Rayman 2: The Great Escape Tech Info
- Release Date: Oct 31, 1999 (US)
- ESRB: ETitles rated E (Everyone) have content that may be suitable for ages 6 and older.
- Release Date: Mar 1, 2010 (US)
- Release Date: Sep 15, 2000 (US)
- ESRB: ETitles rated E (Everyone) have content that may be suitable for ages 6 and older.
- Release Date: Feb 29, 2000 (US)
- ESRB: ETitles rated E (Everyone) have content that may be suitable for ages 6 and older.
Game Information
- Resolution:
- 480p, Widescreen
- Number of Players:
- 1 Player, 1-4 Players
Minimum System Requirements" header_level="3"}- System:
- Pentium-133 or equivalent
- RAM:
- 32 MB
- Video Memory:
- 4 0
- Hard Drive Space:
- 328 MB
- System:
- Pentium-133 or equivalent
- RAM:
- 32 MB
- Video Memory:
- 4 0
- Hard Drive Space:
- 328 MB
Recommended System Requirements" header_level="3"}- System:
- Pentium-200MMX or equivalent
- RAM:
- 64 MB
- System:
- Pentium-200MMX or equivalent
- RAM:
- 64 MB
Technical Support
Visit Ubisoft web site at: http://www.ubisoft.com
Credits
| Concept/Artistic Director | Michel Ancel |
|---|---|
| Concept | Frederic Houde |
| Project Manager | Steve McCalla |
| Engine Programming | Olivier Albiez |
| Engine Programming | Fabien Bole-Feysot |
| Engine Programming | Guillaume Clement |
| Engine Programming | Michael De Ruyter |
| Engine Programming | Benoit Germain |
| Engine Programming | Yann Le Guyader |
| Engine Programming | Chantal Oury |
| Engine Programming | Fabrice Perez |
| Engine Programming | Guillaume Souchet |
| Engine Programming | Jacques Thenoz |
| Engine Programming | Carlos Torres |
| Engine Programming | Marc Trabucato |
| Graphics | Alexandre Gatto |
| Graphics | Arnaud Kotelnikoff |
| Game Design | Stephane Hilbold |
| Game Design | Olivier Palmieri |
| Animation | Jacques Exertier |
| Animation | Alexandre Baduel |
| Animation | Francois Cote |
| Animation | Joseph Nasrallah |
| Animation | Philippe Arsenault |
| Music | Eric Chevalier |
| Concept/Artistic Director | Michel Ancel |
| Concept | Frederic Houde |
| Project Manager | Steve McCalla |
| Engine Programming | Olivier Albiez |
| Engine Programming | Fabien Bole-Feysot |
| Engine Programming | Guillaume Clement |
| Engine Programming | Michael De Ruyter |
| Engine Programming | Benoit Germain |
| Engine Programming | Yann Le Guyader |
| Engine Programming | Chantal Oury |
| Engine Programming | Fabrice Perez |
| Engine Programming | Guillaume Souchet |
| Engine Programming | Jacques Thenoz |
| Engine Programming | Carlos Torres |
| Engine Programming | Marc Trabucato |
| Graphics | Alexandre Gatto |
| Graphics | Arnaud Kotelnikoff |
| Game Design | Stephane Hilbold |
| Game Design | Olivier Palmieri |
| Animation | Jacques Exertier |
| Animation | Alexandre Baduel |
| Animation | Francois Cote |
| Animation | Joseph Nasrallah |
| Animation | Philippe Arsenault |
| Music | Eric Chevalier |
| Concept/Artistic Director | Michel Ancel |
| Concept | Frederic Houde |
| Project Manager | Steve McCalla |
| Engine Programming | Olivier Albiez |
| Engine Programming | Fabien Bole-Feysot |
| Engine Programming | Guillaume Clement |
| Engine Programming | Michael De Ruyter |
| Engine Programming | Benoit Germain |
| Engine Programming | Yann Le Guyader |
| Engine Programming | Chantal Oury |
| Engine Programming | Fabrice Perez |
| Engine Programming | Guillaume Souchet |
| Engine Programming | Jacques Thenoz |
| Engine Programming | Carlos Torres |
| Engine Programming | Marc Trabucato |
| Graphics | Alexandre Gatto |
| Graphics | Arnaud Kotelnikoff |
| Game Design | Stephane Hilbold |
| Game Deisgn | Olivier Palmieri |
| Animation | Jacques Exertier |
| Animation | Alexandre Baduel |
| Animation | Francois Cote |
| Animation | Joseph Nasrallah |
| Animation | Philippe Arsenault |
| Music | Eric Chevalier |
| Graphics Programmer | Francois Queinnec |
| Lead Game Designer | Christophe Thibaut |
| Lead artist, env artist | Florent Sacre |
| Lead artist, env artist | Florent Sacre |
| Original Concept | Michel Ancel |
| Original Concept | Frederic Houde |
| Engine Pogramming | Frederic Balint |
| Engine Pogramming | Anthony Botrel |
| Engine Pogramming | Frederic Decreau |
| Engine Pogramming | Fabrice Perez |
| Engine Pogramming | Fancois Queinnec |
| Engine Pogramming | Michael De Ruyter |
| Engine Pogramming | Olivier Saillant |
| Engine Pogramming | Carlos Torres |
| Graphics | Charles Beirnaert |
| Graphics | Christophe Bourges |
| Graphics | Florence Charpentier |
| Graphics | Alexandre Gatto |
| Graphics | Laurent Le Guellaut |
| Graphics | Manuel Hauss |
| Graphics | Yann Jouette |
| Graphics | Emmanuel Ville |
| Game Design | Philippe Blanchet |
| Game Design | Bruno Bouvret |
| Game Design | Frederick Gaveau |
| Game Design | Stephane Hibold |
| Production | Gerard Guillemont |
| Development | Michel Guillemont |
| Support | Daniel Palix |
| Graphics Programmer | Francois Queinnec |
| Lead Game Designer | Christophe Thibaut |
| Creative Director | Christophe Thibaut |
Know Something We Don't?
You can update or add release data for this game using the following links:
- GameFAQs Data Submission Form for Rayman 2: The Great Escape on PC
- GameFAQs Data Submission Form for Rayman 2: The Great Escape on iPhone/iPod
- GameFAQs Data Submission Form for Rayman 2: The Great Escape on PlayStation
- GameFAQs Data Submission Form for Rayman 2: The Great Escape on Nintendo 64
- GameFAQs Data Submission Form for Rayman 2: The Great Escape on Dreamcast
Rayman 2 Navigation
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