Sign on Options
Theme: [Light Selected] To Dark»

Resident Evil Updated Preview

Giancarlo Varanini
By Giancarlo Varanini, Senior Editor

Capcom's classic survival horror series gets a new lease on undead life on the GameCube.

Though it isn't the originator of the genre, Resident Evil for the PlayStation is widely regarded as the reason the so-called survival horror genre is so prominent in the console-game industry today. Its graphics, sound, and presentation were executed so well that some of those playing the game actually experienced a legitimate sense of dread, forcing them to walk slowly around corners or into the shadows for fear that a zombie or some other horrible creature would be lurking there. But as numerous sequels and new survival horror franchises arrived on the market, the original Resident Evil was slowly pushed out of the public consciousness.

Seeing an opportunity to capitalize on this, Capcom went to work on a remake of Resident Evil for the GameCube. Instead of simply porting the game over with a few enhancements here and there, Capcom has made a very strong effort to make Resident Evil for the GameCube seem like an entirely new game--even for those who played the original on the PlayStation. Given the original's popularity, such an undertaking would seem to be a little daunting, but, to a certain extent, it seems like Capcom has succeeded. Both the graphics and sound have been significantly enhanced to take advantage of the extra power offered by the GameCube hardware. But more importantly, several entirely new sections and puzzles have been added to the infamous Resident Evil mansion--there will be numerous times where you'll try to remember if a particular room, puzzle, or scene was in the original game or not.

In fact, you'll notice something different about the GameCube version of Resident Evil almost immediately. At the beginning of the game, you can select from two different options that affect its difficulty level. Essentially, if you select the first option, then you'll be able to carry more items in your inventory, but the mansion will have more zombies. If you choose the second option, you can't hold as many items, but there are far fewer zombies walking around in certain rooms. Despite the fact that you can carry more items, the first option is incredibly difficult because the zombies in Resident Evil for the GameCube are much tougher than those in recent Resident Evil games and even those found in the original PlayStation version. Add to that the importance of conserving ammunition and you can imagine why you're better off choosing the second option to start with.

Of course, the differences between the GameCube version of Resident Evil and the PlayStation version don't end there. The original Resident Evil opened with a full-motion video sequence that used live actors, but the new version features a full CG introduction that has some rather gruesome images of various S.T.A.R.S. members who have fallen victim to the freakish creatures living outside of Racoon City. Once they realize they're not in a particularly good situation, the game's lead characters--Jill, Chris, Barry, and Wesker--make a run for the mansion nearby. At this point, you'll probably notice the voice acting in the game. The original Resident Evil was notorious for its incredibly poor B-movie dialogue, which had wonderfully crafted lines such as "the master of unlocking." Fans of that will be happy to know that the voice acting in the remake is about the same, but a few lines have been cleaned up for clarity's sake.

Giancarlo Varanini
By Giancarlo Varanini, Senior Editor

I am error.

Post comment as twitter logo facebook logo
Sort: Newest | Oldest
DUUUUUUDEn51 5 pts

AGAIN ! ! ! ZOMG ! ! I'm the first one to post a comment on another RER new... thats cool, I guess... Anyway... I wish that they did put that difficulty choice, it would have been more fun, since the question makes it pretty obvious whats the right choice (*cough* hiking *coufg*) But it is still the BEST GameCube game there is, at least to my eyes...

Conversation powered by Livefyre

Game Info

  • PC Release Info

    • Release Date: Sep 30, 1997
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • Mobile Release Info

    • Release Date: Sep 20, 2004
  • GameCube Release Info

    • Release Date: Apr 30, 2002
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • PS Release Info

    • Release Date: Mar 30, 1996
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • Saturn Release Info

    • Release Date: Aug 31, 1997
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • GBC Release Info

    • Release Date: Canceled

Resident Evil

Resident Evil Boxshot
Follow:
  1. Not Following
    PC: Follow
  2. Not Following
    Mobile: Follow
  3. Not Following
    GameCube: Follow
  4. Not Following
    PlayStation: Follow
  5. Not Following
    Saturn: Follow
  6. Not Following
    Game Boy Color: Follow

Follow for the latest news, videos, & tips from experts & insiders

GameSpot Fuse

    Games You May Like