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Rayman 2: The Great Escape Tech Info

Publisher:
Ubisoft
Developer:
Ubisoft
Genre:
Action
  • PC N64 Release Info
    • Release Date: Oct 31, 1999 (US)
    • ESRB: E
      Titles rated E (Everyone) have content that may be suitable for ages 6 and older.
  • IP Release Info
    • Release Date: Mar 1, 2010 (US)
  • PS Release Info
    • Release Date: Sep 15, 2000 (US)
    • ESRB: E
      Titles rated E (Everyone) have content that may be suitable for ages 6 and older.
  • DC Release Info
    • Release Date: Feb 29, 2000 (US)
    • ESRB: E
      Titles rated E (Everyone) have content that may be suitable for ages 6 and older.

Game Information

Resolution:
480p, Widescreen
Number of Players:
1 Player, 1-4 Players

Minimum System Requirements" header_level="3"}
System:
Pentium-133 or equivalent
RAM:
32 MB
Video Memory:
4 0
Hard Drive Space:
328 MB

Recommended System Requirements" header_level="3"}
System:
Pentium-200MMX or equivalent
RAM:
64 MB

Technical Support

Visit Ubisoft web site at: http://www.ubisoft.com

Credits

Concept/Artistic DirectorMichel Ancel
ConceptFrederic Houde
Project ManagerSteve McCalla
Engine ProgrammingOlivier Albiez
Engine ProgrammingFabien Bole-Feysot
Engine ProgrammingGuillaume Clement
Engine ProgrammingMichael De Ruyter
Engine ProgrammingBenoit Germain
Engine ProgrammingYann Le Guyader
Engine ProgrammingChantal Oury
Engine ProgrammingFabrice Perez
Engine ProgrammingGuillaume Souchet
Engine ProgrammingJacques Thenoz
Engine ProgrammingCarlos Torres
Engine ProgrammingMarc Trabucato
GraphicsAlexandre Gatto
GraphicsArnaud Kotelnikoff
Game DesignStephane Hilbold
Game DesignOlivier Palmieri
AnimationJacques Exertier
AnimationAlexandre Baduel
AnimationFrancois Cote
AnimationJoseph Nasrallah
AnimationPhilippe Arsenault
MusicEric Chevalier
Concept/Artistic DirectorMichel Ancel
ConceptFrederic Houde
Project ManagerSteve McCalla
Engine ProgrammingOlivier Albiez
Engine ProgrammingFabien Bole-Feysot
Engine ProgrammingGuillaume Clement
Engine ProgrammingMichael De Ruyter
Engine ProgrammingBenoit Germain
Engine ProgrammingYann Le Guyader
Engine ProgrammingChantal Oury
Engine ProgrammingFabrice Perez
Engine ProgrammingGuillaume Souchet
Engine ProgrammingJacques Thenoz
Engine ProgrammingCarlos Torres
Engine ProgrammingMarc Trabucato
GraphicsAlexandre Gatto
GraphicsArnaud Kotelnikoff
Game DesignStephane Hilbold
Game DesignOlivier Palmieri
AnimationJacques Exertier
AnimationAlexandre Baduel
AnimationFrancois Cote
AnimationJoseph Nasrallah
AnimationPhilippe Arsenault
MusicEric Chevalier
Concept/Artistic DirectorMichel Ancel
ConceptFrederic Houde
Project ManagerSteve McCalla
Engine ProgrammingOlivier Albiez
Engine ProgrammingFabien Bole-Feysot
Engine ProgrammingGuillaume Clement
Engine ProgrammingMichael De Ruyter
Engine ProgrammingBenoit Germain
Engine ProgrammingYann Le Guyader
Engine ProgrammingChantal Oury
Engine ProgrammingFabrice Perez
Engine ProgrammingGuillaume Souchet
Engine ProgrammingJacques Thenoz
Engine ProgrammingCarlos Torres
Engine ProgrammingMarc Trabucato
GraphicsAlexandre Gatto
GraphicsArnaud Kotelnikoff
Game DesignStephane Hilbold
Game DeisgnOlivier Palmieri
AnimationJacques Exertier
AnimationAlexandre Baduel
AnimationFrancois Cote
AnimationJoseph Nasrallah
AnimationPhilippe Arsenault
MusicEric Chevalier
Graphics ProgrammerFrancois Queinnec
Lead Game DesignerChristophe Thibaut
Lead artist, env artistFlorent Sacre
Lead artist, env artistFlorent Sacre
Original ConceptMichel Ancel
Original ConceptFrederic Houde
Engine PogrammingFrederic Balint
Engine PogrammingAnthony Botrel
Engine PogrammingFrederic Decreau
Engine PogrammingFabrice Perez
Engine PogrammingFancois Queinnec
Engine PogrammingMichael De Ruyter
Engine PogrammingOlivier Saillant
Engine PogrammingCarlos Torres
GraphicsCharles Beirnaert
GraphicsChristophe Bourges
GraphicsFlorence Charpentier
GraphicsAlexandre Gatto
GraphicsLaurent Le Guellaut
GraphicsManuel Hauss
GraphicsYann Jouette
GraphicsEmmanuel Ville
Game DesignPhilippe Blanchet
Game DesignBruno Bouvret
Game DesignFrederick Gaveau
Game DesignStephane Hibold
ProductionGerard Guillemont
DevelopmentMichel Guillemont
SupportDaniel Palix
Graphics ProgrammerFrancois Queinnec
Lead Game DesignerChristophe Thibaut
Creative DirectorChristophe Thibaut

Rayman 2: The Great Escape Boxshot
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    • Publisher(s):
    • Genre: Action
    • Release:
    • ESRB: E
    Platforms:

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