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Resident Evil: Revelations Review

Revelations is a successful blend of old-school Resident Evil horror and new-school action.

The Video Review

How does Revelations fare blending survival horror and more recent Resident Evil action? Find out in this video review.

The Good

  • Taut stop-and-shoot action  
  • Creepy atmosphere  
  • Great visuals, especially in 3D  
  • Entertaining story.

The Bad

  • Unengaging new characters.

Resident Evil: Revelations splices the survival horror DNA of classic Resident Evil with the new, brisker strain of Resident Evils 4 and 5. The result isn't an Umbrella-style crime against nature, but a healthy, happy hybrid: an optimum mix of tense, creepy exploration and stop-and-shoot action, telling a tale of bioterrorism and unwise genetic meddling aboard an abandoned ocean liner. It's also lovely to look at and, with a 10-hour story campaign, it's a meaty slab of a single-player adventure.

Veteran monster mashers Jill Valentine and Chris Redfield return, both in the service of the Bioterrorism Security Assessment Alliance (BSAA), but not as partners. The game is set after Resident Evil 4 and before 5, in the wake of a bioterrorist attack in which the high-tech island city of Terragrigia gets obliterated. Chris is paired with the flirty Jessica Sherawat, and Jill with Parker Luciani, a husky BSAA agent with a dubious Italian accent. The story plays out in TV-style, bite-sized episodes, each sandwiched between a "previously on Resident Evil: Revelations" recap and a cliff-hanger ending. It's a fun format for the compellingly hammy melodrama of Resident Evil tradition.

Much of the early game is spent playing as Jill or Chris in search of Chris or Jill, scouring the giant ship of horrors with your respective AI partner in tow. The new partners aren't hugely engaging--when you first meet Jessica, she's in shorts and ankle warmers, moaning about the cold on an arctic mission--but you're at least not responsible for their safety, since they can't be killed. Still, you wonder how much lonelier and scarier the game might be without the sidekicks. One of the most atmospheric portions is one that also most resembles old-school, haunted-house Resident Evil: Jill wakes up in a ship's cabin and has to venture alone and unarmed through the decaying luxury of the once-grand cruise liner.

The pace alternates between slower segments of cautious exploration and fraught sequences where you fend off waves of mutants while waiting for an elevator, for instance. In the slower sections, sinister ambiance and the odd well-placed jump scare come to the fore while you navigate ship corridors and dim rooms on the hunt, generally, for a key. The infrequent puzzles are on the slight side (one has you win coins from a casino slot machine and use them to unlock a high-roller suite), but they're agreeable palate cleansers all the same.

Not so agreeable: the comic relief double act of nerdy BSAA computer expert Quint Cetcham (really?) and his playable straight man Keith Lumley, whose comedy banter completely misses the mark. Their appearances, at least, are mercifully brief; Jill and Chris get the bulk of the screen time, the episodes flitting between BSAA teams, and there are plenty of stretches with these long-serving characters for fans of the series to enjoy.

As in Resident Evil: The Mercenaries 3D, the franchise's first foray onto the 3DS, you use the circle pad for moving or aiming, the right shoulder button for snapping into a laser-sighted aim mode, and the Y button for firing. It's a comfortable, reliable control scheme that makes for tactical and deliberate combat in characteristic Resident Evil style, and it holds up well even in more hectic fights with fleshy boss monsters. Battles are taut, measured standoffs, where you weigh the option of standing your ground to shoot an inbound enemy against the option of lowering your weapon to retreat to a safer spot.

65 Comments

  • zillaman101

    Posted Feb 22, 2012 7:37 pm GMT

    Wow this game looks impressive. Well I'm going to buy it when ever I can!

  • guily6669

    Posted Feb 21, 2012 8:22 pm GMT

    3DS screen is not that much high quality, but still on this game with full 3D ON, DAMN, not even VITA can compete in the next million years to come...

    However there's only this single game with that kind of quality and I don't see more coming to 3DS soon.

    And the worst is I paid 59.99eur for it which comes with the circular pad pro. The game alone cost 49.99eur which is the price of most of the big titles for my xbox360.

    Thank you nintendo for wonderful prices on crappy games. I'm not gonna buy any more games for the 3DS.

    ps: The prices of what Nintendo ask for games that look as much quality as old dreamcast games that probably take a month to finish and selling for 45eur? And worst is paying 4eur for a black and white gameboy 1 game from the 80's which the copyright are expired long time ago.

    NINTENDO I HOPE U GO BANKRUPT, U GREEDY SONS OF A...

  • DeadMan1290

    Posted Feb 21, 2012 10:37 am GMT

    It's the only reason I'm getting a 3DS. I want a 3DS because of this game.

  • Dy_WarriorsXoXo

    Posted Feb 19, 2012 11:26 am GMT

    @EVIL346
    Not really, did you read Psp reviews? The games were scored lower than DS reviews and the same for the vita.

    Plus this game would not be nearly as impressive technology wise on the Vita.
    I agree that this is a great game...

  • EVIL346

    Posted Feb 17, 2012 2:02 pm GMT

    If this game came out on PS vita it would have got a higher score for sure coz its on a Sony machine but as it happens its not. The game is amazing how it is and it doesn't need to be better and its on Nintendo 3ds. If you don't like Nintendo its your loss if you don't play it just wait for a port on PS vita if it happens but I doubt its gonna be much better. I am playing it now not a year later and it deserves a higher score on 3ds for sure.

  • jackwaterga

    Posted Feb 17, 2012 11:51 am GMT

    WHERE ARE THE EMBLEMS?!!!!

  • Aleksa8

    Posted Feb 11, 2012 10:48 am GMT

    ...

    Did this review seriously lose 1.5 points because of the author's PERSONAL disinterest in the new character designs?
    That is an insane amount of points to deduct! He should at least bring up some real issues with the game if he intends to lower the score so significantly.

    This happens all too often in virtually every Nintendo game.

    PS: I'm not mad that Revelations didn't get a 9 or 10/10 instead of an 8.5, it's a great score anyway, but the reason for why the score got lowered by so much is just nonsense, considering that its such a minor "flaw" and only if you see it that way.

  • Chengtai27

    Posted Feb 7, 2012 3:53 pm GMT

    Looks like I can get a nice RE fix before RE #6. Heh, that rhymed.

  • mauel_1973

    Posted Feb 1, 2012 9:31 pm GMT

    @P3FES-NERD
    I'm playing it right now and it looks and sounds amazing and indeed the gameplay is some back to roots,which is great to me.
    Please notice that is for 3DS while you missed the 3D in your sentence. ;-)
    By the way I selected the highest 3D depth in the video options and it really bumps out from the screen!
    I suggest to keep the 3rd person also for shooting, cause it's far more natural to play that way.

  • justin4444

    Posted Feb 1, 2012 7:25 am GMT

    Whoever says RE is for kids is freakingly retard and a fanboy to say. I don't want my kid to play RE/Scary games but ME! Wahaha

  • mister_scowl

    Posted Jan 31, 2012 5:54 pm GMT

    @2611mp: I don't know what circles you run in by I'm "way over" 18, have a 3DS and love it.

  • Ripper_TV

    Posted Jan 30, 2012 1:22 pm GMT

    @Kos1c, thanks. The lack of shambling undead is very disappointing for me. Dead fish is not a good substitute for that for sure.

  • 2611mp posted Jan 30, 2012 7:28 am GMT (does not meet display criteria. sign in to show)

    2611mp

    Posted Jan 30, 2012 7:28 am GMT (hide)

    I just find it hard to take the 3ds seriously as a gaming platform. The only people I know who own them are all way under 18. I don't understand how games like this generate enough sales to make them viable.

  • Kos1c

    Posted Jan 29, 2012 7:59 pm GMT

    @Ripper_TV No, there aren't any zombies in the game. They are a new breed of mutated fish, and mutated members of FBC, and Veltro. So, you will fight horrors, but nothing really of the undead, other than Rebeca (I think that's what her name was), I would count her as a Zombie though, since she comes back from the dead, due to a late reaction of the T-Abyss Virus.

  • P3FES-NERD

    Posted Jan 29, 2012 3:11 pm GMT

    Possibly one of the best DS games to come out

  • VilandasUK

    Posted Jan 29, 2012 11:28 am GMT

    Looks Amazing, wish I could afford it

  • jonhraphael

    Posted Jan 29, 2012 4:10 am GMT

    awesome review =)

  • Ripper_TV

    Posted Jan 29, 2012 1:38 am GMT

    But are there ZOMBIES in the game? Serious question.

  • Fightingfan

    Posted Jan 28, 2012 8:22 pm GMT

    LOL @ 'head for the chopper".

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User Reviews

  1. Definitely lives up to the hype of being a good game, and hey, its scary too!

  2. An experience equal to any home console game.

Resident Evil: Revelations

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