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Remember Me Review

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The Good

The Bad

  1. Amazing setting, gameplay, soundtrack and storyline!

  2. Great and original idea wasted with bad camera, linear graphics and environment.

Kevin VanOrd
Posted by Kevin VanOrd, Senior Editor
on

Remember Me never comes into its own, but it's an entertaining and attractive adventure all the same.

Actually, Remember Me isn't challenging in general, though you are still likely to be entertained by its combat. On its topmost level, beating up your foes is a relatively shallow button-mashing affair, but the melee combat has a few extra twists to keep it from falling into a rut. Nilin looks good in battle, tumbling, punching, and kicking with ease, each blow landing with a nice thud. You can string individual attacks into combos, and it's here that Remember Me makes its first effort to set its gameplay apart from the pack: you can create your own combos out of individual attacks called pressens. Some attacks focus on damage, while others provide you with healing or recharge the meter that allows you to perform special abilities.

It's a neat system, but it's less exciting than initially meets the eye. You only get a few combo templates to work with, and you unlock new pressens slowly, so the potential of the craft-your-own-combos mechanic is never fully exploited. But the nature of certain attacks, the self-heal in particular, gives some battles a modicum of tactical dimension. Some powerful corporate guards deal damage each time you make contact, which makes that self-heal an important part of your combos. Meanwhile, a ranged gadget you collect early on allows you to knock memory-addicted leapers off of walls and fire energy charges at robots vulnerable to them. Crowded encounters and boss fights give you a good chance to break out special attacks, such as an area-wide stun, and a bomb that you can attach to unsuspecting freaks.

Battle is rarely difficult, though it does take on a nice rhythm, particularly in the final hours, when you have a greater selection of attacks at your disposal. As with the platforming, Remember Me's combat is more interested in pleasing your senses than it is in providing depth. The camera frequently closes in to show you planting a destructive bomb, or to showcase the final kick in your longest combo. It's fun to feel like a participant in a sci-fi action film, but you can't always find a good view when the tight spaces get crowded with foes. In fact, the camera might even break, forcing you to restart at the most recent checkpoint so you can regain control. You might need to contend with other bugs as well; you can break a couple of environmental puzzles if you aren't careful, for instance, or a scripted event following a boss fight might not trigger, forcing you to replay the final stretch of that battle again. Bugs aren't enormously common, but Remember Me's highly scripted design makes such hitches seem a little more egregious than they might have been in a more flexible game.

Puzzles and stealth sections break up the pace nicely, though neither element is all that engaging on its own. You use your wrist device to manipulate sliding platforms, open doors, and transfer power from one door lock to another, and every so often, you need to move past roaming sentry bots without entering their danger zone. None of this proves very intellectually engaging however, with one exception: puzzles that require you to interpret mnemonics, and then manipulate objects accordingly. Not only do these few puzzles require a bit of brain power (provided you ignore the game's insistence on telling you the answer if you take too long), but also tie nicely into the narrative.

Remember Me's brightest spark, however, is emitted when Nilin enters and manipulates someone's memory in an effort to change their present state of mind. These sequences lead to a few of the game's more impactful narrative events, though they're best not analyzed too much, less the plot start to seem too nonsensical. More importantly, memory manipulation is Remember Me's most well-developed gameplay concept. Once you view the event as it originally occurred, you rewind and forward through the scene, seeking the telltale static indicating that you can interact with an object. You might move a piece of furniture, drop a cigarette, unfasten a safety belt, or move a firearm. Adjust the scene in just the right way, and you will change the past--or at least, the past as remembered by the mind you have manipulated--to accommodate the present you require.

Your attempts to properly shape another's memories may not go right the first few times, but the scene will still change based on your actions. The ensuing events may even lead to your subject's inadvertent death, or maybe just the innocuous fall of an object to the floor. It's intoxicating to watch an entire cinematic morph around your attempts to solve the puzzle at hand, and the final memory manipulation makes use of a delightful concept you must experience for yourself to appreciate. Disappointingly, Remember Me offers too few chances to concoct new memories for others.

The scarcity of memory manipulation isn't Remember Me's only disappointing element, yet there are just enough great ideas bubbling under its surface to give this adventure some heat. Nilin is the best reason to make this game a future memory: she's resolute, conflicted, and all too human, making her a terrific escort through this beautiful and underutilized world. Remember Me is a good game loaded with intriguing ideas; here's hoping that its sequel, should we ever have one, rides these ideas to greatness.

Kevin VanOrd
By Kevin VanOrd, Senior Editor

Kevin VanOrd is a lifelong RPG lover and violin player. When he isn't busy building PCs and composing symphonies, he watches American Dad reruns with his fat cat, Ollie.

51 comments
MADDjoe
MADDjoe like.author.displayName 1 Like

Been playing this for the PC the past 2 days. and I'm enjoying it a lot. It's a really good, story and characters are good. Environments are great. If you like the whole dystopian future this is a worth playing. I will agree somewhat about the camera angles, but its not that bad. I would say the is an 8. I don't feel the levels are constricted, not every game has to be open world game. I love being able to rewind and fix memories pretty cool. 

Darek68
Darek68

pretty accurate review, thanks Kevin

net_demon_demon
net_demon_demon

I will say that the game is not for every one because of the cut scenes and such. The combat and the game play does seem like AC and Batman but I will say that dont judge the game before you at least give it a try. My only issue is that the game felt a bit short. I did not really figure I would reach the end of the game in just a few hours of playing but did. I also dont like the fact that when playing it again you no longer get pmp points. This game is good and no its not a great or fantastic game but it is good and worth trying. I do wish that they would have added a new + game that makes it harder or what not. Never the less once you figure out how to play it and how to do the combos correctly the game is fun to play.

qewretrytuyiuoi
qewretrytuyiuoi like.author.displayName like.author.displayName 2 Like

Oh god this game is annoying....where to start?  ok the first hour is just like watching a movie (tbh you probably use more buttons watching a movie), you walk a couple of steps then theres a  cutscene , jump to a ledge more cutscenes walk a few more paces and yet more cutscene Grrrrrrrrr.

Combat is really bad and yet the ideas are really good, its all based on combo's but in the early stages you fail around 50% of these because someone pops up behind you and hits you thus resetting the combo, it's infuriating. Although there is a system for building your own combos which has the potential to be excellent.  I just hope that the rest of the game irons out these issues.

rhymesmatter
rhymesmatter

Meh i expect the same from pretty much every UbiSoft game nowadays!AC series is a primes example and this too was bound to go like that...I wouldn't be surprised if Ubi pulls a fat one on Watch Dogs as well

xXJayeDuBXx
xXJayeDuBXx like.author.displayName like.author.displayName like.author.displayName 3 Like

@rhymesmatter Hey, your ignorance is showing, Remember Me is actually a Capcom game. Nice try with the troll but next time get your facts straight. Besides, when did 7/10 mean a game is bad?

alioli
alioli

7/10? Not too shabby ^^

deathcon4
deathcon4

They call combat predictable because you can counter-attack and combo, combo, combo. Assassin's Creed which is the most repetitive and milked game I've played is all this described too.

one-for-all
one-for-all

Honestly, I don't care much for the story OR the characters. I doubt they're gonna sound genuine. I'm counting on gameplay and judging from the videos, it looks interesting enough.

GSGuy321
GSGuy321

Given the low rating here and on other sites I'm going to skip it.

dkshadow
dkshadow like.author.displayName 1 Like

@GSGuy321  

I gotta say this, on the the heck 70 is "low Rating", people only wish to play 9/10 titles, and miss out great games thanks to this elitist view on reviews.
7/10 is at least worth looking at firsthand (that is, me playing, not reading from others).

jovanroland
jovanroland

Environment looks cool. Platforming is great, reminds me of a mix between Assassin's Creed and Prince of Persia, but combat looks like it was taken from one of those earliest bad Spider-Man games, and there's an overall childish feel to it. Pass.

OkRaider88
OkRaider88 like.author.displayName 1 Like

$15 Call of Juarez is better. Wait until this game gets under $30.00, Then it will be worth the purchase.

xXJayeDuBXx
xXJayeDuBXx like.author.displayName 1 Like

@OkRaider88 So a 7/10 is bad now? You do realize that it's only three points away from ten, right? So then it's actually good, just not great. It's a one to ten scale, not seven to ten scale.

OkRaider88
OkRaider88 like.author.displayName 1 Like

@xXJayeDuBXx Reading Comprehension is a lost skill. I didn't say the game was bad - I said the $15 Call of Juarez: Gunslinger was BETTER. And lo and behold - the review score on that one was an 8.5. At $15, CoJ is worth buying immediately. But Remember Me is selling for $49.99 for the PC. That is not the best price point for this 7.0 game. It's a good game - but like Binary Domain, and Alpha Protocol, and Bulletstorm - all good games - you wait for a price drop to $29.99 before the game has the right value vs. price. And if this isn't on your radar, you can wait for an even lower price drop. 

xXJayeDuBXx
xXJayeDuBXx

@OkRaider88 There's actually nothing wrong with how I comprehended your comment. You gave no information to back up your initial comment. But this is very good explanation of what your intended comment was about, and I don't totally disagree with it at all.

I understand that Gunslinger received an 8.5, but they are different games that can't be judged on score alone.

Randolph
Randolph

This game could have been a winner if they moved past the stubborn idea that the game had to be sixty dollars.  I'll pick it up when it hits $29 and not a penny more.

tsunami2311
tsunami2311

reviews and scores are subjective to the person reading them And if the person reading them believes them as truth. Reviews game AvP and Asura Wraith bad scores and review, But I loved them.


It all subjective, One persons gold is another person coal and vis versa

stev69
stev69

I guess I'll still play this, but I was hoping for a more open experience, would have been nice to explore such a vision without being stuck on rails.

petez34
petez34

DONTNODOFF Entertainment.

yeah_28
yeah_28

I get the same feeling of Assassins Creed, good in general, but too much unexploited potential.

If this one is good enough to introduce and present the franchise, the second one could be really great.

DigiRave
DigiRave

@yeah_28 AC 2 with da Vinci and the roman setting was good. The mechanics and visuals seem to have improved a lot in AC 3, but the Roman setting of AC 2 was better. I think with AC 3 they just started heading in the wrong direction.

yeah_28
yeah_28

@DigiRave @yeah_28 i was talking about the original AC 1.

About the others, to me the series started going down with brotherhood already, when they realized AC could actually be milked and cheaply prolonged. AC3 was pretty bad in my opinion and i really struggled to finish it. It isnt just because of the setting though.

dark1226
dark1226

nice user score 

Saidrex
Saidrex

@dark1226 considering game is even not out yet. Even if they got their hands on game somehow they deffinetly have not played enough to already make conclusions

Silvareos
Silvareos

@Saidrex @dark1226 Unfortunately, pirated versions for PS3 and 360 have been out for at least a month and PC versions just hit as well. How the hell they hit so early is anyone's guess.

mmarufahmed
mmarufahmed

Remember how bad the gameplay of Mass Effect was? Only the story kept me going and the later games were great improvements in gamplayl. I suspect the same for sequels of this game. I hope they don't cancel this game. There is real potintial in Remmeber Me

AvatarMan96
AvatarMan96 like.author.displayName 1 Like

So Capcom CAN make a good game... who knew?

dkshadow
dkshadow

@AvatarMan96  

It would be great, if the game was made by capcom.

dontnod is a independent studio, and they're using capcom only as publisher of their game.


Hurvl
Hurvl like.author.displayName 1 Like

Not what I would have hoped for, but 7/10 isn't that bad and the Metacritic score (although based on only 5 reviews) is also 70, where the single lowest score is 60/100. I hope Watchdogs get better reviews, but having said that, I'll try trust my gut feeling when deciding whether to purchase this game, instead of the reviews. My gut feeling says that this game can be fun, but probably not a great experience.

vunacar
vunacar like.author.displayName 1 Like

@Hurvl IGN gave it a 5, called the game "Forgetable".

Hurvl
Hurvl

@vunacar That's always a risk when naming a game something like that. If it's less than great, people are quick to say "Remember Me? No!".

Saidrex
Saidrex

Developers said it is hard to find publisher because of female protagonist, actually no publisher wants to touch this game because it is crap and has nothing to do with protagonist being female

Saidrex
Saidrex

btw, i'm not saying game is crap, i just mean looking at those scores game is not as good as developers described it

stev69
stev69 like.author.displayName like.author.displayName 2 Like

@Saidrex The developer is not likely to turn round and say "hey our our game is shit but buy it anyway".

EPaul
EPaul

So the universe has potential

Lhomity
Lhomity

Thank you for the review, Kevin. I'm looking forward to playing it soon. Picking it up my pre-order on thursday.

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