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GC 2008: Red Faction: Guerrilla Updated Impressions - New Environments and Multiplayer Details

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We cruise through some new areas and discuss an interesting multiplayer mode that's more Jenga than third-person shooter.

Most of the attention that has been focused on Red Faction: Guerrilla has dealt with the game's destruction system, which, with its ability to topple buildings and other man-made structures, stands as a stark transition from the geo-modding found in the previous two games. But another new feature in Guerrilla is its open-world setting. In traditional sandbox style, you cam roam all around this game's 12x12 kilometer chunk of Mars. Given that a large part of a sandbox game's success is dependent on its ability to deliver diverse environments, we took a quick look at a few of the six areas that make up the primary neighborhoods of Red Faction: Guerrilla.

It seems like every time we've seen Red Faction: Guerrilla before, we've been hanging out in the reddish industrial-mining area. We still love the ability to destroy this area's complex machinery and watch it all crumble piece by piece, but we figured that it would be best to expand our horizons this time around. The members of the Volition team guiding our demo at the Leipzig Games Convention were more than happy to show us a few new areas. The first one that we saw was the Residential area, which looks very different from what we've seen before. As you might gather from its name, this one features more modest homes than massive mining structures, but there's also a decent amount of foliage that you wouldn't expect on Mars. And instead of dump trucks and dune buggies, the vehicles available for sandbox-style "temporary borrowing" in this area are much more sleek, futuristic sports cars.

The next area that we saw was called Eos. Here, the most noticeable difference is in the architecture. All of the buildings in this area are sleek, modern structures with lots of glass and shiny metal, which is a distinct departure from the industrial look of the mining area. When you introduce these buildings to your sledgehammer, the glass comes crashing down in convincing fashion, but in this early stage it wasn't collecting on the ground. We're told that this area features a unique mission in which you can use one of the jetpacks (also featured in multiplayer) to take on a group of snipers holed up at the top of an unfinished skyscraper. We also saw another area called Badlands, which is an environment notable for its use of a hazy yellow fog that slowly rolls in as you progress deeper into it.

However, it wasn't all sightseeing in our demo. We also got to hear about a new multiplayer mode. We've already covered the competitive multiplayer, but the mode that we heard about today is quite a bit different. Called Wrecking Crew, this mode is like a reverse game of Jenga in which you and up to three other players take turns trying to inflict as much damage as you can on a group of towering structures. The idea is to use the damage caused by the players before you as a cascading continuation of destruction. There's a risk-reward dynamic involved because you can use your turn to go after weapon upgrades that might help you down the line, but that could mean missing a critically important move that the last player might have set up for you. To us, this sounds like an interesting idea and something that should add a fair bit of replay value once you've completed the campaign.

Volition tells us that the technical side of the game is done, and all that's left now is to add some polish and get these new environments more filled out with signs of life. The game isn't due for release until February, but you can expect to see a demo available in late January.

41 Comments

  • chedarcheese190

    Posted May 5, 2009 2:00 pm GMT

    fracture sucks

  • chedarcheese190

    Posted May 5, 2009 1:59 pm GMT

    reviewers dont judge by multiplayer, its just how it is i guess. imagine an amazing game with bad multiplayer, thats what red faction guerrilla is

  • SOCOMxpert

    Posted Mar 15, 2009 9:24 am GMT

    A combo of Red Faction, Resistance 1 and 2, Oblivion, and Vegas. All my favorite games in one package. This is gonna be a blast!

  • marentes

    Posted Jan 1, 2009 9:47 am GMT

    this game better be good

  • sieg6529

    Posted Dec 4, 2008 1:58 pm GMT

    I really enjoyed the first two RF games, so I'm eagerly anticipating this one.

  • Barret1966

    Posted Nov 28, 2008 10:54 pm GMT

    emm smells like freedom fighters mixd with FC2

  • TehUndeadHorror

    Posted Nov 13, 2008 9:40 pm GMT

    Sounds pretty epic.

  • diggyman

    Posted Sep 14, 2008 2:14 pm GMT

    hmmm... I don't know. Destroying buildings could be fun. Maybe rewarding to see it all topple down on your enemies, but that multiplayer looked 'wack,' son. They better juice that up. I'm really rooting for this game to be great, but it's looking like it'll land a 6 or a 6.5 at this point.

    Work out the bugs, boys.

  • bybeach

    Posted Sep 4, 2008 11:09 pm GMT

    Why today is this coupled w/ a screenshot of Facebreaker on the PS-3 frontpage? lol.

  • wars45

    Posted Sep 2, 2008 2:32 am GMT

    yes 1 was ace 2 was crap but i read up on it in psm3 uk and they they say it s ace so far lets hope they get the online mode right

  • xchiefmegadethx

    Posted Aug 31, 2008 1:54 am GMT

    I played the beta and multiplayer was soooooo
    boring....it was badddddd
    Objects look placed down,nothing looks like its supposed to be there...
    They need to completely we do multi,it was terrible!

  • Ads6

    Posted Aug 29, 2008 6:39 am GMT

    guerrilla sounds like its going to be like red faction 1 which was amzing and by the look of the screen shots guerrilla looks great. but i hope its not like red fation 2 coz i hated it the GeoMod was cool but that was it.

  • chad_giac

    Posted Aug 28, 2008 12:29 pm GMT

    this may be generic.

  • bustap949

    Posted Aug 28, 2008 10:49 am GMT

    First installment had awesome gameplay and sick weapons. but cars on mars? Shiny buildings? This game better kick some a** or I am going to be pissed!

  • Keitoshi

    Posted Aug 26, 2008 7:38 am GMT

    Red Faction was awesome, but Red Faction 2 was crap. I hope they make up for RF2 with this. The RF series had a hell of a lot going for it. GeoMod for the win.

  • chzchzchzwiz

    Posted Aug 26, 2008 7:10 am GMT

    well i liked Red Faction 2 alot. i actually finished the single player recently and it was still fun even tho the graphics are lame lol. geo-mod technology is fricken sweet. as far as i know it was the first game to have that sort of thing on a large scale. i love blowing stuff up and creating tunnels and holes in walls it makes things so much more dynamic. so as long as u can blow up lotsa stuff im happy.

  • KevComesRipping

    Posted Aug 26, 2008 5:03 am GMT

    It looks pretty cool, but theres a TON going on in the HUD, I think I'd check out Fracture before this.

  • thenewau25

    Posted Aug 25, 2008 5:36 pm GMT

    fracture better? duh too human got a 5.5 imagine what fracture will get i wonder the rating ig too human got a 5.5 then... well am a pc so i only get red faction hmm the previous were nice fps especially was a lot of action 1 was nice too i wonder if they use the same guns but seriously now many open ended shooters are coming how this will beat em? hmm will see but mars is desert how we will blow buildings apart!

  • colbster

    Posted Aug 25, 2008 5:36 pm GMT

    Might be fun, but 3rd person is a drag.

  • tulipsniper69

    Posted Aug 25, 2008 10:51 am GMT

    already on my GF que

Game Info

  • Xbox 360 PS3 Release Info

    • Release Date: Jun 2, 2009
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • PC Release Info

    • Release Date: Sep 15, 2009
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

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