I can be honest sinds RE3 Nemesis i wasn,t impressed anymore by the follow-up RE games, sure RE5 looks great but played more like a 3th person shooter and there where almost no moments it realy felt like a horror survivor game as it intended to be in the first 3 to 4 games, a bit of searching around, solving puzzles ect. And i wasn,t stocked about RE6 either even after they released that demo not so long ago for all on xbox360. This said my friend start checking out the demo abit later and asked me to join him so we both could check out if co-op was fun and not laggy. This time i enjoyed it alot more and we had a few good moment with laughs and stuff and we both started to like this new RE6, a day after i called and pre-ordered the steelbook version right away and as some might know in europe the release date was 2-10-2012 but i was actualy released 4 days before. Must admit i had my serious doubts about this one, but i start to like it more and more, and even so there are a few things that need to getting used to as the somewhat cluncky aiming (but can be improved when changing the speed of the aiming cam from 5 to 7) They added a new close attack layout and dodge and sliding aswell, the add-on of tripping over a dead bodies feet may be frustrating at time but adds to the realism to be honest. And with Mercenaries mode back and to be able to earn skillpoints its a great way to level up your caracter altho its more like perks you can add with a limited of 3. but they can be upgraded in some way. Final verdict: I just love the graphics here they def one of the best i seen so far, sound is awesome, music score gives an intense feeling, and gameplay its still far from the original RE with more focus on action and shooting, but its realy enjoyable when playing thru with a friend in either split or on-line modes.
Guns for Hire in Resident Evil 6
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Peter Brown checks out Mercenaries mode in Resident Evil 6 at Tokyo Game Show.
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