out on errand missions around misty Boston. There's a hope that it's all for the greater good of Episode Three, but when you're faced with waves of repetitive missions and seriously dull dialogue, it's hard to see the bigger picture.

The missions take the form of fetch quests, mixed up with the odd assassination. There's nothing here you won't have seen before, and because the mission types are repeated so often within the episode, they get very old, very fast. Like in the first episode, Connor is given a new power to spice things up, this time in the form of short-range flight. Rather than having to leap and climb across the rooftops of Boston, he can zip between them in short bursts, or even chain his flights together for some long-distance travel. It's quite a liberating feeling at first and brings to mind Batman's fluid glides around Arkham City, but the power's shortcomings soon become apparent.

Accuracy is not one of the power's strong points. While you can flap around almost endlessly if you don't mind where you're going, trying to direct Connor along the rooftops is massively frustrating. The icons that let you know where you can fly to are often clumped together too closely, making them difficult to pick out when you're in the middle of fast-paced motion. There's an endless battle between you and the camera as you try to highlight the place you want to go to, only to miss it and end up somewhere else, or on the ground. More useful is the ability to home in on targets from afar and land a sneaky kill, though Boston wasn't designed for such actions, so your attack is often blocked by an errant chimney.

The power itself is based on the abilities of a eagle. Like in The Infamy, Connor drinks a hallucinogenic tea and embarks on a strange, otherworldly drug-trip-cum-tutorial that's as clumsy as it is weird. The Eagle power is the only real nod to Connor's Native American heritage that featured so strongly in the first episode, which is something of a disappointment--particularly if you're interested in learning more about Connor--but not unexpected given the city setting. What is unexpected is Boston itself, which remains seemingly unaffected by Washington's dictatorship, and so looks and feels just like it did in ACIII: it's that lack of detail that makes Episode Two feel far less convincing than its predecessor.

That's a shame, because if The Infamy did anything, it sparked curiosity in the evil George Washington storyline. It's not until the very end of The Betrayal that things begin to get interesting again, and having to trudge through the rest of the episode to reach that point is a lot to ask, even if you're already heavily invested in the story. Lots of side missions and collectible memory artefacts help to ease the disappointment, but they're not enough to make The Tyranny of King Washington - The Betrayal the exciting follow-up the first entry hinted at. Here's hoping Episode Three picks up the pace.

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The Good
Lots of side missions and collectibles
The Bad
Inconsistent targeting for eagle powers
Plodding storyline
Dull characters and dialogue
5
Mediocre
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Writer, riff maker, purveyor of fine foods. Mark currently spends his days trying to overcome his small (large) obsession with high-top trainers and mobile games. He's known to respond well to Long Island Iced Tea, falafels, and karaoke, but not necessarily in that order.

Discussion

59 comments
misuy67
misuy67

Ma asteptam la misiuni mai multe,mai captivante,dar....cam slabut. Nu se ridica la inaltimea celorlalte

LukeD420
LukeD420

How do you give the first part a 7.5 and the second part a 5.0? It should be the other way around

Meinla1
Meinla1

I enjoyed this game twice

emfan457
emfan457

I disagree. While the points about the story are true--it's mostly fetch quests and no particular mission tried to do anything different than previous games--but I found the new power a ton of fun, and jumping back and forth between the buildings and the battleground was awesome. It makes the game insanely easy, no question, but the feeling of flying through Boston, slaughtering guards and flying back up is pretty exhilarating. I also had very little difficulty navigating where I wanted to go, either.

Furthermore, their "tons of collectibles and sidequests" amount to the same ones as the last DLC and are totally boring and no fun to collect. So the one positive they gave the game is completely false.

I never played these games for the story, and as a gimmicky power that completely changes how you move and fight, I think the game did alright. I so rarely completely disagree with a review, and although I'd only give it a 7.0 at most, the actual review itself I find is misleading.

Also, my eagle assassination power (or whatever) never hit an "errant chimney." Like not once. I will admit that targeting people sometimes was difficult, but it rarely negatively affected the mission/quest.

JASONHEINCHMANN
JASONHEINCHMANN

Being a bushman and killing American Heroes? game looks like crap.

rihmo
rihmo

I like AC3 Liberty on Vita I have AC3 DLC Washinton haven't  even tried it out, I like the Ocean voyages and Navy battles in AC3... guest I like AC4

rihmo
rihmo

Anyone Else having a Problem with PS3 DLC for Skyrim DawnGuard?

can't get into Castle, to continue quest.  E-mailed Bethesda but now anwer

Outatomomega
Outatomomega

Well that's disappointing. However I'll wait until the entire series is released before judging it. Hopefully the final episode will introduce a new more exciting power and end with something worth paying for. 

Arsyad00
Arsyad00

can`t they wait all chapter out first?? :c

Kyrylo
Kyrylo

Ac should have ended with maximum 3 games. After that it just turned into AC: CoD edition.

LukeWesty
LukeWesty

Did anyone by an AC3 DLC?... FOOL!

supershinobi3
supershinobi3

Is this the bright future of episode gaming?

alien33
alien33

Season passes, my a$$...

gtandiono
gtandiono

"What The Infamy promised, The Betrayal fails to deliver due to a glacial pace, repetitive missions, and an inconsistent new power"

well, Mark; that's how I feel about the entire series

Mega_Loser
Mega_Loser

is a let's play of ac3 worth watching or more of wasted time?

gamer_19936
gamer_19936

What got me in the previous assassin creed games is the ancient environment that was exciting to explore and the architecture of the cities but in AC3 it was not much of anything exciting. The dull environment did not cut it for me so it was boooooring. I mean the only reason behind getting the game was to see what it was like 1000 years ago where you could have not experienced the environments without playing the game but that’s not the case for AC3 as the environment is close to contemporary.

cboye18
cboye18

If the main game itself failed to deliver, what would you expect from it's DLC? I guess people lost taste of what a good game really is.....

pozium
pozium

It seems like the writers just saw the statue of George Washington and thought, "what if, we could make this into a game". 

AC already has a real confusing history (with the aliens, magicball, reliving memories) but its been quite true to its history. This DLC produces an alternate world and expects you to believe in it without any real reason, thereby, complicating the already complicated background. 

By the way, AC4 preorder is out. You could start planning that

BuBsay
BuBsay

Oh look, more mediocrity from the Assassin's Creed Franchise, I'm not sure anyone's really surprised at this point.


I honestly adored AC I and II, it's just sad to see a game that was so revolutionary to its genre become so stale and recycled, and judging by the looks of AC IV this cycle of blandness is only going to continue.

monchoago
monchoago

Thats very sad... Jerusalem, Acre, Damascus and Italy were fun...


Stonecutters908
Stonecutters908

Assassins Creed has officially moved to the "wait for reviews" column for me, and even that isn't a very reliable way to get honesty about this series. I thought AC3 was BORING. OMG just so insanely boring I could't wait for it to end. I just rushed through the critical path I was so bored with it. AC4 will have to offer something extremely different and FUN before I even consider getting it.

ZDude46
ZDude46

I think everyone one here is confusing cynicism with wit. AC3 had its flaws, but is was still an enjoyable game. The only reason it failed was because they crammed in to many side things. Ubisoft has accnowledged this flaw, and will try to fix it. AC is not dead, and with a series with the potentional it has I'm appauled that some would think it is.

naryanrobinson
naryanrobinson

This series is becoming more and more of a "product" with every entry.

And now we get another one every year... because that's what we "wanted".

eze_sl89
eze_sl89

AC3 is crap who cares about DLC for it anyways

veryfrost
veryfrost

I don't know about "The Betrayal" - I have not played. But for this review i should give no more then 5 of 10. I spend 7 minutes watching for some information about "The Betrayal" but there was non. 

bruta
bruta

ac3 was garbage.. the franchise is dead.
stop milking and let it go already.

X-Blackrose
X-Blackrose

Assassin's Creed has stumbled throughout its entire journey.

Assassin's Creed built the core foundation for the trilogy. Assassinate here, engage in combat here, pickpocket here. But what Assassin's Creed lacked was an interesting narrative. Kill here, kill there, kill here, kill there. I found it to be a complete snore-fest, which is disappointing, considering I really wanted to like Altair.

Assassin's Creed II expanded the horizons of the series. It offered new mechanics, a new plot-line, and many more options. Again, however, I disliked Ezio Auditore. To me, he was a pompous asshole who thought he had it all - I'd rather prefer someone who spoke little and did the killing.

I'm not going to talk about Brotherhood or Revelations; since, to me, didn't feel like complete sequels.

Assassin's Creed III wanted to break away from the formula and try something new. Yes, Connor wasn't the most convincing protagonist - however, the brutal and addicting combat made the game enjoyable. Climbing across trees, hanging people, it all looked and felt great. There comes a price, however, it made the combat so incredibly easy - you could basically go through the entire game without picking up (or purchasing) new weapons. 

So, yes, I agree that Assassin's Creed III came out with a ton of flaws. However, I liked how it broke away from what it was and tried something new. I honestly don't want another Call of Duty / Assassin's Creed where every year it's the same recycled shit. 

Kind of like Brotherhood and Revelations.

I know many will disagree with this. But it's how I feel about the series, so if you don't like it, then go cry in a corner. 

Peace.

NTM23
NTM23

Honestly, if Assassin's Creed 3 had a more interesting main protagonist; far less to no bugs and glitches as well as a steadier frame rate; music during the off action moments (though I did love the soundtrack for the most part); a better ending; main missions that were more varied, and compellingly intriguing side missions, the game would have been superb I think. As three is, it's merely the high end of mediocre to me.

camilojv
camilojv

Traducción: "Yo quisiera ser un indio para tener un nombre extraño... Pero bueno. Por error la cigüeña me dejo en Europa y no con los nativos"

sandgroper
sandgroper

@misuy67 translare: "i was waiting for more variety and more captivating missions, but... it was a bit underwhelming. it doesn't rise to the heights of the others"

ahmad996
ahmad996

@mimasap you mean Assassins Creed 4 Black Flag????. It gets stuck on the survey btw

NTM23
NTM23

@Mega_Loser The actual game, or this DLC? If it's the real game, it would depend on how interested you're in the franchise. While I didn't like AC3, I would still recommend to any of the fans of the previous AC games to play it just to see how it ends. I say, if you're highly interested in the series though haven't played three, just go ahead and watch it, but if you're only moderately interested, it'd be a waste of time.

Leboyo56
Leboyo56

@Black_Knight_00 It's episode 2 of 3 for an episodic series of DLC that is an alternate story to ACIII. As in it's fiction.

supershinobi3
supershinobi3

@Stonecutters908 AC3 was so boring that i leave it at sequence 8. The last game that make me feel that way was Ninety nine nights 2...

Fryboy101
Fryboy101

@X-Blackrose I agree completely. AC 3 did have flaws, but it was still a very engaging game. And 2 and 3 had some of the best story in any game i played. It's disappointing to see so many people rag on it for a few issues, even going so far as to call it "the worst game ever". believe me, I've played plenty of games, and this game is NOWHERE near the worst game ever made. 

H0rizon
H0rizon

@NTM23 

How about just fuck that shitty timeline? Is it me or does anyone else agree that the civil war was absolutely a snorefest? America's history must not be all that intriguing.

NTM23
NTM23

I said 'compellingly intriguing'. I should have just said compelling. Some people say they're good, but they're not at all. Once you finish them they feel like a waste of time because of how unsatisfying they end.

Kyrylo
Kyrylo

@jark888 @Kyrylo That what happens when you start to abuse franchise:( they already planned 2 next games. bet there would be another 2 in next year. 

Lucas-Kane
Lucas-Kane

@NTM23 @Mega_Loser well , i really like the new AC 


But everyone should play the previous series in order to enjoy the whole Series 



Mega_Loser
Mega_Loser

@NTM23

thank you.

everything including ac3 and any dlc's.

i abandoned the series somewhen during assrev, which left me a BAD taste.

NTM23
NTM23

@Fryboy101 While I wouldn't consider it one of the worst games ever made--that's a lofty criticism--I would say that I'm surprised at how many people actually like it, because it has a lot of problems; it's not just a few, but I guess it depends on the player to determine what bothers them and what doesn't. I felt like there were only a few good moments in the game, largely thanks to the soundtrack though that enhanced the moments of emotion in some scenes.

NTM23
NTM23

@H0rizon It's intriguing, but it's what we know already. I knew of almost all the historical figures; places and events they've had in AC3, I didn't know of some of the places in the previous titles or many of the historical figures. I didn't even know Al Mualim was a real person. The atmosphere in the Ezio trilogy was far better in my opinion, but I wouldn't say it's because American history is uninteresting.

Assassin's Creed III More Info

First Release on Oct 30, 2012
  • PlayStation 3
  • Xbox 360
  • + 2 more
  • Wii U
  • PC
Assassin's Creed III is an upcoming free-roaming action-adventure game for the PS3, PC, Xbox 360, and WiiU that takes place both in a near-future setting and 1775 colonial America.
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Developed by:
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Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
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