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R.U.S.E. Behind the Scenes With Jeff Spock 3

  • 4,261 Views
  • Posted Feb 8, 2010

Jeff Spock, R.U.S.E. scriptwriter, gives us a behind-the-scenes look at R.U.S.E.

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6 Comments

  • King-And-Knight

    Posted Feb 9, 2010 1:14 am GMT

    A lot of animation.

  • Gelugon_baat

    Posted Feb 8, 2010 6:34 pm GMT

    Eugen System is not really that experienced in making game cutscenes anyway. The ones in the Act of War series are tiresome, and R.U.S.E. would probably be no different.

  • Gelugon_baat

    Posted Feb 8, 2010 6:32 pm GMT

    To the uninitiated, Eugen Systems developed the Act of War series, a very good RTS IP with some very new features, namely prisoner-taking, something that has not been done before in fast-paced RTS games.

  • Gelugon_baat

    Posted Feb 8, 2010 6:31 pm GMT

    I wonder if the Collector's Edition would come with that touch screen doohickey.

  • JinPT

    Posted Feb 8, 2010 3:32 pm GMT

    i just saw the ad of ME2 now, it's a good example of my point, the movies are well fitted in the gameplay. RUSE videos look fake and boring... and that's just bad story telling.

  • JinPT

    Posted Feb 8, 2010 3:29 pm GMT

    in game movies are overrated... i think a game is better without them, like half-life. Having a story well told without the need of these movies is harder to do, but results in a more immersive gameplay

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