It not as balance as it made out to be, and it isn't exactly noob friendly as it made out to be , but that SF :)
FinalDuo1886 wrote this review on .
(the intro speaks for itself), but overall their no major changes, but the fact that the character models are 3D. It still in a 2D platform setting, and still delivers the same. I'm personally still a 3rd strike fan at heart, but you'll see no bias here, and I 100% assure it :D.
The minor changes old SF fans will see off the back, is that they are no more parries, which is actually pretty good, seeing how relentlessness people we're with them in 3rd strike, which kind of isolated the series with Veteran SF fans only, which obviously wasn't fair to someone new who wanted to get in on the fun, so they change it. The new replacement is a new move called "focus attack" which requires you to press two buttons
( usually punch and kick), but control schemes can be changed. And what this does is knocks you out to point where you can't do anything, but take abuse. It isn't that easy to pull off most of the time though, cause unlike parries, Focus attacks can be counter if not timed right, and be backed fire, which = oh no! I also noticed a lot of people don't use this move to much, but as time goes on, it will used a lot more once the game is fully understood.
Another unique add on, and I hope that stays is a new come back move called Ultra Attack. It a flashy and entertaining and kind of cinematic, that if it lands, tells your opponent that the match isn't over yet. This move is just like the old EX bar, but fill up by being attacked. , which makes this bar your top priority bar, sense you will be attack, but whatever fill up first I say :D. The Ultra Attack (depending on the fighter) aren't that easy to pull off. Some need to set up your opponent or wait for a opening, and some don't sense different fighters have different ultra's, like for instance charge back fighters like Guile needs there opponent to pursue them in order too pull it off without missing + needs to charge in order to pull it off. These fighters I've noticed are usually the fighters that aren't really like by everyone due to the timing difficulty most will have, but its makes them unique and not a over used fighter like *cough* Ryu and Ken XD. Anyways, you'll need to play around a bit to figure out which fighter and Ultra works for you, just keep in mind that these moves can easily be blocked, based all the unique aspects it has that I explain before, cause you can see it coming a mild away, so again timing is key.
Overall this is the best it going to get when it comes being a balance SF game, even though one can argue it hasn't change dramatically such as difficulty or the fighters, it still a change, and great change if you ask me. It still carries true to the old school fans, but as for the new? I can see some complaints coming down the line for new players, but obviously they will just have to adjust or just wait till another fighting game to QQ(cry) about, cause fighting game never been games for the weak or impatience. It for sure a collector item for any fighting fan, and I wouldn't based getting this for the multiplayer, cause unfortunately fighting games online never been due justice compare to shooters, but if you're looking for a game to play and have fun as fighting game fan solo or with family and friends then this game, is right for you :D!