We kill lots and lots of monsters in action role-playing game fashion while teaming up with random strangers with GungHo's latest.
After much questing that involved killing orcs and giant eagles using our female hammersmith, we capped off our play sessions with a few brutal boss fights: one with the Orc King and one with a purple basilisk named Hjahanir. Most bosses in the game require you to hit certain parts of its body to break down its defenses, but be careful because they gain additional moves and move even faster.
The Orc King can pull off a windmill ground slam that sucks players close to it and can also do a few air stomps followed by a charge when it has been damaged enough times. We had to run away from it while it was pulling off that move while taking care not to empty our action point gauge so that we could attack it with air combos and hammer blows.
Hjahanir can do a belly flop and shoot out purple beams in its initial state but can pull off a wider purple blast and will move slightly faster if it's hit enough times. It also didn't help that its attacks can easily afflict poison status onto players; poison in this game can drain your life bit by bit and also lasts pretty long when compared to most RPGs. The trade-off is that it is prone to being launched into the air for an air combo; players can tell if it's in that state or not by locking onto it with the trigger buttons.
Luckily, your character can be in a berserk state (called dainslef here) whenever his or her berserk meter is full. Tapping the blood-red icon on the right side of the screen will make your character move faster, deal more damage, and make him or her immune to knockdowns at the cost of his or her life draining bit by bit. To prevent your life from decreasing drastically, you will just have to kill as many enemies as possible. As such, it's wise to activate dainslef when you're surrounded by a huge mob of tough enemies. If you're careless and you kick the bucket mid-mission, the game allows you to come back to life two more times. Once that's used up and you die, you fail the mission and have to restart from scratch.
While playing this game alone is decent, the main draw is its multiplayer mode. Teaming up with a bunch of different classes while hacking and slashing away is really fun. Coordinating with others is a bit on the tough side due to the language barrier as the majority of players we found were from Japan. The developers did say before that the online components are still being updated, as GungHo will be releasing its first online expansion called "online multiplay update" in the middle of March. The company will also release a second update mid-April featuring new monsters, new stages, and new quests, though it did not state whether the content is free or comes with a price tag.
In any case, Ragnarok Odyssey can serve as a temporary substitute for fans of the action RPG genre tailored after Capcom's moneymaker. Even if it seems like it's riding on those imitated coattails, it's the only one the Vita has at the moment that isn't a port of a PSP title. So far, it's a decent role-playing jaunt, thanks to its flexible controls and range of classes, each with its own strengths and flaws. Having said that, the single-player mode seems too mundane to stand out on its own and can only thrive with its multiplayer feature.
While the game is out now in Japan, there isn't any official word on a North American and European release.
bought this game a must buy game add me in PSN BlackBird-PH let's party and kill bosses cause im the man who can't be moved
So Monster Hunter rips off PSO. But when other game do it, they get called MH clones?Kinda BS. I mean I know MH has been a massive hit in Japan, and PSO kinda rip off Diablo. But PSO made major changes to the forumla. MH1 was a shameless PSO rip off. Just annoys me when these types of games continuously get branded a clone of a game that shamelessly cloned a better game. People may be copying the formula because MH has done so well, but at least give PSO it's due and mention it. All that said, RO looks great.
@parabolee Absolutely I agree with you. I hate it when people call these type of games MH clones when Monster Hunter took lots of things from Phantasy Star Online... There are even lots of people that think PSO is a ripoff of MH :(
Well then if this game is pre-qual to monster hunters it gonna be a DAMN good ass game, especially with the online( With World) this game is gonna ROCK!!
It would be easier for us players to play the game if there was no time limits. I think that would work for everyone to enjoy the game because of its less challenge and not see us all as already veteran to enjoy the game.
@Uchiha_Sasuke1 Time limit is a part of the challenge itself. It is not about being a veteran. None is a veteran the 1st time they get the game, and it doesn't matter if it is a sequel or the pre-quel of another game. You just adapt to the game little by little. And then when you look back at the game, you will notice that your 1st mission was a joke if you compare them to what you are capable of with your actual skills. And by skills I mean your skills as a player, not the skill of the character. >_>
is it ever comin 2 the u.s??? or even Europe??? For all the video game heads who LOVE 8bit music, check out my sample song called "Wilderness". Comment, Subscribe, Favorite, etc. Thanks 4 the support ^__^ http://soundcloud.com/ayyjayy1690/wilderness-sample
Haven't done much research on this but it seems like if it's monster hunter style it would be pretty good. We saw monster hunter portable 3rd on the vita when it was still called the ngp. My simple statement is get me mah monster hunter capcom, pls and thank you. It's only been 2 years ( 1 for regular 2 for HD version in japan.) Also lets get some more games brought over here, everything is in japan.
I Love Ragnarok Online. I hope.. This game it will be Good Game. Like the Ragnarok Online it self.. Ragnarok Online is the best online game fo me. And why no picking this too? :D
i might get this game just depends on how it turns out as more info comes up but so far it looks good and all but i've really been craving a good JRPG just to get a break from all the western games ive been playing lately
The best thing anout the Vita, along with it's hardware: IT'S REGION FREE!!! I can import it from japan if it never gets released in here, as there is probably an option for putting the language of the game in english. And if they don't release it untill the end of this year, I will.
why wont capcom just make a nice crisp MH for the Vita? insted of going with nintendo... the games started on the ps2 and psp any way. come on capcom... >.>
I would buy this day one, no doubt. Bout time another game steps up to fill that role MH has.What is really sad is it probably controls a lot tighter too. It took MH MANY games to finally get to the point where they knew what the heck they were doing with controls,gameplay, and hit frames.
This, combined with Lords of Apocalypse and Warrior's Lair(Ruin). Are the games I feel are a must have to me.
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